Account-wide mounts, pets and heirlooms coming with ICC

Exactly. I feel like players are more selfish in both battlegrounds and dungeons. They have fixed their gaze on the rewards and do not really seem to care about the gameplay. That dopamine kick of getting loot is all that drives them.

Maybe it is inevitable. I have very fond memories of running dungeons in Star Wars: The Old Republic when the game had launched. No one knew a thing, and those that did know would share their knowledge. Otherwise you had to improvise and communicate. It was good fun. Today? Last time I tried the game I queued up with the automatic queuing system. I told the group I was a returning player and I probably got a ā€œwelcome backā€ message from some of the randoms. Then we’d go, and people would run this maze-like pattern to perfection in order to avoid the maximum amount of trash. Do jump-skips to avoid bosses. The goal was to get to the end and get there as fast as possible.

Maybe someone enjoys that type of gameplay. I certainly don’t. I don’t think that’s the intended way of playing these dungeons. But one also can’t expect the community to keep playing dungeons the way they did when the dungeons were new. If there were no rewards, I’d have no one to queue with at all. This is where I actually appreciate the design of mythic dungeons in retail. I realize that if you want to get the best loot available you pretty much have to play the meta, which is a pity, but for some that has a slightly more casual approach to the game I managed to have lots of fun in mythics.

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It’s been a while since I played, but is it true that a lot of SWtOR dungeons can be soloed with NPCs taking the place of your party?

It’s been a while (~2 years) since I last tried it, to be fair. They have different dungeon modes now. One that doesn’t really care about class roles (you could be a group of 4 DPS), which is very easy and where I believe you are accompanied by an über-robot that can do both tanking and healing I’m pretty sure. However, the traditional mode where you need tank/heal/dps is still there. I am not sure if companions can be used to replaced tanks or healers, but it wouldn’t surprise me if that was the case.

Whichever mode you play, people will take whatever shortcut that exists. It’s not so much about playing the content as it is getting the end-reward, that was kind of my point with my previous post. That’s kind of the mentality that the MMORPG-genre has bred.

Yeah love it :smiley:

Not actually official, but it is possible with add-ons to have account achievements in Classic WOTLk, even sharing achievements with retail. It makes sense if you consider that Achievements are not things like mounts, pets, armors, and weapons. Achievements it is just information and addons can change how information is presented in-game.

Then WHY does Blizz have to add this and ruin Wrath!

Why not make it toggle ?

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explain to me how that would even work? How do you see this toggle?

All for a few people like you who have already supposedly quit and do nothing but focus on the negative.

I understand your view, but you’re gonna have to face the music I’m afraid.

I said Achievements. Account-Wide Achievements (and sharing achievements with Retail) are possible with add-ons. Account-Wide mounts and pets are not possible with add-ons.

He was replying to my post explaining that Account-Wide Achievements are possible with add-ons. But that doesn’t apply to mounts and pets.

The same logic for the toggle. It would be possible for achievements but not for mounts or pets.

Why not?
…

I am confused. Why do you think it is possible for add-ons to implement account-wide mounts and pets? How can an addon make one of your characters able to use a mount earned by another character?

No, we talk of Blizz toggle, not addons.

Maybe you were talking alone about Blizzard toggle, but I was talking about add-ons first, and then you quote me.

You can’t quote some other person’s messages, change the topic, and pretend we are talking about the same thing.

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Well I misunderstand. I thougt we talked addon generally and toggle from Blizz like earlier in thread.

EDIT:
I am not curious how addon work, I don’t want - except we have addon NOT making thing Accound bound.

Everything is clear now. Maybe the confusion was because you pressed the reply button in my message (the last one before yours) instead of the topic reply button. I saw your message in my notifications as a direct reply to mine.

About the toggle, it is the same for enabling account-bound things as disabling it. Addons could manipulate achievements because it is only information in the interface but it can’t manipulate mounts or pets.

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I don’t really see any reason why it can’t be an optional toggle. They managed it with Joyous Journey. I find it hard to believe that the technology to turn account-wide features on or off is beyond Blizzard’s technical capabilities.

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@Elennae: I am not saying it is outright impossible to make things toggleable, but unfortunately achievements, pets and mounts (among other things) do NOT function like Joyous Joyrneys. I am now going to speak on a very broad (not just WotLK) level and over a LONG period of time, so apologies, if I express myself unclearly at some point(s) (or have forgotten something from the distant past).

