So i just finished RoS campaign and i must say i may have found the solution for newbies that feel frustated by the campaign.
Finishing vanilla campaign let me set the difficulty to 4th ouf five, with is “master” and this started to be actually a little bit challenging. And am saying a little bit, not actually challenging, but the master difficulty let me experience three new things i’ve never done in vanilla campaign
I died for the first time - doing three rares just when i set the difficulty so i had no idea about the difficulty itself
I had to start using potion
I had to do some defensive build and not just focus everything to nuke it.
Boss fights were challenging and even though i haven’t died i had a difficult time to kill Adria and Manthael i finally felt some excitment for the game.
So my solution for newbies would be (that blizzard can do): Scratch first two difficulties. Normal and Hard just begone.
Make expert the new normal - it’s still a difficulty where you don’t have to care about anything and you just nuke and grind everything
Make master the new hard where you have to use your potion sometimes and you can actually die
OR, let the master difficulty be available since the beggining.
And those comments when you say, “it start to be hard when you finish lvl, play adventure and grind higher tier” ofc its going to be hard, because its endless grind of endless raising of the difficulty. It suppose to came to a point where i won’t able to nuke everything.
But that doesn’t contradict the fact, that am talking about the campaing and not about the adventure mode.