Yes, absolutely, I agree 100%. My family will tell you I’m the most antisocial person ever, and my parents despaired of me ever making friends as a kid. Anyone who knows me could tell you that, as an adult, I avoid contact with other humans whenever possible.
There’s a huge difference between socialising in real life (which involves making tedious small talk about stuff you have absolutely no interest in) and making friends online who are friends because of a shared interest in WoW and, specifically, in running keys. You might meet people in WoW who you like enough to be interested in their lives outside keys - I certainly have - but you don’t have to. A shared desire to run keys is enough.
‘Making friends’ to run keys with is more like business networking than actual real life friendships. You don’t need to have an interest in each other’s lives (and many people don’t want to share real life stuff with WoW contacts). You come together because you each have something the other needs - you can fill a role.
Depends. If it’s a terrible pull (too many mobs at once) or critical kicks (the kind that decimate the whole party’s health) are missed, it’s a sign of things to come, and it makes far more sense to leave right away than to wait for it to happen again… and again… and again.
Isn’t there enough gatekeeping in M+ with RIO scores and meta classes without adding yet another layer?
Well, people don’t accept me to join their groups because my dungeon score isn’t already higher than the level of dungeon which I am applying for.
When I am making a group, I am not looking at the total dungeon io score. I am looking at which dungeon the addon says the character is best for. Along with group composition etc.
Total score is meaningless for example, if someone has done a load of dungeons on level 15 but not done the dungeon you are going to do at all. I have seen characters which have zero experience in Plaguefall for example, but every other dungeon on levels 10 to 15.
But most people will not accept a non-meta tank (Blood DK) to a group unless they have already completed it on a run 2 levels higher than the one they hope to achieve.
If you’re really serious about finding the right people for the group, you should be looking at their profile on raiderio itself, not just relying on the addon.
I do, like I said, I have seen characters who have done all but one dungeon on a higher level. If the dungeon they haven’t done is the one I am looking to do, then I am not going to accept them to the group - just to boost them. They are the most likely to cause wipes and or leave the group (since it clearly isn’t a dungeon they like to do, or it is one they find difficult).
Adding 10 XP points per level and making Keystones for keeps would not exactly add a gateway layer to them. It would remove a gateway layer. As it would stop Keystones from being unintentionally degraded.
Listen to yourself: On one hand, you don t want to invite anybody who might need the dungeon (like you) because they must give proof that they are over this difficulty … but on the other hand you are upset people leave because there have dont really care about the difficulty + you are upstep people dont invite you for not having proof …
Well you are part of the problem it seems
EDIT: The point, to makes it very clear, is to find like minded people … they will even, maybe, want to do the next key afterwards, who knows …
You misunderstand. If someone has every dungeon on level 12 to 15 and one dungeon on level 3 or no runs on it at all, then am I going to take them to a level 14 run for that dungeon?
Err, no. They should go practice it on level 10 at least first right?
Yes, I have no choice but to be a part of the problem if I want to make progress on my dungeon score. Sadly that is the current system.
Everyone is a part of the bigger problem, because everyone is trying to do Keystone dungeons to make progress, but not complaining to blizzard that their key keeps being downgraded.
Depends if it’s an alt or not, for a main character it is very rare to have one dungeon extremely under the others ( up to +10 the key are almost free)
But well from your armory page I can see your frustration: the gap from 13 to 14, then 14 to 15 is the worst of them all, the demands on those key is extremely high, for they grants the best weekly vault so even overgeared character will request them ( the 10x per week for more options didn’t helped either).
The best advice I & anyone can give is to find like minded people, having reliable persons in your group who will pull decent numbers, do mechanic, not mad rage for the slightest misstep someone makes is your best shot to progress at this point. I dont find that shocking, this is supposed to be challenging content.
And if the idea of playing two dungeons in a row with the same people is unbearable to you well …
I agree with you there, yes it does depend if they are running an alt character. And it is rare to have one dungeon extremely lower than the rest but it happens.
I joined a Plaguefall run one time, where the owner of the Keystone was very upset that their Keystone had already lost 4 levels down from 15. They invited a Warlock as he was needed for CC on the first boss, I guess. The Warlock caused wipes, blamed the tank and quit. I then checked his IO profile and he was one of the rare ones.
This is why I look out for this now.
