Necromancer abilities bug

A lot of time when i cast an ability like golem,skeletons or dark curse it doesn’t activate on the targeted position correctly.
Sometime dark curse start under my feet rather on the target location.
Sometimes my golem doesn’t jump on the target location, but the ability goes in cooldown like if he did.
Sometimes my command skeleton start whirlwind where he sit rather than on target location, or he go further than where i targetit. This happen very often.
I play on computer.

This topic was automatically closed after 30 days. New replies are no longer allowed.