Currently, playing in retail as a Rot class like my warlock has been incredibly pain staking losing ranking from losses in a Solo Shuffle due to the high priority target getting all the 18 stacks of dots removed. Even more so annoying when using a GCD such as Phantom or Soul Rot… I understand that this allows for play making within the game scene however in solo shuffle people seriously don’t seem to understand that their soft CC takes all the dots away from the character even if told before hand.
Ice Trap, Blind, Disorientate and however many others are able to remove friendly Dots off the target. It is so so hard to actually play as a rot character within solo shuffle right now without being penalized by my own team. I understand why it has been implemented due to complains of the dots instantly breaking all soft CC. But this in turn made our Rot specs especially the Affliction Warlock so irritating to play, there is nothing worse than maintaining all your agony 18 stacks consistently and working up to mass pressure the enemy team and then boom a pala runs in AoE blinds the whole enemy team and destroys all the pressure created…
Is there any possibility it could be changed to make the CC not delete all the dots and instead just be hard cc where it gains only a chance of breaking?