PvP Tuning - February 26th

Today, we’ve implemented hotfixes that focus on two areas of concern.

As we’ve monitored PvP matches since our PvP mana changes to healers and Restoration Druids, we’ve found that Lifebloom, as a source of healing, has become too-efficient. While the reduction to Focused Growth’s increased healing and mana cost savings is a sizeable change, Restoration Druids have a wide variety of well-performing PvP talent options to fit in its place.

Druid

  • Restoration
  • Focused Growth now reduces the mana cost of Lifebloom by 8% (was 20%).
  • Focused Growth now increases the healing of Lifebloom by 8% per stack (was 20%).

Additionally, we’ve identified an Azerite Trait that has been providing too much healing in an arena environment when multiple members of a team equip the trait.

Items

  • Heart of Azeroth
  • Bonded Souls healing reduced by 85% when engaged in combat with enemy players (was 50%).
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Keep monitoring, Blizzard.

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iam so angry how incompetent ppl are working at blizzard

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I m sorry, but druids get buffed while already are the most efficient healers in pvp?

thats not buff

Thats it? Where are aff warlock buffs?

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How is going from 20% to 8% a buff?

nerfing druids is good but how about buffing other healers or nerfing some of dps

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what a joke do you even listen to the player base

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Can we have something for demonology plz? Looks like you forgot about us :confused:

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While priest, being exploded by melee cleaves and having their mana bars on 2 min timer are sitting there like: WTF?

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