Seasonal Ladder Ruined By Uber Uniques and bad loot?

Fair point, I would prefer if everyone could get these uber-rares, that would totally solve it :slight_smile:

Agreed with the rest, the loot system is… ugh… where’s the dopamine hits? :smiley: Diablo 3 being more attractive than 4 is a sad state, but I may join you.

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i would say the whole itemization system should be changed to make this game worth playing at all. As an old d2 lod and d2r player this game has nothing interresting to offer and neither did d3. The loot is boring and 95% is class specific and account bound besides rare items. Everything has a level reqirement equal to the level of ur char when u found it meaning u cant even farm gear for ur next char cause he cant use them before he reach the same lvl. In every other rpg i can think of items have a fixed lvl reqirement and the whole item power system just means that u are just looking for the same items u already got all the time till u hit world tier 4. I literally stopped looking at items at all and just vendored all since they all look the same and feels like i already found 50 of the same item. All in all the items in d4 in my opinion is just stat sticks with some random numbers and no identity or interresting mechanics and no specific requirements besides the lvl req, BS in my opinion. In D2 every item had identity and every item was random drops (no class specific bs) and could be traded and potentionally be worth a fortune in runes. Path of Exile is in my opinion a much better successor to the diablo legacy than both d3 and d4 since PoE understood to keep the core mechanics that made d2 a game that people kept playing for 20+ years and probaly will keep playing long after d4 is dead.

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Getting an Ultra-rare Unique is next to impossible, getting one will also make 0 difference at all to leaderboards. You’re more likely to win the lottery twice than to find an Uber Unique, and what difference is it going to make to a leaderboard?

None.

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Yes chances are about 0% and besides this if u cant use it for ur build its worthless since u cant trade in d4 and the lvl reqirement will most likely be lvl 100 since it will take u forever to find. So even if u decide to make a char that can actually benefit from the item u will have to lvl this char to 100 before he can use it. So basically im now going back to D2R and waiting for Path of Exile 2 to be released cause i really dont think Blizzard is going to change enough to make this game interresting at all. Got my druid to lvl 100 and i must say nothing interresting happened from lvl 65 and all the way to 100 just the same bs items and the world scaling difficulty made u feel like u never got stronger at all.

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Indeed I cannot wait for Path of Exile 2 to come out, enjoying PoE (First time I’ve played, so much freedom! Countless builds). Although I think from now on with these kind of games I will wait until the first season is starting and give the reviews a good go before purchase (Assuming PoE2 will not be F2P).

Learned a lesson from Diablo 4, hype can still get me! …1month+ after Diablo 4 release, plenty of warnings if you look. I’m really surprised to see well known Diablo lovers/streamers give a critical judgement of the game! Restored some sanity to me (It’s not just me!!).

Maybe see you in PoE2 :wink:

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Been playing PoE on and off pretty much since release i think it was around 2012-2013 or so and this game has really evolved into some crazy content since then. I will admit that might take lots of hours of gameplay before u really start to understand the game and the skilltree cause it is pretty massive but once u get there u really start to see how much build diversity this game has. Besides the game gets new content and balance changes every 3 months or so and new builds show up every season. Besides every item can be traded and has identity and every unique item has build enabling stats that u might not find on any other item in the game which makes some items insanely valuable and can potentionally trade u all the items ur char needs for just that one item. This is what makes rpg’s fun and replayable for many years. This is what Blizzard never understood since d2 . What they create now on Blizzard is casual player, cookiecutter build games where u find everything u need within the first week so the average 2 hour a week gamer can complete their builds and they can sell more copies of the game. Problem with these kind of games is they get old really fast and have nothing to look forward to since everything is given and nothing can be traded

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Btw new season next month in PoE so i think ill be playing if u want some advice :slight_smile: . Best advice is find a good starter buildguide and follow it untill things start to make sense and it will help to know which items are mandatory and how valuable they are so u dont end up starting a build that is too expensive to get going

Yes, that is true, but when luck play main role, those who spending more time on farming have bigger chance for better item. Casual can still compete but have to have luck.

Another case is gold for re-rolls etc.

In my opinion as a casual, leader boards are good only to check builds and items which using top players. Not to compete with them.

Luck or RnG is a big part of what makes rpg’s fun and addictive. If u remove this factor and instead lets everybody have what they need within a few days of playing the game gets boring and repetitive really fast. This and the fact that 95% of the drops are class specific, account bound and has a lvl reqirement tied to ur char lvl when u found it is why D4 got boring soo fast for me. I cant trade anything and no items has any value for me they are just stupid meaningless statsticks similar to the last 50 other i found and i cant even use them on my alt char since they require lvl 100 even though they are the same item like the one i found in lvl 60. In my opinion D2 and PoE has a much better system and are much more addictive and still dont limit the casual player from completing the game. Besides even as a casual player these games actually have a chance of dropping really valuable items that can actually buy ur entire build on day 1 if ur lucky and the chances are a lot higher than finding ur shaco in d4 . If Blizzard really want to create a game with years of replay value they need to understand these fundamental things that makes rpg’s addictive. Now as far as leader boards they will always be off limits to the casual player cause they will never stand a chance vs the big streamers with huge communities and unlimited hours to play

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It’s extremely intellectually dishonest to state this opinion given the specifics of the Ultra-Rare Uniques. Either that or you have no idea which is perhaps worse. The Ultra-Rare uniques are several times more rare than any item in any previous Diablo game.

