How to use Teleport while preserving rotation?

I’m trying to teleport to a specific vector, but to try and not affect the rotation of the player I’m teleporting because it’s pretty jarring and doesn’t work for what I’m trying to do.

The options for vector are Rotation, or Rotation and Translation, there’s no option for just Translation. Basically I’d just need to teleport to a specific location without rotation. Is there a workaround for this?

While I’m at it, how do I offset the position of a vector on one axis?

For questions like that you’d have more luck on the US forums, the devs in charge of the Workshop were pretty active there during the last few weeks.