WoW account fusions (at least in the past) were not cumulative. If you had mount A on account 1 and mount B on account 2 and those were merged, you automatically lost one (I am not sure about this, but I think the account being added TO was predominant, so generally mount B vanished into the thin air (with no compensation or chance of recovery by any means)) and to my knowledge, some people lost extremely rare mounts through such ā€œmishapsā€.

Battle pets turned out wonky. If my memory serves, I had even several dozens of some pets and was not able to catch new ones until I had deleted literally hundreds (800+???) of them, especially as the early absolute account-wide maximum was very low and there were non-cageable ones, too.

Mounts… Well, since you can only use one… I had numerous easy to acquire, but reasonably expensive ones. There was no compensation for the deletion of hundreds of duplicates.

Heirlooms… well… Making them account-wide meant another loss with no compensation as I like many others had acquired multiple copies of some on different realms.

I also seem to recall that GMs were completely unable to remove certain account-wide achievements that a handful of people acquired by various cheats, because achievements are ā€œnon-reversibleā€.

To be honest, I am somewhat worried that Blizzard manages to botch something and one or more the the following happens:

A) People lose pets, mounts, heirlooms that they have acquired.
B) Collections unintentionally get fused and Classic players get access to retail stuff they are not supposed to have (and partially vice versa, too).
C) Pet collection fusions cause people to lose specific variants they have spent time on acquiring and leveling.
D) I also have to point out that Blizzard even originally botched certain achievement related things. At least some of them had the tendency to get overwritten, so if you did X last week on one character and then did it again on another, the achievement would be ā€œachievedā€ again and the account-wide date set to the new ā€œachievement dateā€. There is no guarantee against something new going wrong, like for example retail achievements for mounts and pets breaking due to Classic ā€œadditionsā€.

Quite frankly, even though there are some benefits (like freeing up bag space), I would actually prefer not to have account-wide things spreading in Classic. But naturally that is just my personal view and as is the norm ā€œYour Mileage May Varyā€ā€¦

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Understood, thank you. Seems I’m out of luck.

Thanks. I do agree on suspecting Blizz’s ability to mess up. I still miss toon from renowned ā€œserver consolidateā€.
I’m now happy for 2 choices made.

  1. start new account for Classic - thus no Retail overflow.
  2. delete all Wrath alts except level 10 bank alt - thus nothing to merge and mess here. I might even delete Bank alt before ICC drops to be more sure.

Just to clarify. Achievements are the exception. Unlike the others, that account system is the only one created on top of the character system without replacing it.
Even today in Retail, most achievements have both a character and an account version, with the system tracking every achievement if you have accomplished the achievement with the current character and with your account at the same time, so after earning the achievement with your account you are still able to repeat the achievement with other characters.

Earning an achievement with a character means that you have accomplished some action with that character, and having the account achievement means you have accomplished that action with at least one character. That is why account achievements are possible with add-ons; it is a system that can be easily calculated on top of the character system.

It is easier than that. The achievement system tracks both if the account and if the current character completed the achievement and the date on which both did it. When the server gives you the achievement information, it returns the variables completed, completed with this character, completion date, and the character who completed it (if the current one didn’t). So, if you have completed an achievement with another character you can immediately complete the achievement with any other character if you want.

@Thalissa: Just to be certain. Do you mean you created an entirely separate Battle.net account, not just another WoW account within your old one?

@Aesedai: I obviously need to make more clarifications, too.

I meant a toggle between ā€œAchievements-noā€ and ā€œAchievements-yesā€. The current system (in retail) is ā€œAchievements-allā€ or ā€œAchievements-thisonlyā€. There is no option of not having achievements.

On the latter part, my problem was that some achievements ALTERED the date (and by whom) FIRST acquired accross the ENTIRE account based on the LAST (and by whom) acquired date. If such a problem struck, let’s say an Ahead of the Curve achievement… Someone could receive Ahead of the Curve on a warrior AFTER Ahead of the Curve is no longer possible (and having done it on a mage originally) and have that warrior shown as account first. To my knowledge that has not happened (luckily), but I just wanted to explain what I meant by my earlier comment.

EDIT: Removed a typo, text now correctly reads ā€œCurveā€, not ā€œCurseā€. :smiley: