All healers except Shaman undesired in m+

its mostly the utility too. poison totem, short range interrupt, range stun, movement speed buff, raid buff and others. not only raw healing. every dungeon needs poison and curse. do you know what shaman has? and yes druid is ultra undertuned. otherwise it would be probably meta

i bet 100% they made everything curse because its a void expansion. gg to other healers

And where was that synergy in DF ?

What changed ? Cause Aug is the same. And my kit is the sameā€¦

Every time druid HPS is on par with other healers it instantly becomes meta . The utility a Druid brings is much less niche than the shamanā€™s.

And we had that for a long time and still werent wanted in m+ before. I remember well back in BFA ppl on this forum were saying they would never invite rshaman to anything above +10 (and i was doing above 20ā€™s at the time). But now we are suddenly meta and ppl wanna remove our toolkit.

Just boykott M+ otherwise they will not react. I mean they still nerf hpala, how out of touch with the game are they?

Itā€™s more a general conversation about how narrow toolkits are problematic in general when they become focal points of content. The issue isnā€™t that you can do X and a dungeon benefits from having X, itā€™s that every single dungeon has X.

The solution isnā€™t taking away X, or necessarily making X more universal across healers, itā€™s reducing the impact of not having X and reducing the number of dungeons that require it to begin with.

However, having said that, removing shining force from healing priests citing too many knockbacks and then giving it to resto and enhance shamans in the same breath was insanity. Thunderstorm should be ele only.

My prevoker heals more than rshaman in dungeons, you dont even know why rshaman is meta i guess. Disc pumps the most hps in m+ as well imo

Yeah i agree, problem is people see shaman is meta but still dont understand why. Our toolkit hasnt changed from DF, but the dungeons have. Give rdruid some more buffs to healing and im sure weā€™ll see them back on top again.

I still maintain that shamans shouldnā€™t be allowed to rip the tanks hp away with spirit link.

I was going to do a grim batol on my paladin as retri. Shaman spirit links us all on last boss instead of healing us up.

Tank tries to run out of it.

Tank dies to the tankbuster as a result.

I res tank but heā€™s mad as hell at the shaman and we wipe because heā€™s flaming the shaman instead of taking the res.

Yes i know, uā€™re also the one that said uā€™d never invite a rsham to anything above +10 back then. Its fine, you are entitled to your opinion :blush:

My main is an Rdruid and constantly declined except in delves and normal pugs

Ever wondered why no tanks apply to your m+ groups? Here is what all tanks do right now. We open the premade group finder. We check the ā€œhas healerā€ mark. Then we ONLY apply to groups that have a Resto Shaman in them. If you are in a group with any other healing class, prepare to wait for a long time (or forever) for a tank application.

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Nah.

I just apply to keys from top to bottom on the key levels I want to do a key at as a tank. I donā€™t care if thereā€™s a healer or not in them, a healer comes relatively fast once Iā€™ve joined if thereā€™s only DPS in the group. I actively try to avoid resto shamans.

No it didnā€™t.

Burn the heretic! We should also get cascade back (mostly because it was pretty) and spectral guise.

*I know this will never happen but I had a sudden fit of nostalgia.

Tbh, hasnā€™t this changed a million times by now? You played resto druid for a bit too, and that had some phases of being very strong. Then some other spec went to the top. Not saying itā€™s good that it works this way, but it seems to be their prefered cycle(go from spec to spec being at the topā€¦) I think resto shaman was rock bottom in BFA, when druid was top, but might remember wrong.

I am actually a bit glad I am out of that game, in that sense(mythic+)

For season 3 in SL.

I did not like playing it after that, I tried it again in DF but I quit it because of the necrolord covenant ability being made a talent. I also quit resto shaman over primordial wave becoming the talent they got from SL, I actually played night fae early SL on my shaman because thatā€™s the covenant ability I liked the most but switched to vesper totem later even though I absolutely hated it from a gameplay pov.

I absolutely hate that they brought over blessing of summer for holy paladins. But I have deeper issues with holy paladin than just that, I just wonā€™t play a healer with combo points.

Holy priest is probably in the worst state itā€™s ever been in as far as m+ goes atm. Never been this bad before. Itā€™s also what I usually play, I have closer to 1000 days played over several priests since vanilla and theyā€™re like 90% as holy.

The solution to this is to simply play with melee DPS. I simply canā€™t be bothered with ranged DPS standing at 40 yard distance on the opposite sides of the room when AoE dmg is going out. - My worst memories of spread ranged are also from HoI :rofl:

Although I think this was a much bigger issue in DF than it is now. There are many mechanics that force players to stand somewhat close together during AoE damage currently.

But still, in pugs, melees are simply way more healable than ranged.

Tanks are idiots.

SL gives 20% DR if talented. 15% DR baseline. PLUS the effective HP of the tank goes from 9M to 30M. Inside SL everyone is immortal to everything except a 1-shotā€¦

In fact, its beneficial to the party for the tankā€™s HP pool and natural DR to be in the SL. And its beneficial to the tank to have 30M HP.

Complete lunacy for tanks to leave SLā€¦

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I remember begging SP to help me with dispels there. And when they failed to do soā€¦ wipes were common.

SP has a disease dispel. Mass dispel is, and always was magic only.

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That was with purify.