Nope. You got it backwards. If you look at covenant choices VAST MAJORITY randomly āchoseā best performing covenant for the content they play.
Well thatās not proof. Youād be living proof that small minority players chose bad performing covenant, if you did so yourself. But that just underlines and fits exactly to what I say. BTW Did you? What did you play in Shadowlands? Covenant / Spec / Content?
Please stop spreading this nonsense.
I play fury, right?
I fell in love with the spec DURING shadowlands. Why? Because we had the freedom to build anything we want, bastion, night fae, venthyr, necro and a bunch of legendaries.
I loved condemn and the venthyr aesthetic, so I stuck with it for the whole expansion.
While condemn wasnāt the āmetaā cov, it was MILES ahead than what ppl thought and it was really fun, if you played it correctly in m+/raid/pvp.
And the most fun was when I consistently outperformed every single āmetaā class or any other fury in all kinds of content.
People in wow have forgot how fun off meta actually is.
The point is, that this is not something blizz can fix. There always will be the āmetaā choice, like what did you even expect lol?
This is a community problem, where we all try to be a good āmeta slaveā and reroll for the spec/build of the month.
Instead of choosing a class/aesthetic we like, getting good with it, no matter the meta, up to the point where you can compete or outperform āmetaā by playing the build you like.
Dude, there is no consensus with aug and supports. They received negative feedback for oracle because of many issues, but all of them negative, and they decided to pull the plug and remake it.
They said nothing about support and especially pi. I do not even know if there is a consensus on those things in the community because everywhere I hear different opinions.
I do not think that they will pull the plug on augmentation or support, because the idea was not negatively received, just the execution and especially the balance.
Mate why do you keep returning to covenants? Itās already well established hero talents in WW will be just that: a new row of talents. You get the main ability at the top so no choice there, you get the main ability at the bottom, too. Only the side stuff is where you choose to invest a point, like you knowā¦, the already existing talent trees we have.
Coventants were different, every covenant was vastly different and had one big spell + a whole lot of passives, not to mention the soulbind things. A bunch of borrowed power on top of borrowed power.
And I mained holy pala in SL. You could either take the big red aoe (I canāt remember which one it was) or Bastionās. Both were viable in PvE.
Will the meta always exist? Yes. But you cant compare S1 DF āmetaā with exodia from S2.
That is living proof of why if blizz messes up, it can be a massive detriment to us all.
Therefore, your comments are partially true. In the sense that you are right if blizz manages to have a sensible ābalanceā of specs. On the other hand, if whatever they are developing (like the hero talents) creates another S2 exodiaā¦
You wont be so happily claiming its the āmeta-slavesā problems.
Green fire was a quest for visuals that you unlocked and could use regardless of spec IIRC.
Those new talents are nothing like that. They are just like new talent rows and you have to choose between them.
There is an element of flavor tied to those talents, but they are mostly there for the gameplay (and this is why they are free to change whenever you want, so you are not locked aesthetically to something you do not like).
Itās like claiming that because you want to play affliction for the flavor, it should not be tied to power and be at the exact same level as demonology or destruction. While correct in some ways, it is not so easy to achieve.
How can you execute and balance something that is mathematically impossible to balance?
Aug and PI are binary. Either OP or trash. Cant be in between.
The only way out is:
Make Aug its own category with other specs. A new ā4rth roleā that would be required as much as healers and tanks are. And balance it against other āsupportā specs. Or delete the spec. Those are your options.
And PI is a thing that either more than 1 spec has (like BL, CR, raid buffs, ectā¦) or none of us has.
Its mathematical. The fact that people mix up āphilosophyā with pure math is not a ādebateā or ālack of consensusā. Its lack of common sense.
You could take both bastion and venthyr, thatās 50% of the availables ones that are good for HIGH end PVE. If you chose the other you could do mythic+ and even HC raiding perfectly fine. I had a lot of guildies that chose and experimented with all of them, just for fun.
EDIT: for Hpriest (this char) I have no idea. Only started playing Holy Priest in DF, supposedly the worst healer according to the meta, yet here I am having all my portals and curve week 2 of the season.
Right, so if they are successful in the same way and only 50% of hero talents are viable, then nobody has any choice.
Also note that there is PvP, M+ and Raid which all require different things.
Now your living proof turned to say exactly what I do.
Bro Deveon, chill out, you might actually convince the doomsayer that TWW is an actual expansion with new features that some people will actually choose what they enjoy and not meta slave the entire game and the go āBut my style, Iām on of you guys. What is good my fellow transmogers *as he wears a full set of rated pvp gear, on of the sweatiest gear to come by *ā
Also note that there are different specs that are viable in different scenarios and rarely if ever is there a spec that is never good in any comp for any content.
This really isnāt the same as covenants, covenants forced people to help a faction, daily, they hated, because of it being the most powerful for their spec.
This is literally just an extension to the talent tree, with all of the freedoms that it provides.
Letās stop with the covenants shall we? Youāre wrong but keep strawmanning to link them with hero talents in WW, which your topic is all about.
In summary:
Covenants far from Hero Talents, like really far.
Less choice than covenants so basically a new row of talent points, but in a different spot. If they just pasted them under the already existing spec/class tree youād have remained silent. You literally always get the abilities, only a few passives are a choice.
Yep! Op is just so blind with his dislike of them heās grasping at straws to build his strawman. Comes off very cringe tbh.
Ofc they can. PI currently is. It is a bonus that is good to have, but after the nerfs, it is not something that makes or breaks a spec (like udk in previous seasons).
As for aug, it is abit hard to balance, because they have not decided if they want it to only increase the damage or the overall power (survivability) of the group.
EXACTLY my point, and i mean the first choice.
Aug in my eyes was an experiment that was TOO successful. It is a dps that works with funneling its power through others, so it NEED other dps specs (so you cannot ONLY stack augs).
The problem I see is that there are no other support specs to ākeep aug in checkā, and so aug seems op, when it might as well be the āroleā.
I believe that if they add 2-3 other support specs, it will be way better.
About pi I have no strong feelings. Either it stays or it goes I do not particularly care, as long as it does not make priests being MANDATORY in each group (something that is far and away from happening cause of PI).
Even if what the OP was suggesting is true, we will all see the new system during pre-patch (even if we canāt pick the talents yet) so if you really arenāt sure, hold off on the pre-order we already know youāll make, until the pre-patch / ptr starts being shown on social media.
If youāve already made the pre-order and fears about the system have given you cold feet, well we all know the dangers of preorders.
Edit: A lot of people have noticed that content requires diferent talents, this is nothing new, heck requiring different specs is something that used to happen to pure dps classes, depending on the content. Thankfully you are as free to change the hero talents as you are the normal ones, per boss if you want to optimise.