The poor guy who owned the Keystone was so upset that he logged off. But many people just start arguing over such things.
I have witnessed countless arguments from Keystones being depleted. I would very much like to see an end to these arguments. It is supposed to be fun after all.
I am not joining your communities. Thanks, but no thanks. I hope I say this to you for the last time this time. Please stop advertising your favourite discord servers to me.
I am surprised though, that nobody has given their thoughts here to how they think the system I suggest would affect boosting.
It could devalue boosting I think. If people had their Keystone boosted to a level higher than their comfort or skill level could cope with, then they would have to pay an NPC to remove levels from the Keystone. So people might be more reluctant to pay for a boost.
But also, with 10 XP points per level, they would have to pay for 10 boosts perhaps, in order to gain a full level on their Keystone. Which would make boosting unaffordable for a lot of those who are prepared to pay for it, which would in turn bring the price of a run down.
So they would be more likely to just find other players who have the same level Keystone as them and practice together until they manage to complete the dungeon. These people would not have to be from a discord community at all. It would be a PUG friendly system.
It has nothing to do with my favorite discords. I am not alliance. But i hear nothing but good from the Calmer Keystones community.
And i dont give a damn about boosting. I am fine with it. I do it myself in my guild on tuesday for weekly chests. Not for gold or anything of course. And in M+ boosting communities it is 90% alts that want a boost of players that are part of that boosting community themselves as booster. Has nothing to do with main chars boosting.
If you do not want to hear anything about communities anymore, then don’t come with stories about coordinating CC’s that went wrong in a pug.
I am coming with reasons as to why the current system is bad.
Do you think it is ok that so many arguments occur because of the current system? I am sure you do not think it is good. But I don’t think your cookie cutter reply of “join a community” is good.
It doesn’t suit everyone to join a discord community, if it did then there would be as many people in those discord communities as there are players in WoW.
Many players do not want to even install discord, or visit a third party website that doesn’t have a Blizzard domain name strapped to it.
I don’t think Blizzard’s intention with adding a new Guild & Communities interface in-game and adding better voice communication systems to the Battle.Net app was to get people to join third party discord communities.
Discord communities are not a part of the game itself. Prescribing them to people as though they are or should be is not good.
Coming up with a new innovative system for something which is actually a part of the game, in order to make the gameplay experience more enjoyable for ALL (A new improved Keystone system), is the meaning of this topic. So kindly stop telling me to go to join discord communities.
This topic isn’t a discord community advertisement page. Thanks!
hm FYI the first boss in plaguefall summons blob, one of them is bigger & heal him for absurd amount if he connect to the boss. It is common strat to have them CC. The warlock has a great CC that is spammable on those blobs (banish)
I suppose he didnt do that which made the fight spiral out of control as in pug the boss usually dies at the 2nd blob.
But the fact that you dont seems to know that, while bragging that you are good & everything is easy, just a stat check & it is always others who fails your keys &you are being entitled to belong in the +14-15 range that you never cleared makes me feels like you really need to change your mindset in dungeons, especially on pugs.
You should stop worrying about what others do and look at your own performances. What you did wrong for each pull & what to improve
You should also know dungeons by heart to do 14-15. Tourists are the worst in M+,personally I hate headless chicken that do random stuff for no reasons and i am probably not the only one, morale is a very important factor in pug, if people think their pug are clown they will leave for the slightest reason.
But of course I have no data about you (but the runs shown by the armory) so I dont know your personal case, I can vaguely guess but that’s all
I know that, why are you writing this here? I think you must have misunderstood the meaning of my words or something. What I meant with “i guess” is that I do not know why the leader of that group invited that particular character. I know why he wanted a character that could CC the ooze. Obviously.
Well because he wanted a DPS with ooze CC capacity why else ? This is a 30mn dungeon not a job application you dont need to overthink each new applicant ( and this mentality usually lead to failure as the applicants will not wait your 5mn cerebral dilemna to be invited anyways ).
And your previous answer could imply you didn’t even fully knew the root of the wipe, which from your previous answers sounded possible. That was but a way introduces my “git gud paragraphs”
But if you want to dimiss all of that because you play perfect, well continue on your way then, seems to work well so far.
There’s something I’m curious about. On many of your runs, you and the paladin healer seem to take at least one dps who is significantly lower RIO score than the rest of the group. Why is that?