[Bug]Each time Stealth is activated, Poison Trap re-enters its cooldown cycle

Hello, I think it could be a bug. Could you check it please?

Setup Steps

  • Apply the Aspect of the Interloper (a Utility Aspect) to a piece of armor or an amulet.
  • Equip the Arena Brawler’s Deception, a Unique item.
  • Assign the skills Poison Trap and Smoke Grenade to your skill slots.
  • Use Poison Trap to trigger its cooldown timer.
  • Activate the Smoke Grenade skill.

Expected Behavior
When you use Smoke Grenade, the Unique effect of Arena Brawler’s Deception triggers, granting Stealth every second.
Each time Stealth is activated, the Aspect of the Interloper should prevent Poison Trap from going on cooldown again.
In theory, this would allow Poison Trap to remain usable even during repeated Stealth activations.

Actual Behavior
When you use Smoke Grenade, the Unique effect of Arena Brawler’s Deception triggers, granting Stealth every second.
However, each time Stealth is activated, Poison Trap re-enters its cooldown cycle.
As a result, you cannot use Poison Trap while Stealth is repeatedly triggered.

Infiltrator’s Aspect
Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and begin Poison Trap’s Cooldown. Poison Trap’s Cooldown is reduced by [10.0 - 50.0]%.
Allowed Item Types:
Shield
Gloves
Amulet (Power increased by 50%)
Chest Armor
Pants
Boots
Helm