Alliance High Elf Allied Race Megathread

(Leolamin) #1

The following EU thread is a continuation from the previous Megathread created in May of Last Year.

*Disclaimer: This is the Official High Elves Allied race mega thread, We want to respectfully keep the discussion to stay in this mega thread. As it stands we would like to keep it respectful and for the discussion to focus on the developments and the story of Quel’dorei (High elves) since the last mega-thread. We do not condone trolling from either side both for and against.

Created by Val(EU)

Lore of Alliance allied High elves

Who they are:

The High Elves of the Alliance are a subrace of Thalassian Elves formed by many groups of High Elves aligned with the Alliance over Azeroth and Outland. Despite people associating them with the Blood Elves from Quel’thalas, those High Elves remain as a distinct group as they didn’t follow the same path as Kael’thas and the rest of their kin, preferring to remain in the Alliance and keep referring to themselves as High Elves.

In World of Warcraft they are present in many places and events as part of the Alliance, their main faction is The Silver Covenant, which is still in active as their mages maintain the portal to Dalaran in Stormwind. Representing the Alliance in the Argent Tournament, taking part of the Purge of Dalaran and leading the offensive in the Isle of Thunder are among their most important feats to the faction. In Legion they were one of the main forces in the Hunter Campaign and in the liberation of Suramar. As for BfA, they are mostly represented as mages, mainly in the 7th Legion as the Silver Covenant is so far absent.

The Dalaran High Elves are the largest population group of them, composed mainly by commoners and mages. The Silver Covenant is a military group of High Elves that have a district of Dalaran as their operational center, the Silver Covenant also serves as mediator to reunite the High Elves when a military effort is required.

The Allerian Stronghold is an Alliance settlement in Terokkar Forest built after the Second War by High Elves from Quel’thalas that volunteered to fight with the Alliance all the way to Draenor. They were led by Alleria Windrunner herself.

The Kalimdor High Elves are a group of elves that followed Jaina into the continent after the downfall of Lordaeron due to the Scourge. After the Battle of Mount Hyjal, they assisted Jaina in building Theramore and fought under it’s banners as long as the city stood.

There are also High Elves from lodges around the Eastern Kingdoms, namely the Quel’Lithien, Quel’danil and Farstrider lodges. They are composed by more nature inclined High Elves and skilled Rangers. - Written by Mowachassa (US)


Quel’Danil Lodge: The Quel’Danil (Thalassian for Highvale) High Elves are a group of Quel’dorei whom abandoned the practice of arcane magic following the Third War. In Vanilla World of Warcraft they were an Alliance friendly outpost targeted by the Horde players on behalf of the Revantusk. In Cataclysm, Quel’Danil remained strong and was bolstered by the addition of Draenei who came to the Hinterlands to study the Light.

Allerian Stronghold: The Allerian Stronghold is a home for the High Elves who followed Alleria Windrunner and joined the Alliance Expedition to the Orc homeworld of Draenor following the events of the Second War. They are led by Captain Auric Sunchaser, who has appeared at Quel’Danas as a representative for High Elven pilgrims visiting the Sunwell.

Dalaran: The fabled city of magic and learning, Dalaran, is home to a number of High Elves, and previously acted as the Headquarters for the Silver Covenant. Historically Dalaran has been the center for a gathering of magi, and there are still High Elves in the ranks of the Kirin Tor.

Stormwind: The capital city of the Alliance has a number of High Elves within it’s walls, with new NPCs having been added recently (7.3.5). - Written by Alurna@Moongaurd

Possible Classes:

Most Likely - Warrior; Hunter; Rogue; Mage; Priest; Paladin and Monk.

Unlikely - Druid and Shaman.

Shamans and Druids have the potential to be available classes for High Elves as a result of the Quel’Danil High Elves, who have given up the practice of Arcane Magic, and are long time friends and allies of the Wildhammer Dwarves, whom practice Shamanism, and may or may not practice Druidism. The abandonment of arcane magic by this faction of High Elves could leave room for them to seek other powers for survival. - Alurna@Moongaurd

Controversial - Warlock

Shouldn’t Happen - Demon Hunter and Death Knight.

Concept Art:

Created by Talendrion@WyrmrestAccord

Created by Kellie Lautier

Created by Nindraine@MoonGaurd

Created by Ecarp

Created by Stëphanie@Ysera

Other Concepts:

Skin Colour: High Elven skin tones could range between pale and tanned skin, these skin tones could have a blue undertone to their skin.

