Druid - Most of the Skills are not useful for a druid imo

At level 20 it doesn’t really matter, but at 50… it really does… I have 3 wolves tho and all the points placed so I get the max benefits, they still die tho… sometimes.

I’m sure 20-40 paragon levels will make a big difference with nightmare drops added in, but I don’t have access to that yet… so no point trying to build for it.

At 40 I found druid to start getting abit grindy, it wasn’t that I was dying, far from it, but on T2 I don’t die… maybe died 2-3 times in 50 levels. Two of those due to lag…

I can throw together what I’m running at the moment and link it to you if it’s of any help - once I get home that is…
But like I said, if you’re using pulverize, your most important aspect is Shockwave. Without it pulverize is mediocre at best.

Maybe explain where you get shockwave from… it isn’t a skill I’m familiar with.

It is not a skill, it’s a Legendary Aspect - drop only.

I play on a druid through the ground and critical damage, and I’ll tell you this, I didn’t even get interested in playing when the legendaries appeared, I endure everything and everything at the second level of difficulty, it’s not the bosses that run after me, but I follow them))) I just finished the second act, level 43 character, I want to move to another level of complexity faster. In general, the Druid is just a machine for domination!

I am melting stuff with a companion build… what are you on about?

Same.

I have been using Petrify - Howl - Creeper, Wolves, Wind Shear (i prefer it to melee so i can kite) and Lacerate.

Level 55, T3 and i literally cut 75% of last bosses HP with a single lacerate dash.

Interesting read, i actually went with a shred, poison, dire wolf build. Pretty solid so far, i’m at 56 right now having 0 issues killing everything in sight rather quickly.

the game need a serious balancing if nothing rework on most of the skills, just because simply there are almost only 2 classes with 1 build each viable in endgame (barb ww and druid bear), all the rest just struggle behind.

Durid starts weak and gets stronger so the ablilites when picking at first glance seems underpower. Nothing like Necromancer with strong damage or Sorceress strong dps. I was put off when viewing everything seeing very low numbers but once I got the hang of it I can see where the weak becomes strong.

I’m planning to have mostly lighting/earth with one hotkey being fire so I can get the duo lighting/fire when applying my skill points. So far I like what I have since I’m more focusing on leving/farming.