I’ve told you this so
This is false.
The issue was after reaper of souls , no more content.
No new quests, legendaries, sets, characters, dungeons, end game activities at all.
The resets were not the issue. After 7000 hours grifting, it loses it’s luster.
NECR was the 3rd addition.For someone it’s 300 hours or less.
That’s what I thought. If anything, I’d wager the resets were one thing that kept many people in it.
Wiggle Room… is that like a Dancing Room or a Bed Room… except it’s for wiggling in?
Room to wiggle the statement so it can make sense.
I saw this and the post yesterday, but it only came now.
Seasons with its current design will surely kill this game, not immediately but it won’t be long before players start leaving the game in droves. Of course there will always be that minority who will constantly play no matter what and talk about how great the game and every decision of the D4 team is, but the majority will surely leave the game and it won’t take them too long, especially when the hype is over. Now, how the D4 team doesn’t understand this, I really don’t know. I’m not a doomsayer or a hater or anything, I bought the game myself and think most things are great, but I’m not a guy who jumps on the hype bandwagon. I have more than enough gaming experience to clearly see future big problems, and I wish this game all the best.
The seasons could be ok but with a different design, where we wouldn’t have to create a completely new character every season and literally start from scratch. The current outdated season design may have been somewhat ok in d3 but it doesn’t go well with this new big game that has mmo elements, group content, cosmetic collections, pvp, a big story that will constantly evolve over the years etc. Seasons would be much better if they were something similar to wow seasons. Even that would become tiresome over time that every season you have better gear that you need to grind, but at least you won’t have to create a completely new character and do literally everything from scratch.
I hope blizz will be less stubborn this time and do something about this before the game is about to die. I know it’s not in line with their habits, but it would be a great change.
I dont aggree. If the game is good nad the season are good than they will not. Destiny 2 has the same seasonal system to regrind power every season. Hate that but game is so good that despite that i still play it. Its annoying sometimes but if season is good than most people will enjoy it one way or another. Also competitive dosent exist without season resets and despite many not playing pvp or leaderboards there will be huge communiteis build around those two competitvie branches of D4.
Yeah but that’s all you do. You don’t create a new character every season and do everything literally from scratch. You still play the same max lvl character/characters, grind gear/more power and continue the story where it left off last season. I explained exactly that above, why such season design is far better, season design like wow and destiny 2.
Again, I have not the slightest doubt that with the current design of D4 seasons it won’t be long before the game begins to progressively die.
A lot of players will leave overtime, new ones will likely come, it’s what the life of a game always is, seasons have nothing to do with it. If that was the case, people wouldn’t have been looking so forward to the ladder start in D2R after release, and seasons is what has likely kept D3 alive for such a long time.
Yeah doomsaying has been on this forum and on Reddit since forever.
Because doomsaying is exactly what this is unless you can see the future.
I have my concerns too. What WILL kill this game is if they break their promise not to sell power and turn it into D:I II. Seasons is just not it.
That’s what the point of seasons is, to start fresh, in every game I’ve played that had them (PoE, D2 and D3). Did it work differently in other titles or something?
WoW is a grind fest of its own that is hardly more pleasurable than having to start over every three months if you want to play seasons.
More doomsaying. There are so many problems Blizz should tackle when it comes to D4, it’s hard to believe someone can seriously think seasons are the biggest concern.
For now they are. A design where you make a completely new character every season and do absolutely everything from scratch serves nothing but a massive waste of time, time that most players won’t have endlessly. I know that some will be able to play 5+ hours a day, but most will have (or want to put in) 5 to a maximum of 10 hours a week, which will get them nowhere. Just when they get somewhere, IF they get anywhere at all, the new season starts and all over again.
Grinding new, stronger gear every season is more than enough. Anything beyond that, such as leveling a new character from literally zero every season etc, is just a waste of time that will drive players away from the game and nothing else. I am sure of that.
I’m glad you mentioned WoW in this context, because with this expansion they got rid of old habits. The expansion is never less grindy and never more alt friendly. And look at the miracles, not only did they manage to bring the game back from the dead, but after a long time it is getting real praise. Many say that the expansion in the top 3, some even say that it is the best ever, which I personally think is really exaggerated, but whatever, the game is in a decent state and most players are satisfied, which is happening for the first time after many many year.
As I said, I would like the D4 team, unlike the WoW team, to see the bad things and do something about it in time, without first bringing the game to a near-death state and then do something.
There is a full video but this summary is basically enough.
For now seasons/ladder have been quite popular in Diablo franchise. It might be a waste of time to you, doesn’t mean it is for everyone else.
Season lasts for three months. That’s enough to complete a season usually even if you’re a casual player. I am a pretty casual player, who have joined D3 seasons halfway or at the end of the season more than once and succeeded to get everything I wanted. For people who play a couple of hours on a weekend Eternal will exist.
That’s not what the season is about. Some builds stay in favour throughout seasons, and I prefer it that way. I have zero interest in grinding BiS gear every single time, so I just do the minimun to effectively complete the season journey and do things I consider fun.
That’s actually pretty nice to know since people have been criticizing WoW a lot lately, kudos to the devs for having managed to put the game in a decent place.
They do. And D4 is not coming to “near-death state” because of the seasons lol. That’s a massive overreaction, because if you don’t enjoy something, doesn’t necessarily mean the majority of the player base wouldn’t. And if that’s true, well, there’s always time to change things after launch if they plan for another decade.
This is the opinion of one person that is not representative of the objective truth or the feelings of the majority of the playerbase. People will always find something to rant about.
It’s not just the opinion of this or that, it’s a question that everyone can ask themselves if they turn on the logic in their brain. Why would I make a new character every 3 months, re-level and go through the same campaign over and over again? Simply pointless design that serves to waste players’ time. Continuing the story every season is great, grinding new gear is ok, but re-leveling a character and going through the same campaign over and over again is not.
And I didn’t say that seasons will kill the game, but seasons with this design. Big difference.
There will be skip campaign option after you finish it once.
Personally in D3 I enjoyed starting with nothing and slowly going through the game again. Starting out with zero gold and an empty stash is something that could only be done with seasons.
You can’t have a lot of new special gear for every class every season aka every 3 months. It’s just too much development.
Seasons resets help to maintain everything fresh. As long as the journey won’t last forever I am ok with that.
Why not? You don’t have to.
Yeah no thanks. Grinding new sets for a max level character every 3 months? There’s ESO for that.
Seasons in Diablo have been this way since forever.
That’s ok, but you still have to do everything from scratch, even leveling a new character.
And you’re not the only one. Many players will like it, but I know most will not. It’s neither the only nor the best way how seasons should work, but it’s certainly the easiest because all they had to do was copy it from d3 and paste it into d4.
If nothing else, I would like them to make 2 separate seasonal worlds for the first season, for experimental purposes. In the first world, the seasons would work as planned, you start from scratch, level a new character etc. In the second world, seasons would work by playing with a max lvl character with whom you played the pre-season and finished the campaign, and now you continue to play the seasonal content. And of course I would like them to publish numbers or at least percentages of how many players play the first world and how many play the second world. I guarantee the first world numbers/percentages would be laughable compared to the second world.
Resets are fine. Creating a brand new character and starting from scratch every 3 months as the only option to participate in seasonal content is not.
But I have to, because it’s the only way to see the continuation of the story, to have meaningful progress and to collect new cosmetic items that each new season brings.
Since d3, and not even from the start.
Joking right?
D4 is D Immortal
They alrdy share a ton