Ban system in ranked games

Yeah cuz that’s not how you are supposed to add it xd, the way blizzard did it was legit random weekly bans xd it was like “ok so you won’t play Rein for the whole week cuz yes xd” obv it didn’t work, your fav hero was banned for a whole week for 0 reason.

The players are supposed to be the ones banning not the company xd.

I agree. How they implemented it was awful.

But, there pool of heroes was, and still is, far too small for it to be a effective tool right now.

Probably need to get above 50 before it’s viable. If they get a better spread of heroes (more supports mainly).

I don’t disagree with you that it should be added (for the right things). But now isn’t the time.

Also, it probably only needs to be in pro play. In the casual game the public play, it just isn’t that deep, you don’t really need it. Why would you want to be try hard strating over what hero to ban, when it’s mostly played as a solo q casual ranked game. Just play what you enjoy and see how far you can climb.

I don’t think that’s an issue, we would still have 6 supports left.

I mean yeah it would be better, we need more supports obv not even for the ban system, but well we get a new tank instead… ty blizzard ig…

There are ppl who like to try hard in ranked games, high elo is not easy to reach after all xd, and I’m pretty sure high elo players would love to have a ban system so they can play different stuff and not just mirrors every single game.

That is actually the whole issue and that’s why the ban system would be great, in high elo you are almost forced to play what is broken atm so you can’t play your char without being flamed, even in platinum you get flamed for that and it’s not even high elo.

Thing about this is it would also get exploited.

What do you mean by that?

I actually think it would be better if each role votes for their own role, so tank players get the chance to ban what they want, it wouldn’t make sense if the tank wants to ban something and just gets outvoted right…

The ban feature will take longer than the game…
Also it will be like “Look, its funnyastro, lets ban Lucio”

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You wait in base for like 30s in control maps doing literally nothing… I don’t think 10s per ban is that much honestly.

Well, blizzard could just hide names when banning, that’s it.

One of the core strengths of overwatch is the heroes. Take away the freedom of choice, and you will handicap one of the main ingredients of what makes overwatch fun to play.

You should always be free to choose your weapon of choice, and always be able to wield it as you please.

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Well, I get your point, but it’s not like your hero is gonna get banned every game, and if it is maybe your hero is not very balanced…

Btw in high elo it feels like 90% of the heroes are banned since every game is almost same comp in both teams… try and pick ur fav hero off meta there, at least with ban system you might get a chance…

I really wouldn’t want a ban system to be introduced, I think it defeats the purpose of a game where the whole point of the game is to react and change your comp to better deal with the enemy comp. Furthermore, since there are currently so “few” heroes in the game that opens up the possibility of banning the counters to a hero then picking them, for example ban Zarya, Reaper and Ana then play Roadhog and curbstomp the enemy team. Sure, they can pick Roadhog too, but that’s an extremely unfun game to play where it’s just tank vs tank and your actions are meaningless since it’s a lot more of a battle of who gets the most hook kills fastest (and in my opinion it’s already too close to that for comfort in most games, where it just feels like everyone else can sit on the sideline and watch the tanks brawl it out, winner of the duel is winner of the teamfight).

Then in games like LoL you see that a lot of people aren’t banning champions because they’re overpowered all that often, they mostly ban the champion that annoys them the most or that would counter their personal pick. If I were allowed to vote for a ban in Overwatch, as a support main, I would ban Mercy since in silver where I am she never gets focused and always gets the rez off and never gets shot down when flying around in Valkyrie. She’s by no means overpowered, she’s just annoying to deal with.

But there is a massive difference between a lot of these games and Overwatch, mainly that you’re not able to switch hero/champion/operator etc. mid game, you ban someone and that’s that, but here you’re often expected to dynamically switch. So in the aforementioned example, I might well regret that I can’t switch to Mercy myself once I see the enemy comp or their playstyle, knowing full well I could get every single rez off and never die.

So yeah I just think it would create more issues and annoyance than anything else.

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That’s actually a good point against ban system I didn’t contemplate! and yeah that would be really bad, the only thing I can think about is the other team instantly banning Roadhog after the Zarya ban but hmm I don’t think that would be fun at all…

Yeah I totally agree with this, especially in lower elos ppl just ban what they hate even if it’s actually really bad.

That is also a good point, I agree the switch hero feature might be problematic with ban system.

Even with these issues you mentioned I still think we could get more positives out of the ban system, especially when it comes to variety and balance.
As I said above, you can get a lot of feedback on what is really broken and what is not just by looking at the ban rate (something Riot doesn’t really do with League but well xD), I bet soujorn would almost be permabanned every game in all elos, that will force blizzard to nerf Soujorn just so she can be played again, same with Zarya etc…

But yeah I agree we need solutions for that scenarios you mentioned and thank you for not saying the typical “not enough heroes”, you’ve got really good points!

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I think for the most part Blizzard can get similar info based on pickrate, Sojourn is bound to have a well over 100% pickrate across all ranks since she’s on both teams quite often. Sure, there are some heroes where that’s inaccurate like Widow who gets picked a lot in spite of the player maybe not being all that great on her, but you can cross reference the pickrate with performance and see some valuable stats.

Glad I could help provide some more insight ^-^

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