Infact they are roughly 800,000x more rare than the other Unique items in D4 (taken from datamining), they are so rare that statistically only a handful of players in the world, among millions of players, will ever see one. Having rare items is cool, having impossible items is not cool, it’s a waste of development time and an insult to players.

If you ignore ultra-rare uniques in D4, it’s easier to gear up in D4 than in D2 because D2 has very high rarity items, they are just tradable. So D2 has a lot of RMT, it’s not a self-found game, which is also why having rare items works.

But nothing in D2 is even remotely close to D4 Ultra Rare Uniques, not Ber, not Zod, not JMOD, not Tyrael’s Might. D4 exists as if those items don’t exist, and if you look at the game like that, then really it’s quite easy to fully gear a D4 char to close to full optimisation, a bit like in D3 currently.

There is nothing dishonest about what i said. Yes there is a few very very very rare items i d4 but they are soooo rare that the chance of them dropping is not even existing which is one reason i wouldnt even consider grinding for them cause its probably not going to happen even if i dedicate the rest of my gaming life to d4. Besides with the builds i was running i probably would not use them anyway and have no real value to me since i cant trade or use them on my alt char i might aswell salvage like the rest of the items i find. Like u said urself its easier to gear up in d4 which is also why the game gets boring after the first week there is simply no goal and what is left is minor upgrades that i dont even want to bother doing since i would have to check every single yellow item and every single meaningless number on them without even having a search option just to squeeze a tiny bit extra dps out of my build which is not even needed since the challenge in this game stays the same all the way from lvl 50-100. Im sorry buddy but itemization and lvl scaling sucks in this game and if u care to look there is sooo many people saying the same thing litterally hundreds of reddit posts and youtube videos on this. Now as far as the RMT in d2 and other similar games goes this is a decade old discussion going back to the beginning of d2. Yes there is a bit of RMT in d2 and there probably always will be in any trade game. The opponents of trading sticks to their gun and keep arguing how RMT will ruin the game when trading is allowed however this is just not the case in d2 or a game like PoE which also has trading. In fact i have played D2 on and off since release and i must say the ingame economy has been pretty much the same despite the fact that Blizzard has done absolutely nothing to stop RMT. Same with PoE and they actually ban people who RMT. The single worst thing that happened to the economy in d2 was back in the days when duping was a thing and highrunes was pretty much worthless. Then ofc the botting but this seems to be non existing in PoE since they are pretty good at banning them fast. Only reason they were a thing in d2 was because blizzard didnt really do anything about it or didnt really want to spend resources on this issue. Point is the benefits of allowed trading vs non trading far outweighs the downsides

RNG dictates that even super rare items will drop for some people after only a few days.

I’ve just left a game that had a lot of RNG luck, myself trying for 6 months to get an item to drop and some noobie getting it in their first day. It happened time and time again, sometimes I’d get an item after 4 hours whilst my guild mates didn’t get it after 200 hours, it never felt good for anyone. I could not boast I got it for fear of upsetting them which also detracted from my experience.

I finally got it to drop after 6 months and the game crashed and I lost it… thus the game lost my paying custom, just like Diablo 4 (For various reasons). It was not an enjoyable / exciting experience at any point (D4).

Just make all items drop for everyone or remove them, it produces good feelings to people when they get good items drop. Diablo 4 is torture. Diablo Bore, Diablo Chore.

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I have asked myself about quite a few ppl on this forum. I have done my fair share of complaining but I still love the game. Why even bother if you can’t stand playing the game

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Because like previous Diablo installments I want it to improve. I’ve been playing Diablo games for 75% of my entire life. Something is wrong with the foundations of Diablo 4 to make me so unhappy.

Also I just enjoy chatting, speaking to people that are also passionate about the Diablo franchise is a nice experience, even if we do not agree.

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Literally EVERYONE can get them, we all have equality of opportunity to acquire the items.

Can you explain why you think we can’t all get it?

No, you are wrong. Many people want the rarity, want the hunt, the grind.

Everyone having everything makes everything mundane.

Very few people want that.

I still remember early on in D3, when a furnace finally dropped… Or when I got my 1st Star Metal Kukri… Absolute elation. That’s what we want.

Exactly it’s the Foundations that feel wrong for you. I don’t think those are bad enough for a Joshi P/ FF14 scenario to happen.
Even if major changes happen they will be built on these foundations.

The Diablo team is so very big that foundational changes would take another few years.

I don’t understand why a person would torture themselves this way.

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They want to make Andariel happy.

Talking with others is not torture to me? The game forum expressly requests feedback, I am simply filling that role, I am not right about everything that I say and would not want to be, but I’ve received Many likes for my ideas, presumably from people that are disappointed with the game but are sticking around in the hope it improves, reading and judging peoples ideas. It’s all part of the feedback experience. (Something that is new to me, I’ve never complained about anything!)

Lets hope their massive team includes a few forum readers, splitting the drivel and negativity from sound ideas.

I’ve blocked the troll now, as I’m sure the poor saps that have to read the forums have, with him replying to Every single thread with his fanatic support of the game.

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As opposed to your misinformed and toxic posts…

:rofl: