Can you gib sum points supporting this statement, or is it blown out of proportion rant like the previous one? Asked you for you deck wanting to help you, you made it about my persona, ok, here you go. Debunking crybabies round 2…
If you make proactive plays (most decks allow it) rogue has no hand, no board by that turn, unless he can replenish his hand quickly it’s gg for him. Especially doable with big mage, hunters, shamans, and warriors.
Core mech/bomb hunter deck runs 12 mag minions.
Ranks 5 and above, hunters use mag as a charg for the 5/5 or 4/1 and 4/4 minions, in rare ocasions keep in hand the 8 mana kill all on board combo. So they not only run mainly mag mechs, but also start maging from turn 3, so the chance to hit a silence on a 0/2 bomb while their hand is empty or contains 1-2 card at turn 5 and make them quit is … 17/2 is my stat this season vs mech hunter, most of them were rage quits by turn 7
Here you go mate, happy to be of service…
now… can you do it?
That comming after “Rogue is super broken” answers my last question
Indeed, one can argue that this is the point exactly but the moment I’ve asked you about your deck and why rogue seems to trouble you you got a … yup snarky comment.