Imperius need to be fixed

Fix Imperius UI indicator when using Q. It is difficult to understand how far Imperius actually travels and how far his reach is, also the impact radius.

Fix rubberbanding when hit by Imperius Q. Being rubberbaned to the tip of his spear at the apex of his attack while you are not remotely near it, is not acceptable.

:smiley: Got some replay recently when enemy imperius used Q on me, I waas like 1 or 2 range to the left and I magically teleported that range to the right right on his spear.

And all my friends playing with me were like “did you see that?”

range is huge for a good reason, ui indicator is fine(almost) imperious is fine