Hero idea: Prophet Velen

Name: Velen

Title: The Prophet

Role: Support

Abilities:
Names and stats to be changed

Q: Lightforged Augment Rune

Cast a holy rune on a targeted friendly Hero healing 200 health over 20 seconds does not stack(+4%per level) and placing a positive affect on them. 1 per each hero 1 sec cooldown last 20 secs. Cost 15 mana

W: Battle-Scarred Augment Rune

Cast a rune of holy fire on a targeted enemy Hero dealing 80 damage over 10 seconds does not stack(+4%per level) and placing a negative affect on them.1 per each hero 2 sec cooldown last 10 secs. Cost 25 mana

E: Smite

Smite a targeted enemy hero in holy fire dealing 120 damage(+ 4%per level)and slows them by 10% lasts 5 seconds 5 sec cooldown. Cost 25 mana

D/trait: Shroud of the Naaru
Cloak a friendly hero making them invisible for 5 secs and Unrevealable for 2secs
50 second cooldown. Cost no mana

R1: Blessing of the Naaru
Cast every positive affect from Lightforged Augment Rune on one friendly hero and heal them for 300 health last 15 secs(+4% per level) cooldown 70 secs. Cost 70 mana (makes it so you cant cast any runes on them for that time)

R2: Judgment of the Naaru
Cast every negative affect from Battle-Scarred Augment Rune on one enemy hero and deal 300 damage last 10 secs(+4% per level) cooldown 70 secs. Cost 80 mana (makes it so you cant cast any runes on them for that time)

Basic attack damage 79 (+4%per level)Ranged
Base health 1747(+4%per level)
Base mana 500(+10 per level)

Active abilities 1-6
Need naming and balancing

Each active ability gives the affect to the augment runes

1: Rune of lights grace
Increase a friendly hero’s healing received by 5% and decreases enemy hero’s healing received by 5%

2:Rune of quick strikes
Increase a friendly hero’s basic attack speed by 5% and decreases enemy hero’s basic attack speed by 5%

3.Rune of swift feet
Increase a friendly hero’s run speed by 5% and decreases enemy hero’s run speed by 5%

4.Rune of magical power
Increase a friendly hero’s spell power by 5% and decrease enemy hero’s spell power by 5%

5.Rune of hardened skin
Increase a friendly hero’s armour by 5 and decrease a enemy hero’s armour by 5

6.space for either two ults if taken at 20

Talent ideas
+4% per level applies
lvl 1

1.Half Smite’s initial damage and slow but places a DOT on the target which does 200 damage over 5 secs and 2% slow per second

2.Lower Smite’s damage to 50 but double its slow to 20%

3.Consecutive casts of smite on the same target do 50% more damage and slow

lvl 4

1.While Rune of quick strikes is on an enemy every third auto attack they do hits them self for 50% damage and while it is on a friendly hero every third auto attack they do bounces for 75% of the damage

2.While Rune of magical power is on an enemy their mana is depleted by 1.5% per second and while its on an friendly hero it is increased by 2% per second and their spell power is increased by a further 5%

3.While Rune of Swift feet is on an enemy every time they damage an enemy hero they give them 1% movement speed up to 50% lasts 5 secs and while its on an ally hero every 3rd auto attack gives them an extra 20% move speed for 2 secs does not stack

lvl 7
1.If you smite and enemy affected by Rune of swift feet their movement speed is reduced by a further 20% for 3 secs

2.If an enemy is affected by Rune of hardened skin and their health is reduced below 50% they lose a further 10 armour and if they are below 25% they lose another 10 armour and if Rune of hardened skin is on an allied hero their armour goes up in intervals of 5 instead of 10

3.If an enemy is affected by Rune of lights grace anyone who heals them lose 10% spell power and 5% healing received if its on an ally they receive 10% of the damage they deal through auto and basic abilities as health

lvl 10

1.Heroic ability: Blessing of the Naaru

2.Heroic ability: Judgement of the Naaru

lvl 13

1.While 5 Lightforged Augment Rune’s are active Velen gains 15 physical armour and can’t be slowed

2.While 5 Battle-Scarred Augment Rune’s are active Velen 20% spell power and 20 spell armour

3.If a Battle-Scarred Augment Rune runs for its full duration it explodes dealing 200 damage and slowing by 50% to the player and people around him(Slow lasts for 2 secs) and if a Lightforged Augment Rune runs its full duration it explodes healing for 210 and giving 10% movement speed to and around the player affected (the movement speed lasts 5 seconds)

lvl 16

1.Every cast of smite reduces the cooldown of both Heroic abilities by 5 seconds

2.Every cast of smite increases the up time of both heroic abilities by 3 seconds

3.Every cast of smite will deal 40 damage to all enemies affected by Battle-scarred Augment Rune

lvl 20

1.Unlock Blessing of the Naaru if you have Judgement of the Naaru

2.Unlock Judgment of the Naaru if you have Blessing of the Naaru

3.Can cast 2 different Augment Runes on each hero and half the cooldown or both augment runes but half the healing of Lightforged Augment Rune

4.Shroud of the Naaru now also grants invunrability for 2 seconds and any damage they take in those 2 seconds is returned as health

Also exact cast ranges will need to be added
leave ideas and opinion below thanks. :slight_smile: