đŸ”„ War Within - Dead even before it came out

I am just countering your argument “I don’t care about it”.
You may as well not care about it.
But that doesn’t mean it’s OK and it’s not a problem.

BTW Taliesin now made a video as well, and he describes it kinda well.
And even he’s a guy that defended covenants and is shilling for blizzard any chance he has. But even he learned by now.
https://www.youtube.com/watch?v=fL4Vb1FMtzs&ab_channel=Taliesin%26Evitel%27sSecondChannel

New opinion dropped guys!!

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I hope they do something about pvp, current playerbase divided between shuffles and arenas is not a long term good design if rated system is also dependant on participation to function. Something needs to change, either the rank system made into % based rewards like they used to be or find way to combine arena and soloq, on priva they just put soloq into arenas so playerbase contribues only same place. On retail we have made the entire expansions pvp bad by dividing playerbases with separate modes, hope they see something need to change for next expansions.

So again you avoided the question and linked to another person that you think can explain it better then yourself. Fairly sure in that vid he didnt even mention the thing i asked you about.

And as for the “counter” it was a false equivalent to drive some narrative to make me seem non caring about everything and to put yourself some high horse. One thing has nothing to do with the other and was a fluff counter, containing nothing.

I think everyone already said it but still I’ll play a parrot, so:
Main problem of covenants was not being able to freely switch between covenants and covenant abilities unless you grind more.
Hero talents are switchable at will and they don’t lock out you out of content. Case closed.
See? I’m so smart because I repeated what other people already said!

Some people never happy about anything.

People qqd about borrowed power and ap farm, now blizz do something different and the same people qq again.

Yes they do, if want to play the content in a competitive way, you will need to pick certain talents, even if you want the playstyle just for yourself that you favor you will be forced to pick a certain spec and wear its name. It’s the same as it was with covenants, only your covenant choice didn’t change your whole class, just added one (/two) buttons to it.

Well ive never!! This shouldnt be a thing! it never has! /s

Good heavens forbid!!.. well anyway.

No, its not.

Change the whole class? Do they really? Do they even add buttons?

Yeah, we were talking about the comparison of the dark ranger elf skin and the dark ranger talent tree, remember? :wink:

Dark ranger skin doesn’t impact gameplay, it adds costumisation, it’s a choice. Dark Ranger talent three limits choices or even takes choice away through gameplay mechanics. Don’t ridicule objective arguments by missreading them, it only speaks badly for yourself.

You’re now displayed as "spec + class+ ingame, this will certainly also be the case in TWW, so yes, based on your hero tree choice your whole class is changed.

maybe not add, but CHANGE them, for example Heart Strike is changed into Vampiric Strike that has a different effect and causes you to play diffrently - additional talents or another button don’t do that, you can avoid them, chose alternatives - with old talent threes there were two other alternatives, now there’s onyl one, which will also change the whole class. That’s what makes Hero talents way worse than Covenants.

If there was no name attached to the Hero talent but just another tree to choose from at lvl 71, what would be your opinion about all of this?

They just wanted to try something else rather then extend the current tree and add to the ability bloat like they did from vanilla to WotlK.

I dont think you would have bat an eye if they just did that.

But they have done this constantly in the past and even in our current trees. One example on the top of my head is Templars Verdict and turning it into Final Verdict. Making it do holy dmg instead of physical and adding range and even changing its annimation. This is nothing new but suddenly became an issue?

It would be semi-fine
 the specs ability animations would also need to be “neutral” or freely costumizable. In that case I can freely chose which gameplay I prefer, as it has no lore connection - as long as the talents are also equally “neutrally” named, of course.

The difference between hero talents and class specs is mainly that it is a limiting choice that is now, after almost two decades of class specs, additionally limiting player fantasy. We’ve grown used to class specs, started playing the game with them, hero specs are new and can still be stopped.

I get that, but at the same time I don’t see why this can’t be a “voluntary” choice. I don’t need change to enjoy my class. I never understood why they need to tinker with classes every addon - they should instead fokus on actually balancing specs / classes, which they can’t do if they constantly change everythign and have to start balancing again from scrap. Class skins would add options & class fantasy without forcing ppl to pick anything - you can either use a skin or you don’t, as it’s purely cosmetic.

You are assuming things again. I never said this isn’t an issue, like “Dark ranger skin” or “warden transmog” being available to classes / races that lore wise shouldn’t be allowed to use them - it’s simply not the topic we are discussing in this thread, and those are things that are already life in game and hence it’s too late to stop - or it’s something that I personally can at least avoid, hence I’m mature enough to allow others to use those anti-immersive options but am not forced to do as well.

I 100% get that, I’m not a huge fan of Dark Ranger and its effects for this simple reason. My BM hunters are all very much alive and in tune with nature and all that hippie stuff, I have no desire to throw undeath into the mix. That limits my options from the get go. I don’t need to consider what is best or correct to play by the time it goes live, and I understand those who are completely indifferent about this aspect. But it sucks for those who do care and may have to run with a hero tree that just doesn’t fit what they envisioned for their character.

I assumed it because ive never seen a single thread about it. Suddenly this came and ppl come out of their caves to jump in this non thing and compare it to starving children in Africa.

Because in the end its not a “Dark ranger” skin. Its an ressurected Elf Skin of Sylvanases war so ppl can play as an nonforsaken undead. And clothes can be stolen, bought and worn by anyone becase they are in the end, just clothes!

But you are one of those that agrees with Warriors and Rogues shouldnt be able to weild their Warglaives Leggies they farmed for. Like they they suddenly forgot how to weild or even pick them up.

I mean its like if you were in this fantasy world would you go around and tell ppl to stop their cultural appropriation if the wrong person wore the wrong thing? Because man i would have a beef with Anduin about that!.. And yes, hes a paladin no matter what anyone at Blizz says!

Yeah, I actually use it to play my VE warrior as a san’layn - a san’layn who dislikes blood magic and hence only uses his enhanced physical strength to wield two two-handed weapons. :smiley: But see, there’s the cool thing about this purely cosmetic choice - its not connected to hero power or forced on you to pick because you need to spend your talent points unless you want to look like an utter morron on max level / in a M+ 
 and it doesn’t change the “name” your character is displayed with, labeling you as something to every other player.

True. As I said - I can live with that. Though I also want to point out that the same is true for hair styles and hair colors. Damn, I finally want those male dracthyr visage form hair styles and / hair colors on my VEs
 one can dream


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its the same as arguing about the color of of a dress. Is it “cherry-red” or is it “wine-red”?

There are problems and then there are
 first world “problems”.

Competitive way is supposed to be super optimized with sacrifices considering everything that you deem convenient or pretty.
You won’t pick something that you personally like, you’ll pick thing that sims more damage. Like for example belor’relos trinket on non melee specs in current season.
That’s why it’s competitive and not casual, because your priority is to compete, and it includes every area of your gameplay not only covenants or hero talents.

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i really hope they mess it up again like they did with Shadowlands, because 1 more expansion like that and it will be the final nail in the coffin i think before everyone quits, this game deserves to die out and the developers deserve to get fired to go work at mc donalds instead, so we can only hope they’ll mess up again (they will)

He doesn’t belong to any paladin order and he never shown any of the paladin abilities.
Priest in plate duh

I dont like this idea of hero talents in the current format because it will be META>> What you wanted to play/like lets wait and see

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You can have a look of an idiot but I’m not branding you as one. Some people like to be one (in this forum a lot). You can choose not to be.

That’s class fantasy.

But if being one comes with a perk of a million euro per year
 I’ll take it.
And that is what we are discussing.