I wonder why some of the features that one of the Blizzard Games has, aren’t shared to other Blizzard Games. Examples (Overwatch vs HOTS):
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The UI of Overwatch seems very intuitive, yet the UI of HOTS is kind of incomplete and not very accessable. I often have that feeling: Why can’t I have information X or Y that I’m used to have?
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You can’t switch heroes ingame. In Overwatch this is very helpful for a comeback. Picked the wrong hero for your comp? No problem, just switch.
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Respawn time in HOTS is not long enough for making tea but long enough to feel uncomfortable. In Overwatch you can return afte a few seconds, I don’t tilt as much because I know I can try again immeadiatly. In HOTS I feel lost. Not only I didn’t win a fight, I’m getting in visual jail for it.
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Cosmetic things like Emotes, Sprays and Voicelines are worse too. Why only 1 of each? Just bring that wheel of choices to HOTS already