[A/H (N) RP] Sisterhood of the Serpent - Nobody Expects the Scarlet Inquisition

Back in (a shocking twist of events) Orgrimmar now, we’re putting all of our eggs in one basket just to help one sister find out more about the predicaments that had been ailing her since (almost) her very own initiation!

So if you’re looking to apply to us, you’re free to hit us up there or in the surrounding area!

Given how things are looking, we may not be setting out for Booty Bay until the 20th or so!

But once we’re there, we’ve had ideas. Beach parties, grill, alchemy, gambling, you name it!

:kiss:

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You guys are great!

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I’ve been doing some thinking, and I think that after such a long time of persistently existing, we’re quite ready to start looking for long-term business collaborations.

We’re talking inns, shops, entertainment, maybe more - predominantly the kind that caters to neutral/cross-faction RP! We’re talking management, supplies, maybe protection if want/need be!

If you are or know any such initiatives that may qualify, we’d like to know about them! Or :call_me_hand: just the same!

I’m sure we can work something out :eyes:

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I realize we don’t post much here! Our recruitment is currently on hold, but we’re open to collaboration again starting mid-April, and since we’ll be in Booty Bay too, we’re always, always, always open to shenanigans and helping the hub over there welcome, well, newcomers!

Meanwhile, here’s what we’ve been up to:
:exclamation: Spoiler Warning :exclamation:

Feralas

Another one bites the dust! Based on the intel leading the sisters to their target’s location in Feralas, the band of assassins and aspirants came across an abandoned gnoll camp… then they found the gnolls… An unholy mass of stitched furry flesh, teeth and bones almost brought them to an unsavoury end were it not for their tenacity winning them the fight. The beast could not be killed however, as the sorceress Shadebough, now aware of their presence, empowered the flesh creature and had it give chase.
With quick thinking, the sisters stayed out of reach with a hasty retreat and pressed on toward their hunt.
Overcoming many magical obstacles along the way, they faced unforeseeable odds when battling the sorcerer, eventually bringing her to kneel at their mercy.
She bargained for her life, promising them the answers they sought. They saw something within her, a shell of the person she once was, could she truly want redemption?
Konrad’s mercy was not so easily received, as before Therlonen could tell them his location, her brain was attacked by a spell likely even she was unaware of.

The sisters have another clue to his whereabouts. But could Shadebough have actually betrayed her master? Was there a shred of the woman she once was still within her? Sadly, we will never know.

The Barrens

An agent of Konrad. A complicit extension of his will.

The Sisters firstly set their sights upon the trail of Agent Cassandra - having been revealed as another experiment focused upon phantasmal subterfuge - who was the last person to see Raven alive before her supposed death.

The trail was cold, but present. Examination of the crater revealed the potential true fate of Raven; not death, but reclused within the Realm of Shadows to heal and recover from her near fatal duel against Agent Cade . With alchemical know-how, the Sisters discovered a ghostly trail that took them over mountains, marshland and the broken ruins of Theramore to discover Agent Cassandra - sadly, it seems a third party has entered the picture… a Dark Ranger , formerly assisting the agent, delivered her to Fate before Agent Cassandra uttered her last words. Despite a brief chase, the Dark Ranger escaped.

Suramar

Duelist. Illusionist. Widow. Of her own making.

The sisters’ job was conceptually simple; deliver Valessia to Fate. Conceptually. The reality proved to be far more difficult, even for the most talented of the Sisterhood.

The Sisters first encountered her on the pavillion - only to be met with an illusion. And thus began the chase over the rooftops of Suramar enjoying the festivities upon its moonlit streets.

DeVaux was worthy of the excessive attention thrown at her - toying and ducking and diving over rooftops and deploying her illusionist cantrips to confuse and turn the Sisters against each other unwittingly.

But a lone spider runs the risk of wrapping herself up in her own web - and eventually, she cornered herself. The death was not merciful - not that the revelers could hear the screams.

