inb4 people crucify me for suggesting the gameplay for healers would become more difficult, I’m making this suggestion with the condition that MS effect outliers would be reduced.
So the idea is to deal damage to the healer when healing the target. So far we’ve only had MS effects of various kinds that reduces the healing received by a fixed percentage, and the DK anti-healing ability which absorbs the healing the target receives by a fixed amount instead of just reducing it by a percentage, thus providing variety.
But we’ve seen changes like MS effects going back up to pretty much vanilla levels for some classes, while remaining somewhat reasonable for other classes.
So Blizzard clearly don’t want long games by design, compared to expansions like WoD or Legion which could really go deep into dampening.
The problem with the direction the game design is heading towards, is that the MS effects are becoming very monotonous for healers, and very frustrating to play against, while also coupled with the dampening.
So if they would bring MS effects more in line and reduce all of them, while not changing dampening more than they already have, but adding a new kind of anti-healing ability which damages the one healing the target, it’d provide more variety, make more comps able to secure kills, as well as making the gameplay a bit more friendly towards healers since it’s not always just a flat MS percentage reducing the healing output.
Of course, people would play comps where there’s both an MS effect and this effect that damages the one healing the target, but by reducing the MS effects to make 'em all be more reasonable, then this new kind of anti-healing can fill that void.
As for comps that’d play without an MS effect entirely, they tend to have a high dmg output already, but anyway, these changes would also fit in better with a high sustained gameplay design across the board instead of a heavy burst gameplay design like it’s now (and has been for a while).
It brings forth more skill expressions possible for healers, and more swap opportunities for DPSers.
Anyway, just a random thought I had.