If you didn’t notice I do.
Your assumption is that RDF would make lvling fun because you get to run more dungeons, I beg the differ.
You still get groups to dungeons on the big servers, the running however takes longer time so alot of people just skip the dungeons entirely and continues questing but the amount of exp needed is still the same. Giving me a tool that makes it easier to spam the same dungeon is more of the same…
(Watching a movie while shoveling is fun the first time, it gets boring very fast specially if the movie is made for small children).
Game starts at max lvl for me. This is when you get access to the full rotation of your class, competitive pvp, somewhat challenging PvE, socializing etc and prolonging this just for the sake of it, is none sense.
This is why I don’t understand RDF people, what’s the point of the tool if the queues are empty…
I like to start a new char now and again. I love to level through my fav zones like Elwynn, Westfall, STV (yes yes I know) and even Tanaris. I love all of Outland, too.
To me it’s very much part of the game and the way it was in retail before SL was rediculous. You did one and a half zone and you’d be on to the next expansion.
Does that mean that it has to be as slow as in Classic? Hell no. Wrath gives us a nice balance imo. Quests give enough XP and mobs of 2 lvls higher are no longer a death sentence. Heirlooms give people the tools to both lvl faster and be more powerful. RDF 1-70 would be convenient but I’m not gonna complain about that.
My only small gripe is the 5% ring not being widely available. If I had my way I’d add a slightly less powerful or pvp equivalent for shards /shrug.
You are asking for faster, that’s who.
And if you have some kind of objective evidence that questing is ‘boring’ then the burden of proof is upon you. This could take the form of peer-reviewed reports which formulate, beyond all reasonable doubt that questing is ‘boring’ for all players, not just yourself. Transcripts of interviews and surveys conducted by Blizzard that conclusively prove that the overall majority of WoW players find all forms of questing ‘boring’, and psychological studies conducted by respected experts which examine the effects of questing upon known human behavioural patterns, backed up by evidence and statistics.
Provide the above and I will accept that your statement that ‘questing is boring’ is true in all cases rather than just your personal opinion.
As it stands YOU would rather see people running dungeons and old raids etc. Not me, not Jack, not Jill - YOU.
I find it amusing that you feel I should play a single player game on the grounds that I enjoy the RPG aspects of WoW, whereas you, who clearly only enjoys raiding, more raiding and nothing but raiding - and who finds all activities except raiding ‘boring’ wish the game to be changed to benefit yourself and those like you, ignoring the wishes and needs of others who share this game space.
To throw your own precept back at you: Why don’t you guys just play Destiny or Anthem?
Burden of proof? Very well allow me to share it. Questing is basically designed for solo players with the slight exceptions of Wanted Quests and Dungeon ones. Their design harkens back to the earliest desings in the wide RPG genre being primarily kill quests, drop quests and gather quests with only kill quests actually benefitting from doing them in the group as loot and gathering aren’t shared between the group. Basically it’s a giant loop of “go-kill-loot” that spans for majority of the game without much of an MMO aspect. Due to Blizz decisions any other option is often times unavailable outside of prime time unless you play on large server where your faction is numerous. Hell wasn’t able to secure a decent dungeon run for past 5 days on Nethergarde since my schedule means I can’t play on the afternoon. So yeah back to killing bears and collecting their internal organs for predictable future
So now you’ve provided a description of what questing is - it’s time for you to share the proof that it’s boring to ALL WoW players, not just you or the OP.
You mentioned this proof - Where is it?
This is actually whatt a bunch of us are doing. It’s fun - not naked, but maybe dressed in Festive dress I don’t like naked.
And we’re levelling via Questing and explorations and holiday events - in as far as they give XP in Classic - and we’re still loving it.
I feel like I’m smashing my head at a brick wall and realize how the retail became what it is.
We’re talking about hours/days/weeks long loop of repeating three activities over and over. Things that for the most part only becomes more of a slog if we do them in a party due to the desing of loot and drops. Pray tell me where’s that mythical fun in there? I primarily do it because there’s really no other way around it without paying Blizzard equivalent of a new game.
Put the extra exp on the heirlooms for all I care. You don’t have to worry about that anyways since this will not affect you.
The rest of the things you wrote was just blabla
He can’t prove that is is boring to ALL WoW players. It needs one to falsify such a claim. Which I hereby do: I have levelled in excess of 100 characters from 2006 to this day - and I still love levelling. Levelling via Questing and exploration is NOT boring.
QED
And once again, your entire comment boils down to: “I don’t like levelling because…”
That is not what I asked for. This isn’t about you. I asked for proof that nobody at all likes levelling.
There’s an estimated 121,772,600 with WoW subscriptions. Where is your proof that every single one of those 121,772,600 people, without exception, dislike levelling?
I suggest a bit less banging your head against a wall, and a bit more attention to the questions being posed to you.
I don’t get why people want faster levelling in classic. Like everything old school mmo’s offered, everything can be streamlined with some effort. Joana’s level guilds use pure questing and he hold world records for non-exploit levelling, yeah it won’t be as fast as the 8 hours it takes to max a character in retail just playing pet battles, but if you want to level quickly you can, the option is there, the guides exists, it just requires effort.
So when I see people complaining about slow levelling all I see if people who want to level faster without the additional effort it requires. So basically these people don’t actually want to play the game, they want ways to skip as much of it as they can.
And I get that some people simply say, levelling is boring but honestly what do you want out of this game? The faster your character reaches max level, the faster you will get into HCs and Raids and the faster you won’t have anything to do. Just enjoy levelling, go to new zones you can level up through so many different paths just by questing in the old world and if you want to level up quickly, you can easily make up that additional 50% exp (or more) by following a speed levelling guide and playing the game for the same amount of time.
Same here. Personally I love levelling. For me it’s the entire point of the game. End game activities such as raiding, PVP or heroic dungeons are just additional activities and not the be-all-end-all.
For me it’s all about the journey, not the destination. For people like him the destination is all that matters.
Some people can work with monotonous jobs their entire life, good for them, do we all have to suffer that fate?
Preach it brother!
It’s called quality over quantity
Well, different people find different jobs monotonus. For me running Dungeons to level would be like torture … same bosses every day, more times a day. Yuck.
But I see that you find it fun. Just do not try and force others to play your way, thanks.
This isn’t a job, it’s a video game you choose to play, a hobby you choose to partake of.
If you were a coin collector who demanded that all coins be sent to you, pre-cleaned, and pre-catalogued so you could put them in your display case, would you also demand every other coin collector in the world be forced to do the same, rather than go out into the world, browse antique stores and flea markets?
I ask to buff the heirlooms ffs. You can do without them. You are lvling alone anyways, what’s it to you if the rest of us gets to experience the end game with different classes.
We still have to put it close to 100 hours… Wake up
Are we just going to ignore the fact that the buff was able to be turned on and off at any inkeeper? Making it very easy to level the way YOU want to level.
Why do people have to play the game the same way you play it? Its like some people think were some north korean regime where you have to be locked into doing things one way.