As someone who had to teach you so much about the game, you would have to be the imbecile to assume anyone but yourself would not understand how server instances and game sessions work, kiddo.
“Trying to win arguments” you have lost every single discussion with me, because I shared data and was honest.
You share no data and are dishonest. I don’t need to try, I just share facts. So, it doesn’t even require effort.
I’ll ask again, where did you get that 5% from? You’re making it up because that random website that uses Reddit users to approximate player numbers (Fake), even the website itself admits it is highly inaccurate. Almost 50m copies of the game sold? Yeah right.
Go on then, explain how a full town proves the game is not dead, chump.
How many people populate a single shard/world/server? 100? Less? (I think it’s less).
What is your definition of a dead game to you? A game that zero people play? (That’s a bit extreme, of course a few thousand will continue to play for the next decade), Or a game that the majority of people have stopped playing?
You know you used Google Analytics yourself right? At the start, I know your memory is a bit old and failing, keep up dude, I no longer use that data as we both proved it is useless.
Prove it. You’re lying as usual, and you never assert your assumptions with data yourself, yet have the audacity to demand a source from other people.
Ah yes, the game is dead when you say so, of course your definition is the only definition. Going by your method “As long as my town is full” you’d say the game is not dead when only 1,000 people are playing it.
As for Diablo 4, as of August 08, 2023, the player count was 2,907,285. Compared to the previous day, it had a 3.23% increase. For the last 7 days, Diablo 4’s player count peaked at 2,907,285 and reached its floor at 2,634,585.
Player auctions website
Concurrent players is 400k daily based on active players .io.
You are failing to understand, many players are still on the campaign, my partner literally only just finished it on Saturday.
The endgame speedrun guys may quit, but they are not the core market.
“Our player count tool uses Google Trends as it’s data source. Google Trends is a tool that analyzes search queries in Google and compares search volume over time, giving a sense of the relative popularity of a search term. This isn’t an exact figure but is useful to determine the amount of attention a game is receiving over time.”
Wow, only a month ago you were saying concurrent players were near 3 million and now you admit its down to 400k, dying game indeed.
You berate me for using Google Analytics and then use it yourself, what a joke you are
Still, I will accept that concurrent players have dropped from 2.8m to 0.4m, dying game. So I was right, over half of players have quit, well over half.
Says a lot that they could not even retain the player base for the first season.
“Now you refer to it as your Bible.” Where have I done that? That was you mate. In the span of 5 minutes you said that data had been disproven which I stopped using a very long time ago and then used it yourself as your source, what a joke
You really didn’t… That’s what makes it a little sad and very funny.
If you are naive enough to compare launch stats with daily concurrent and think there is a justifiable and valuable statistic to gain from it… You really are green.
Yes we know copy cat casuals and speedrunners are quitting, but that’s not a large portion of the average gamer. Yes content creators are being vocal about it, most average gamers dont follow content creators. You are just being sucked into a a “clickbait hype” and you have no idea what you are talking about as you fall down the rabbit hole of being spoon fed regurgitating stuff you heard in a video…
But to think concurrent players of half a million is indicative of a “dying game”…
Just stop making up crap, and wait until real data comes out. Now, go touch some grass… And keep your tongue away from glazing…
Your reading comprehension is astounding as always, I suggested the trend of concurrent players falling from 2.8m to 0.4m is a sign of a dying game, that trend will continue.
I did not say that 0.4m is a sign. That is a static number that offers no insight, it’s still an impressive number but if trends are anything to go by it will not stop there. 0.2m next month? 0.1m the month after? At what point do you admit that a game (From a genre that is renowned for replayability) is a failure?
It took 10 years for Diablo 3 to die, at least we can say that Diablo 4 is winning that race if this trend continues.