The report system in HOTS is completely useless, I got proofs over and over during the years I played this game.
So, I came here with an idea who could basically save this game from the danger of the toxic players, who are just roaming around like an unstoppable force, ruining games for everyone who wants to simply do their basic quests.
Silencing accounts and banning do nothing, so why not instead modifying the actual report system in something I called PUNISHMENT SYSTEM? Basically at the end of every match, when the scores tab appears you have 20 seconds to put some ‘negative points’ on a player you decided he behaved bad, and so they can do the other players; the person who is getting these points can see them on his nickname, but he can’t see who gave those points and how many points the others have; also, the negative points can be assigned based on these categories: trolling (like using the B button when the enemy team is attacking the core), AFK ( the one on purpose, like ragequitting and similar), toxic behavior (both chat and vocal, it isn’t limited to swearing words or racism, but it includes every move or argument that can damage the team), intentionally dying, spam.
The max negative points a player can receive is 15 (it’s an example), and when you reach that amount, you will be put in a special queue with other players like you: that means if you were a toxic player, you will play with other toxic players, or trolls, or spammers, or suicide rushers and whatnot in your team, against a random team or a premade team as the adversaries; you will not be able to play with your friends or with people in chat, you will not be able to whisper to your friends or to random people, but during a match you will not be silenced in chat.
The only way to exit from this special queue is to play tot QM matches, and ONLY that type of game (Brawl, Draft and Ranked modes are disabled, so you can’t just ‘cheat’ the system doing only Brawl); when you did the amount of matches required, you will be back in the normal queue, BUT the max neg points will be reduced to 10, and everytime you will join the special queue it will require more matches to play in order to come back to the normal game. Here’s an example:
Toxic998#123 reached 15 NP (=Negative Points) --> joined HellRealm (aka the special queue for toxic players) --> he needs 3 games to come back;
Toxic998 did the 3 games --> he came back, but now he has 10 NP max cap;
Toxic998 reached 10 NP --> joined HellRealm --> now he needs 6 games;
Toxic998 reached 5 NP --> 9 games needed
Toxic998 reached 1 NP --> 9 + 10 games needed, so everytime he receives 1 NP from a player (his capacity is always 1) it becomes 10 more games to play
Of course when the toxic ones are playing together in the same team, they can’t give NP points to the others, same team or enemy teams, and the normal team can’t add points to the toxic team.
I am sure many of you would say “Dude, even if they get put in that queue for toxic players, they can just create another account and do it again”, and you’re right, we can’t prevent players from doing that, BUT if they continue to be toxic players (and that is a FACT) even with the second account, they can receive NP again and be punished again, while silencing and banning DON’T PUNISH AT ALL! Let me know what you think about this.
“Consider your flame…extinguished.” - cit. Kael’Tas