Not sure what difficulty you played on, but i played on Hell and got plenty of legendary items. Uniques on the other hand were a bit more rare, but still, this is what loot hunting games are all about, and what Diablo has always been about. Randomized States no matter the item you pick up, which is why a reasonably high drop rate have always been a thing in all Diablo games…
There are only a few uniques that players need, so let us have them. Drop rate of other uniques is far too often. I play only 4-6 h in day and have sometimes 2-4 uniques. They are not useful to my builds. I haven’t play PoE in a year, but now I start to get ready for PoE 2, because I am sick of having useful uniques for nothing. In PoE I can Trade them. Trading is a big part of RNG games. We can spend plenty of time to bye and sell in game. I am very sorry, but there are too many missing things in D4.
Are we sure “only” is the word we were after here.
This isn’t gaming. This is addiction.
Please just give it a rest.
I play a few hours a day and are literally showered in legendarys. However the vast majority *(like 90+%) have aspects I frankly couldn’t give a flying f about so get vendored or salvaged.
Stop asking the developer to turn an already retarded time wasting game into an even more stupid version of one.
There is an option to not pick them up
Most of them are not even much better than self combined leges and tell me how many uber uniques you have?
You are absolutely right, they only drop useless items, the game is already sad
The exact same thing happens to me, the mother’s rings you want from Mendels none yet and I’m level 80
Is still the same actually. We do 100 runs to see 1 worthy drop, while all other 400000 drops are only for salvage.
The drops should be halved at least,
no way your missing the point of the game