Dungeons are not solo play, that’s right. But the progress from them is personal. You might play with your friends, communities and guilds but not everyone does.
The server I play on is totally dead right now. It is a group of 5 connected realms and it has less players online at peak times than a server like Silvermoon has online at 3am. Pick-up-groups are a must do, if you hope to make any form of progress at all, when your characters are based on a low population server/group.
Considering I have very few friends from other servers, compared to the number of friends I would need to keep up appearances with in order to progress in Mythic dungeons… the server is very irrelevant.
You speak from your personal point of view, and from what you say I can only assume that you have a lot of friends and connections. Good for you. Not everyone is like you.
I was on a new player server. The server is literally dead on max level. I can’t help it blizzard makes suggestions for new players. So i went searching for other people to play with. I found discord communities and i spammed LFG-channels. And with that i got very often in groups with the same people. In the end i wanted to join their guild (or actually a new guild got created out of this), so i servertranfered. But i got my curves and M+ higher levels just by joining a community. Which is what i suggest to everyone.
I run a guild and community which has hundreds of members. The majority of which are not playing WoW right now. I joined another community which claimed to help people with Mythic Dungeons, however it was just someone’s personal twitch tv advertisement community, and hardly anyone actually making groups from it, so I left it.
I am constantly recruiting people to the guild and community, it just simply isn’t enough. There are not enough players in WoW at the moment.
I have hundreds of friends on my Battle.net friends list too from over 10 years of playing, Lots of them are not playing WoW right now.
I don’t want to join masses of other communities. I have limited time for socialising and so your advice just doesn’t work for me. It doesn’t work for many other players either.
At least this guy understands why I made the suggestion for a new improved Keystone system.
Exactly! Because they have family and work commitments or they are just not bothering with WoW right now, or not bothering with Mythic dungeons, or not skilled enough to do them.
So I have to PUG if I want to make any progress at all.
This is why I said already, I know you don’t mean it in any bad way but this “get friends and join communities” thing you are saying, is just patronising.
It is not patronising. I spend no time on socializing in failtrain but once a month i just post my key in it (or the key from an alt) and i run my key in less than 10 minutes. It costs nothing. Go Calmer keystones community since that is probably the best alliance M+ community. And you do not need to socialize.
I don’t want or need to join those third party communities either. I just need Blizzard to redesign the Keystone. Not the dungeons, just the Keystone system.
I am not the only one who stands with this perspective.
patronizing: adjective
apparently kind or helpful but betraying a feeling of superiority; condescending.
I know you don’t mean to be condescending, and that you think your advice is helpful, but it isn’t. You are telling someone something that they already know or have no interest in.
You are not going to convert me into becoming a patron of your ways or their discord servers.
But your experience of M+ will stay crap in pugs. The keystone system can be changed, the experience stays crap among pugs. It is night and day doing it with likeminded people. On voice.
Not to mention people will 100% leave on a timer that is getting missed when you get unlimited tries on a key. Pugging experience will get horrible.
I don’t believe it would stay “crap in pugs”. If people have to level up their Keystone, they would ask people wanting to join their group to link their Keystone, to show their progress and to show that they also need to do the dungeon on that level.
I invited a tank to a level 12 dungeon on my Warlock, who had a dungeon score of over 1,500. He made mistakes, he blamed others for his mistakes and he left - knocking a level off of my key. He had no interest in doing the dungeon, clearly. He looked for the first excuse to leave it, because it didn’t benefit his personal progress at all. No consequences for him.
Now take someone to the dungeon who actually needs to complete it for their own personal progress and they actually try harder. They stay to the end.
With XP points and levels on Keystones, people would find others who have the same level of progress on their Keystone, and the result in turn would be more success.
They do not stay till the end when the first pack is a wipe. Since they need it for their progress. Progressed missed = leave.
Best is to play with people who enjoy the game, instead of think of progress. Like in communities where you are not allowed to set raiderio-requirements.
But you can already see that with raider.io ( you mentionned score) … but instead you choose someone with an inflated score hoping to get boosted & it failed. Well next time pick someone with a lower score so he is interested in progressing too
Also you keep saying that “there is only penalty for me, noone from others”, dont you find that a bit selfish? Of course there is a penatly: wasting time for everyone & not having the run counted in your weekly chest … But in the other hand nobody want to be locked in pug hell for hours with people that just cant do the dungeon they advertised.
Come on now, you don’t miss the timer over 1 wipe at the start of a dungeon. You are right at the start of the dungeon. You might miss the timer from a wipe in the middle of the dungeon, with a long way to run, but still there should be enough time to get a close finish and success.
I wasn’t hoping to get boosted at all. He was boosting his friend. The pair of them balanced each other out. If anything I was boosting someone.
I don’t keep saying “me me me”. The same goes for everyone. Hey nobody is perfect, perhaps I am the one to make a mistake one time and cost someone a level off their keystone. I feel bad for that.
Nobody should be made to feel bad for costing someone else a level off of their keystone and hindering their progress in affect by doing so.
Nobody should have to endure the countless arguments caused by this degrading Keystone system.
We should get a Keystone for each dungeon, they should not lose levels unless we choose to downgrade them at an NPC.
From his point of vue of the “easyness” of +20 he doesnt aknowledge or want to understand that there is a level of key where a smooth run with no major mistake or wipe is just not sufficient to time a run. ( and I didnt even mentionned mechanic that used to be secondaries& soakable that now oneshot as well)
O, I acknowledge the concept. That’s why I say Keystones shouldn’t lose a level. People should be able to practice at their level of play, without needing to keep repeating the dungeon at lower levels than they need for their own personal progress.
If you pug, keys are everywhere, new keys are advertised every minutes in the LFG tool, why does it matters if it is your or someone else key ? You weekly chest is the same no matter the dungeon, only the level count.
You might be interested in specific key for gear, rio score or achievement like KSM but that is not 100% of your keys anyways.
I join Pjohly on the point that not downgrading the key will probably not create a healthier pugging scene anyways
I feel myself more patronized by him actually. Apparently is he so good and we so bad. We fail on easy content with a 225 ilvl with a coordinated group on keys below +20.