Random guy's opinion about D4 overall

As someone who had to teach you so much about the game, you would have to be the imbecile to assume anyone but yourself would not understand how server instances and game sessions work, kiddo.

“Trying to win arguments” you have lost every single discussion with me, because I shared data and was honest.

You share no data and are dishonest. I don’t need to try, I just share facts. So, it doesn’t even require effort.

You play yourself. :rofl:

I’ll ask again, where did you get that 5% from? You’re making it up because that random website that uses Reddit users to approximate player numbers (Fake), even the website itself admits it is highly inaccurate. Almost 50m copies of the game sold? Yeah right.

Go on then, explain how a full town proves the game is not dead, chump.

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A dead game does not have every town full of people playing. To capacity, and reported by multiple players.

Explain how a game fully populated IS dead, then? :person_facepalming:

Provide more accurate data then. Everything you have posted on the subject is not even fake, but a gross misinterpretation and lie.

So why should anyone discount a source based on “you” and your disingenuous appraisal.

I would love to see it.

How many people populate a single shard/world/server? 100? Less? (I think it’s less).

What is your definition of a dead game to you? A game that zero people play? (That’s a bit extreme, of course a few thousand will continue to play for the next decade), Or a game that the majority of people have stopped playing?

You know you used Google Analytics yourself right? At the start, I know your memory is a bit old and failing, keep up dude, I no longer use that data as we both proved it is useless.

You do not get to define a dead game.

They are obvious.

Definitely far fewer than the millions playing D4.

Is this your 1st time experiencing online concurrent players counts and how it evolves? :baby:

Prove it. You’re lying as usual, and you never assert your assumptions with data yourself, yet have the audacity to demand a source from other people.

Ah yes, the game is dead when you say so, of course your definition is the only definition. Going by your method “As long as my town is full” you’d say the game is not dead when only 1,000 people are playing it.

My.point entirely. Oh.my.sweet.baby.jesus.

That is my whole joke about you.

We became close friends because you lied and made a false claim that “half of players had quit” just 2 weeks into release.

I asked you for data. Which I knew there was none to provide.

You floundered.

I shared an approximation using Google analytics and said “it’s not accurate but a good approximate”.

You said it was bad and disreputable.

I pointed out it was literally Google analytics.

You cried. We grew closer. You said it was not accurate and didn’t count.

Fast forward, you keep referencing Google, that I taught you to use by sharing the Google link.

But now if other sites use other sources in a similar way if it counters what you want to be true, it’s “fake news”.

You are literally, a straight up fool and hypocrite. :rofl:

Where? I have not referenced Google in a very long time?

Nice dodging my questions, like talking to a lying brick wall.

Your more into windows…

Here

Whole thread where it clearly happened as I briefed above.

Now its your turn to prove that millions are still playing Diablo 4. Your a total hypocrite, prolific liar.

You think a full town means the game is proof that millions are still playing, you’ve offered no other data, what a joke :clown_face:

I assume you’ll simply deflect this question like you always do and this conversation is over.

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As for Diablo 4, as of August 08, 2023, the player count was 2,907,285. Compared to the previous day, it had a 3.23% increase. For the last 7 days, Diablo 4’s player count peaked at 2,907,285 and reached its floor at 2,634,585.

Player auctions website

Concurrent players is 400k daily based on active players .io.

You are failing to understand, many players are still on the campaign, my partner literally only just finished it on Saturday.

The endgame speedrun guys may quit, but they are not the core market.

Us average players are. :heart:

Ah yes, yet another unofficial website.

“Our player count tool uses Google Trends as it’s data source. Google Trends is a tool that analyzes search queries in Google and compares search volume over time, giving a sense of the relative popularity of a search term. This isn’t an exact figure but is useful to determine the amount of attention a game is receiving over time.”

Wow, only a month ago you were saying concurrent players were near 3 million and now you admit its down to 400k, dying game indeed.

Not that I trust your source.

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Give any official data then, it will just back up what the approximations are showing.

If you are discounting all sources, this entire discussion is moot and you look even more like an idiot.

You ask for any evidence, any given is discarded because it doesn’t suit your agenda. “You win”, well done. Have a cookie and some milk.

:person_facepalming:

You berate me for using Google Analytics and then use it yourself, what a joke you are :clown_face:

Still, I will accept that concurrent players have dropped from 2.8m to 0.4m, dying game. So I was right, over half of players have quit, well over half.

Says a lot that they could not even retain the player base for the first season.

“Now you refer to it as your Bible.” Where have I done that? That was you mate. In the span of 5 minutes you said that data had been disproven which I stopped using a very long time ago and then used it yourself as your source, what a joke :clown_face:

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Silly boy, I introduced you to Google at the beginning of this entire discussion.

You said over half quit 4 weeks ago, and it still isn’t correct. :clown_face:

You don’t understand the data, that’s concurrent daily, there are still millions playing in total. :rofl:

Quick example, my partner only plays 2 hours a week on average.

You tried to say it (Google analytics ) was just an estimate and not valuable… :neutral_face: (Just as you say Reddit as a sample of data is “totally fake”)

Now you refer to it (Google trends) as your Bible.:woman_shrugging:

You make zero sense.

To help you understand “concurrent: the total number of people simultaneously accessing or using the resource .” :person_feeding_baby:

Yes, I understand concurrent, concurrent players at the release of the game stood at 2.8m, now it’s 0.4m… dying game, proven. Not dead yet, but dying.

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You really didn’t… That’s what makes it a little sad and very funny.

If you are naive enough to compare launch stats with daily concurrent and think there is a justifiable and valuable statistic to gain from it… You really are green.

Yes we know copy cat casuals and speedrunners are quitting, but that’s not a large portion of the average gamer. Yes content creators are being vocal about it, most average gamers dont follow content creators. You are just being sucked into a a “clickbait hype” and you have no idea what you are talking about as you fall down the rabbit hole of being spoon fed regurgitating stuff you heard in a video… :roll_eyes:

But to think concurrent players of half a million is indicative of a “dying game”… :clown_face::clown_face::clown_face::clown_face::clown_face::rofl:

Just stop making up crap, and wait until real data comes out. Now, go touch some grass… And keep your tongue away from glazing…

Your reading comprehension is astounding as always, I suggested the trend of concurrent players falling from 2.8m to 0.4m is a sign of a dying game, that trend will continue.

I did not say that 0.4m is a sign. That is a static number that offers no insight, it’s still an impressive number but if trends are anything to go by it will not stop there. 0.2m next month? 0.1m the month after? At what point do you admit that a game (From a genre that is renowned for replayability) is a failure?

It took 10 years for Diablo 3 to die, at least we can say that Diablo 4 is winning that race if this trend continues.

Because everyone can always have unlimited time to play things and nobody ever moves on to a new game after they complete the campaign.

Nobody has vacation, nobody has other real life engagements. Nobody could possibly not be interested in endgame or seasons.

Concurrent players should stay within 95% of launch peak or “dead game”.

Ok, genius. :person_facepalming: