I know I am nowhere near the intellectual level of Blizzard’s interns writing the story of this game but I figured I’d gather some of the ideas that were floating around prior to the start of this god-awful expansion and make a somewhat coherent fanfic about the start of this pointless war.
Make sure not to pop any bloodvessels in your brain boys.
Ok, so, you know that very cool art of Teldrassil prior to the burning, where it’s glowing in a bright blue light? Some speculated that it might be azerite-infused, which was actually a decent idea. Because, as you remember, Vordrassil’s roots grew deep enough to penetrate Yogg-Saron’s prison and unleash his saronite blood. Well, after Sargeras’ anime finisher move, where he plunges his big rod into Azeroth, her blood starts spilling all over the place. It would not be too far-fetched to consider that Teldrassil’s roots, like most trees irl, would absorb her blood, that is now flowing freely around and about, and be infused, giving it that glowing artistic representation we all saw.
So, let’s imagine that was the case. NOW the Horde have a GOOD REASON to invade Ashenvale/Darkshore, since the Alliance now have a much more convenient Azerite mining opportunity, smack-dab in a capital city. Ok, so, let’s move on.
Using rogues to outsmart the NEs, who by the way have 10,000 years worth of military and scouting experience IN THEIR OWN FORESTS, was idiotic at best. Why not instead use one of the Horde’s Gunships to rain fire down the forests and pave a safe way for the Horde army to advance? I mean, NEs aren’t rly able to defend against a flying warship that easily. Let’s imagine that and continue.
So, the Horde is making progress through Ashenvale and into Darkshore, as the Gunship is raining hellfire onto the helpless NE defenders. Malfurion and Tyrande can’t do much about it, so they decide to retreat and use some of the Highbourn in Teldrassil to open portals to Stormwind and warn Anduin of what is happening. This takes time, of course, and the Horde keep pushing forward.
Now, when Anduin learns of this, he immediatelly contacts Velen and asks him to send the Vindicaar ASAP to defend Teldrassil - WHICH IT DOES. The Vindicaar arrives and possitions itself in front of the Gunship and protects Teldrassil with it’s defensive Matrix. Of course, by that time, Sylvanas and the Horde have occupied the entirety of Ashenvale and most of darkshore, creating a “Dead Scar” similar to that in The Ghoastlands and Everson woods, only it’s on fire!
With the Vindicaar between the Horde and Teldrassil, a stalemate happens. The Horde can’t advance any further, since the Vindicaar is a freaking spaceship with impenetrable defenses. But since the Lightforged (in this Main Universe) aren’t psychotic brainwashed light fanatics, they prioritize evacuating the civilians, rather than killing the Horde (which it can, by the way). So, yeah, a stalemate, while the civilians are evacuated.
So now, what does Sylvanas do? Well, as luck would have it, she’s actually smart this time around and came prepared. The Horde’s bulk fleet flanked the top side of Kalimdor weeks ago and possitioned itself just out of view, on the opposite side of Teldrassil. The Vindicaar is not able to see the fleet, since it’s behind a big tree, so the Horde forces, led by the cunning expert Nathanos Blightcaller are able to board the tree with some 10,000 able soldiers and advance undetected into the heart of Teldrassil.
The Alliance fleet is weeks away from help, and the Vindicaar is preoccupied with transporting the civilians to safety. Nathanos and his forces arrive at Darnassus and, with it’s defenses weakened, is able to ambush the NE forces and advance into the city, eventually securing the Azerite Supply caches throughout the city. He signals Sylvanas with a flare and she begins assaulting the Vindicaar. She knows it’s useless, as no man-made weapon or otherwise can pierce the Vindicaar, but it’s all with the goal of keeping the Vindicaar in position (because if the Vindicaar teleports to kill Nathanos & Co, Sylvanas will use her incrediple catapults to burn the tree, just how she did in the actual garbage lore).
Almost all of the civilians have been safely evacuated and the last remaining NE forces are holding Nathanos and his forces at bay through any means necessary. Seeing how the Tree is practically in the Horde’s possession, including all of the Azerite, Tyrande and Malfurion make a very painful decision to burn the tree, in order to prevent the Horde from gaining yet another Azerite mining location. Once on the bridge of the Vindicaar, they order the ship to fire on the Tree and bring it down. (Note that Malfurion doesn’t have too much of a problem with burning the tree, seeing as how he was one of the people who opposed Staghelm to begin with and warned him against erecting the tree in the first place.)
Having exhausted a lot of energy (Vindicaar doesn’t run on magic unicorn rainbow farts you know) both in transporting the civilians, defending with the Matrix and using it’s artilery to burn down the tree, the Vindicaar makes one last jump into orbit and exits the battle. The tree is in the process of burning and the Horde forces, led by Nathanos are suffocating from the fumes. Here is where Horde players, and the remainder of the Horde forces, use wyverns to rescue the Horde soldiers, mirroring the final Alliance quest. The Battle ends with the Tree burned, azerite denied and civilians alive, but with Ashenvale and Darkshore in Horde possession.
-Evaluation-
Pros:
- Sylvanas and Co. aren’t a bunch of murderous bastards but actual war tacticians with valid reasons for breaking the truce and invading Alliance territory.
- The tactics applied are actually realistic, in comparison to catapults that have 22km range of fire.
- Satisfactory ending to both side - Horde fail to secure the Azerite and did not break the Alliance, but in return gained 2 new lands and a firm foothold in the entirety of Northern Kalimdor. The Alliance lost a major capital and 2 lands, but managed to escape the conflict with minor casualties and almost all civilians alive. Also, the Vindicaar and the Draenei/Lightforged were not useless, unlike the garbage actual lore.
- Honorable Warrior Saurfang garbage storyline/arc doesn’t exist.
- Evil murderous Sylvanas garbage storyline/arc doesn’t exist.
Cons:
- The Horde are shown to be of a significant military disadvantage, since, you know, the Alliance have a freaking SPACE SHIP that saved them.
- … (I actually can’t think of any other negative aspects, shoot some if you can)
If you managed to read so far, congratulations and thanks. If you want, we can continue to improve the lore by creating an alternate Siege of Lordaeron. If not, I will post my suggestion in the coming days.