I just lost a Storm League game playing with an Uther that healed 1K more than Arthas, healing 22K in total in about 14 minutes, most of that self-heal… In contrast the opponent Kharazim healed 57K.
After raging a bit and declaring I wasn’t going to attend objectives as our healer wasn’t healing me at all and I lasted only 5 seconds, I look at this guy’s winrate with Uther in Gold 3 and its 14%.
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Why do players think its a good idea to play 55 different heroes in competitive leagues like Storm League?
Surely it should be quite obvious (over a statistically significant number of games) that if you can play Malfurion at 60%, but Uther at 14%, the game outcome is mostly being influenced (good or bad) by your selected hero and ability or inability to play that hero? -
Suggestion Blizzard needs to limit the choices players have in Storm League to heroes with with win rates (in Storm League) over 45% or QM at a certain MMR over 50%, or (failing that) at worst a player’s top 16 heroes.
I won’t fool myself by thinking I can play every level 5 hero in Platinum. I can play max three or four heroes at that level and they are relatively obscure heroes so I always get to pick one of them.
Please sort this out. It is an utter waste of time playing with someone who literally is ‘out of their league’.