Winterspring

The Sisters made their way to Winterspring, only to find themselves in an unnatural snowstorm, with their guide Zaxton frozen solid like a goblin popsicle. Making their way through, they’ve found a destroyed camp of Kirin Tor Leyline Observation Division, had to fend off possessed moonkin, before discovering what actually transpires: Mystrella Echowail , an agent of Konrad, and a possessed sapper crew, blasted open a leyline using Shadow-infused explosives, to tap power straight from a magical vein of the world, and transmit it to Konrad. Getting through the perils of a cave overflowing with raging mana storms, possessed sappers, and Mystrella’s own powers of Spellshadow, they managed to defeat her. With the rampant energies burning away Mystrella’s runes binding her to Konrad, in her last moments of clarity she decided to right her wrongs, overwhelmed herself with mana and exploded, collapsing the cave and sealing the bleeding leyline - with the Sisters barely escaping.

With a shard of the transmitter crystal in their grasp, the Sisters are now closer to Konrad than they ever were.

On a stop to Everlook, they find a girl from a photo they found on Zaxton 's frozen body. She was very happy about his passing.

On the side we’ve been, and still are, testing our most recent aspirants’ potential - but will there be enough time to fully recruit them before we’re called to duty? Stay tuned and find out!

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With time on the wire, we can initiate a total maximum of 5 Aspirants before we’re headed for colder (lack of) pastures!

Catch is in Booty Bay until then. Maybe we’ll have a spontaneous pre-sail beach party. :beach_umbrella:

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Will send 10g to the first person who can point out the blatantly noticeable change in the OP.

By the way, this is our next stop: [A/H/N PVE RP] "The cackling deep!" - a FULL SCALE PvE campaign, 23rd to 31st July! (STARTING TOMORROW!)

There’s still room for last minute sign-ups, I believe!

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A great if dubious bunch <3

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Can’t let these bunch get locked up, leastways not on the forum… :blush:

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I heard rumours that they can be found in Dalaran sometimes…

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Rumours might be true… :eyes:

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A shameless plug for this great bunch of eclectic wonderful people.

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But seriously, have you seen any Blades in the Crowd? We lost all our blades in the crowd over there pls help

Best all female mercenary/assassin troupe in all of Azeroth and a lovely bunch of people too. It’s been a while now, but it was great running into some of you in Dalaran. It had been way too long.

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I am delighted to say the blades in the Crowd have finally been returned home safely.

In other news we’re still around in Dalaran sharpening knives and gossiping. But for how long? Only the serpent knows!

I might have been bribed to say these guys are a good bunch too, but well… they are… without the bribe necessary.

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We’re currently accepting bribes.

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Something to look forward to - once 9.2.5 rolls over, we may loosen restrictions on our current human, dwarven, gnomish, voidhighnight-elven, and kul tiran memberships. Currently only guild members may join with alts of these races. This is because we’d like to avoid forcing the need of a supplemental discord just for casual ingame chatter and greeting each other, as well as saying good bye/good night to each other, which we do a lot of ingame. With 9.2.5 we can bridge this awkward division with a neat workaround via the community system!

So… who knows, maybe we’ll allow mains of those races in very soon :wink:

We’re currently in Orgrimmar or Booty Bay. Depends on who you’re looking for :eyes:

Already have been beginning to think on how to shape our characters throughout the timeskip to Dragonflight whilst helping Booty Bay thrive as a hub.

For illegal reasons, we’re starting to accept people who mainly RP on alliance characters who owe no loyalty to the Alliance (or Horde).

In 10.1 we’re folding the guild into our original guild. :snake:

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Officially underway to a campaign on the Dragon Isles, we’re open to new recruits! Come find one of us in Orgrimmar or Booty Bay! Sometimes, on a rare occasion, we’ll be bumbling about Stormwind or Duskwood too, but the former two are still the more likely areas of encounter!

Also, one of us might be participating underneath the Thunderdrome by the end of this month and regularly. Keep an eye out! :eyes:

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