Hallo zusammen,
ich habe leider seit geraumer Zeit das Problem das ich laufend die Meldung bekomme das ich zuviele Lua Fehler habe. Ich habe im Internet von diesem Buggrabber gelesen und installiert. Leider blicke ich das ganze nicht so richtig und brauche deshalb bitte Hilfe.
45x TipTac\ttCore.lua:739: attempt to call method ‚SetBackdropColor‘ (a nil value)
[string „@TipTac\ttCore.lua“]:739: in function <TipTac\ttCore.lua:735>
[string „=[C]“]: ?
Locals:
self = GameTooltip {
0 =
SetCurrencyByID = defined @AllTheThings\AllTheThings.lua:6310
textLeft1Font = „GameTooltipHeaderText“
Hide = defined =[C]:-1
ItemTooltip = {
}
SetCurrencyToken = defined @AllTheThings\AllTheThings.lua:6321
SetGuildBankItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
SetVoidItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
SetUnitBuff = defined =[C]:-1
SetVoidDepositItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
SetVoidWithdrawalItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
SetMerchantItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
updateTooltipTimer = 0.126000
SetHyperlink = defined =[C]:-1
textRight2Font = „GameTooltipText“
Show = defined =[C]:-1
comparing = false
SetInboxItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
TextRight1 = GameTooltipTextRight1 {
}
TopOverlay = {
}
SetQuestLogItem = defined =[C]:-1
default = 1
SetUnitDebuff = defined =[C]:-1
ClearLines = defined =[C]:-1
SetLootItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
SetQuestItem = defined =[C]:-1
SetIconTextureAndText = defined @TipTacItemRef\ttItemRef.lua:62
waitingForData = false
FadeOut = defined @TipTac\ttCore.lua:855
SetBuybackItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
SetLFGDungeonReward = defined @AllTheThings\AllTheThings.lua:6374
ttGradient = {
}
SetRecipeReagentItem = defined =[C]:-1
layoutType = „TooltipDefaultLayout“
TextLeft1 = GameTooltipTextLeft1 {
}
SetToyByItemID = defined =[C]:-1
SetLFGDungeonShortageReward = defined @AllTheThings\AllTheThings.lua:6391
SetMerchantCostItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
shoppingTooltips = {
}
BottomOverlay = {
}
SetTradeTargetItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
SetTradePlayerItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
textRight1Font = „GameTooltipHeaderText“
SetSendMailItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
ttIcon = {
}
NineSlice = {
}
SetInventoryItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
textLeft2Font = „GameTooltipText“
TextRight2 = GameTooltipTextRight2 {
}
SetLootRollItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
SetUnitAura = defined =[C]:-1
ttCount = {
}
SetAuctionSellItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
SetBagItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
needsReset = true
__tamedCounts = false
TextLeft2 = GameTooltipTextLeft2 {
}
SetRecipeResultItem = defined =[C]:-1
SetAuctionItem = defined @TradeSkillMaster\LibTSM\Service\ItemTooltipClasses\Wrapper.lua:105
}
elapsed = 0.033000
gttAnchor = „ANCHOR_CURSOR“
(*temporary) = nil
(*temporary) = GameTooltip {
0 =
SetCurrencyByID = defined @AllTheThings\AllThe
Sehe ich das richtig das AllTheThings, TSM und Tip Tac Fehler verursachen? Und wenn ja warum. Alle Addons sind auf dem neuesten Stand. Vielen Dank für eure Hilfe.