Eye Colours: Glowing Blue Eyes, Non-Glowing eyes with different colour Irises such as Green, Blue, Purple and Grey.

Hair Styles: High Elves could be given a range of different hair styles. High Elves from places such as Highvale could have ranger-esque styles such as a braid for example. Those from Dalaran could have Human influenced hair styles, a mixture of both Thalassian and Human.

Hair Colours: Hair colours for High Elves could range from Blondes, Browns and potentially Blues (as there are few High Elves with blue hair - of which are not available to Blood Elves).

Tattoos/Warpaint: High Elves could be given tattoos similar to Alleria’s to help distinguish them from Blood Elves. Arcane Runes could also be added as reference to Mages.

Jewelry (Females): High Elven females could be given feathers as well as simple silver necklaces or earrings.

Facial Hair (Males): Male High Elves could be given a range of facial hair, long and short as well as thicker styles.

Created by Mullinsthegreat

Mount: Updated Quel’Dorei Steed

Created by Ecarp

Suggestions for a recruitment scenario

> Going to all places with High Elves to assist and unite them into a single banner, maybe find a island on the coast of the Eastern Kingdoms to form a new kingdom of their own. Gathering spellcasters and important artifacts that are part of their history to execute a ritual that dissociate them from the Sunwell, starting a new chapter in their story. Calling them to elect a leader such as Vereesa Windrunner, potentially renaming them to Silver Elves as they want to made a new identity for themselves within the Alliance. Develop relations with the Void Elves, as they are also Thalassians and are led by Vereesa’s sister, Alleria. - Written by Mowachassa

> Unification: Player Characters join a named major NPC (Alleria/Vereesa/Tyrande) on a mission to visit the major settlements of High Elves and see them joined together under a single banner.

> Silver Covenant: The Silver Covenant seeks to replenish it’s ranks and begins recruiting promising Quel’dorei around the world, joined by the Player-Character, aiding the gathered characters with their local threats.

> Highvale: The Quel’Danil Lodge comes under attack by the Horde. The Player-Character goes to their defense, and the Lodge thereafter pledges it’s strength to the Alliance in all of it’s battles.

> Alliance Expedition: The elves of the Allerian Stronghold organize and come home at last, rejoining their kin and reminding them that the Alliance is a cause worth fighting for. Their leader would then pledge the service of the Expedition’s High Elves to the Alliance on Azeroth. - Written by Alurna@Moongaurd

Overview of what has been done to High Elves in BFA

Patches High Elves have played a role.

> 2.0 = Allerian Stronghold High Elves added with Quests.

> 3.0 - 3.2 - 3.3 = Silver Covenant and Alliance 7th Legion added with Quests.

> 4.1 = Rise of the Zandalari - The Silver Covenant takes part.

> 5.1 - 5.2 = Operation: Shieldwall, Kirin Tor Offensive and Purge of Dalaran etc.

> Warlords of Draenor = Not featured.

> 7.0 = Silver Covenant helps the Hunter Lodge.

> 7.1 = Suramar Campaign.

> 7.2 = Silver Covenant helps on the Broken Shore.

> 7.3 = Veressa, Alleria and other High Elf moments.

> 7.3.5 = Three Sisters Comic

> 8.0 = Arathi Highlands Warfront 7th Legion Shield mages,Frostfencer Serphai and Quest giver Yvera Dawnwing added.

Archmage(US) has created a list of screenshots about High Elves in game:

The following list has been created by Bladinas@ScarletCrusade:



> First things first, unnamed NPC’s marked with a (?) are randomly generated and have a chance of being a High Elf. So the number recorded is the number I saw, and could be higher or lower depending on RNG. Named NPC’s are not repeated if they appear in multiple locations.

> These are also LIVING High Elves, so ghosts or deceased ones aren’t counted.

