So I was looking through the patch notes and I am astonished.
I think people at Blizzard don’t understand why some heroes are not being played much and others are being played a lot.
Ranked game won’t see those heroes back in action any time soon.
You just buffed already strong heroes, some considered too op for fair play in higher ranks and you just made them less fair. Half the heroes you buffed were rarely seen not because they are not popular but because they are too strong in certain compositions and situations, making them stronger won’t change that.
Other heroes that have been constantly on the BANNED status in draft games (not only ranked but also unranked) have been buffed further making them impossible to play in draft modes.
The only Hero I see got buffed out of pity was Ragnaros, I mean, is this for real ? What is your aim for Ragnaros play ?
LVL 1 Talent
Shifting Meteor damage bonus increased from 3% to 5%
What is this supposed to change with so much buff on other heroes ?
And you still not done anything about Malganis being an insane permaban on ranked games and unranked.
I never liked nerfing heroes but blatant buffing everyone doesn’t fix the issues with balance.
I guess it’s clear now.
Therefore I suggest a change in damage and health mechanics.
All attacks deal 1 damage, abilities deal 2-3 damage.
All characters have a total of 100 health, buildings have 1000 health Keeps/Forts have 2000 health Core has 5000 health.
Your damage issues are now solved.