No, random item properities and random drops is the nature of Diablo, not any skill or any item doing random things, thats new since D3, first thing i recall is a rune for the “channeling magic missile” of the wizard. When you generalize like that i feel you either trolling or insulting my intelect (maybe just a fanatic that dont care about actual facts). Like ive seen in your examples of clumped up in other topics.
And Prometheus, D3 is made for consoles from the beggining even if its released after. Its very clear since you have 6 skills. You can use less and be far from optimal (cooldowns), but never use more.
Its very simple, if it was for PC and adapted to consoles you would have to scroll between skills with R1 and L1 for example. D3 is the first Diablo that limits your choices, even more after RoS was released.
When sets forces X skills (was not the case in vanilla), lots of things dissapeared, like % lifeleech; which just made the game even more simple. I was a Monk player (like your portrait), how do you think it felt when Monk only could “support” at RoS release, no single player game for you anymore, that just shows how poor the expansion was tested before release. And the huge increase in stats the new items gave, just forced you to leave behind old equipment.
These are just a few examples, Prometheus you are really a D3 fanboy, which doesnt like the system of the previous ones, most definetly you tested it at patch 1,13 or 1,14 through the guides (let me guess…hammerdin). But never played it or D1 when they came out. That makes a huge difference in how you feel about the game; i say this because i read a lot of your posts in different topics. Its completely fine and ok with me, post your ideas and feelings. BUT understand and respect the feelings of those of us who grew up with this franchise and would love to use our brains wile building and playing, not be told by default what to use, how to cycle cds, and what we need to grind to be able to make a build work. I DONT WANT TO SEE green numbers indicating i should change the item in slot, I DONT WANT to grind for same item in ancient and primal ancient version.
I feel like this franchise becomes simpler and simpler just to make it easy to run through the game for anyone without even thinking, that should be achievable in normal, nightmare should require at least some build planning and equipping accord, hell really good optimized build and some grind/craft for specific stats improving that build; and lets say inferno difficulty, fully equipped optimized build just to be able to go through.
Been playing a new game on D2 recently after the anouncement of D4, let me point out some nice things.
What are you afraid of in D3 in end game?
Not killing fast enough and elites aoe skills clumping up, thats it, nothing more nothing less.
In D2 you take care of engaging, even normal mobs: 1 slows you through cold damage aoe, another one increase atk speed wile hitting you, and archers lower your defense through curse making you take more hits. Low hit recovery makes you get stunned there too. These are just normal mobs.
D3 is just run through everything and kill it, no punishment for entering a crowd of enemies.
So much running to the entrance of a door to force a max of 3 monsters vs you at a time in D2, wile just advancing through the game at a normal pace.
This could go on and on, but i dont have the time, feels its enough tho.
Now instead of rebating me the same way ive seen you doing before, make a topic of why D3 is better than D2 in mechanics, in challenge, in itemization, in build diversity, in story, in being afraid (the dark theme, like low light radius, an almost empty dungeon where you wonder where and when enemies are going to come, where you cant see further than twice the reach of your lance); and let me give you a point where it can win… in graphics.
After posting this, i saw you relax from the daily frustrations playing D3 as a break from RL, NOW i understand why you like to play D3, its very simple to feel like a good player that achieved something with a few hours here and there; thats why you would not go through hell alone…ever. And thats why you prefer the torment levels, ok fair enough a fan of D3 wanting D4 to be easy go through without extra frustration, already have it in RL. My tip, master Golden Axe and go through it everyday, its better than repeating GR.