NOTE: I cannot stress this enough but please be CIVIL, I don’t want childish arguments on this thread resulting in it potentially locked. We all know too well how this forum tends to act.
(I haven’t seen anyone suggest this as of yet, let me know if it has already)
For context, think of both Role-Lock and Role-Queue as separate subjects
- Role-Lock: 2/2/2 Setting
- Role-Queue: Queues for Roles
Role-Lock was a great (subjective) addition to the game, it allowed teams to be more cooperative and it allowed matches to be on equal footing.
However, it did cause a few problems, one of which is commonly addressed:
- Certain Roles have very large queue times.
- Players can no longer flex between roles.
Those are issues that came with Role Lock, and I wanted to find a way to address these issues whilst keeping the core concept of Role-Lock (2/2/2).
So the idea is pretty simple.
Remove Role-Queue but keep Role-Lock
By removing role-queues and replacing it with the original queue, this will allow players, regardless of role, to find games much faster but still keeps the idea of Role-Lock as players can only choose 2 of each role, basically a Role-Limits.
By doing this, it will also allow flexing to happen as well.
Let’s say for example you have a SUPPORT Player who isn’t doing too well but can do a pretty damn good TANK, because this version allows flexing, both of these players can swap their initial role allowing more teams to be more, well… team-based, which the game is meant to be.
BENEFITS
- Faster queue times thus resolving the queue-time issue.
- Still keeps the core concept of 2/2/2.
- Players can flex between roles, allowing more team-work and cooperation.
DRAWBACKS
- You are not guaranteed the role you want to get.
- Players may throw games for not getting the role they want.
Anyways, thats my idea on Role Lock, I want to know your thoughts about it, also if any of you can use Workshop, maybe you could try recreating this concept?
I do have an alternate suggestion for this which is to have tboth of them where one allows faster queue times but no guaranteed role, and one where you are guaranteed your role but slower queue times.
TLDR: Remove Role-Queue but keep 2/2/2.