> (apologies for misspellings- a good portion of this is from my hand-written notes)

> Dalaran Northrend

> Warcaster Faronoraithe, Warmage Yurias, Warmage Ilsuaria, Goldlily Gleamingfell, Metopious Loreseeker, Darthalia Ebonscorch,Fialla Sweetberry, Fabioso the Fabulous, Aimee, Teller Althiellis, Imindril Spearsong, Sabrina Sorrowgaze, Olisarra the Kind, Andellion, Mona Everspring, Ildine Sorrowspear, Enchanter Nalthanis, Kitz Proudbreeze, Paldesse, Karandonna, Dariness the Learned, Arille Azuregaze, Warmage Lukems, Vereesa Windrunner, Archmage John NIcholas, Arcanist Braedin, Arcanist Tybalin, Isirami Fairwind, Caliel Brightwillow, Valaden Silverblade, Elizabeth Ross, Mirla Silverblaze, Archmage Lan’dalock, Aemara, Kat Sunflower, Naseev, Rulen Lightreap, Ranger Selone, Pathstalker Ralsir, Matron Alesso, Arcanist Miluria, Arcanist Uovril, Arcanist Firael, Arcanist Ivrenne, Arcanist Adurin, Silver Covenant Guardian Mage x13, and Silver Covenant Agent x1 = 55 High elves in Dalaran

> Windrunner’s Overlook

> Gelendror Whitewing, Scout Captain Daelin, Scout Yrbria, Landual Silverhart, Aniduria, Miura Brightweaver, Silver Covenant Scout 13x, Silver Covenant Horseman 6x = 25 High elves

> Icecrown- The Skybreaker

> Skybreaker Shield-Mage x6

> Icecrown- Argent Tournament

> Arcanist Taelis, Averith Swiftstrike, Scout Shalyndria, Narasi Snowdawn, Caris Sunlance, Savinia Loresong, Hiren Loresong, Aspirant Forudir, Valiat Laradia, Champion Isimode, Arcanist Asarina Fael Morningsong, Liere Morningsong, Celian Daybreak, Hlidan Lightwing, Priestess Alorah, Silver Covenant Guardian x11, Argent Peacekeeper x7(?) = 34

> Quel’Delar’s Rest

> Caladis Brightspear, Silver Covenant Sentinel x2 = 3

> Hrothgar’s Landing

> Captain Elleane Wavecrest, Silver Blade Sailor x6, Wavecrest Mariner x7 = 14

> Dragonblight- Wintergarde Keep

> Vas the Unstable, 7th Legion Battle Mage x8 =9

> The Hinterlands- Quel’danil Lodge

> Jalinde Summerdrake, Gilveradin Sunchaser (technically in Shindigger’s Camp- but its close by,) Highvale Sentry x 14 = 16

> The Ghostlands- Hatchet Hills

> Silver Covenant Ranger x 23

> (technically there are 24, but #24 is “glitched” inside one, so I don’t think he counts)

> Dustwallow Marsh- North Point Tower (Yes it’s still there after Theramore’s destruction)

> Captain Darill, Theramore Sentry x5(?) Theramore Infiltrator x9(?) = 14

> (MIA Ysuria)

> Isle of Thunder(INCOMPLETE)

> Magister Lyanis, Magistrix Sanal, Vylene Amaranth, Magister Yalis, Silver Covenant Spellblade x 30(!), Kirin Tor Guardian x4(?) Kirin Tor Defender x2(?) Silver Covenant Ranger x 15(!) Silver Covenant Scout x ??? Kirin Tor Captive x3(?) Kirin Tor Scholar x1(?) = 59

> (This area was difficult to count due to all the densely packed NPC’s wandering around, many were hard to keep track of. The (!) for the Spellblades and Rangers were due to me losing track of them and maybe counting one more than once or NOT counting one. There are a TON of them no doubt but I do feel obligated to do a recount and maybe averaging the numbers.)

> Terrokar Forest- Allerian Stronghold/Post

> Taela Everstride, Ros’eleth, Captain Auric Sunchaser, Aeman Brightsong, Theine Brightsong, Innkeeper Biribi, Theloria Shadecloak, High Elf Ranger x6 =13

> Stormwind City

> Elsharin, Caledra Dawnbreeze, High Elf Sorceress x2, Silver Covenant Guardian Mage x2 =6

> (First Mate Wavesinger MIA)

> Deadwind Pass

> Archmage Leryda, Kirin Tor Mage x???

> Broken Shore

> Magus Solgaze

> Dalaran Legion

> Elizabeth Ross, Rachele, Catriona Macrae, Archivist Elysiana, Raethan, Dalaran Citzen x3(?) =8
> Hall of the Guardian

> Archmage Ominara, Ari, Chronicler Elrianne =3

> Trueshot Lodge

> Courier Larspur, Scout Brightspear

> Boralus

> Yvera Dawnwing, Frostfencer Seraphi

> Battle For Stromgarde

> 7th Legion Shield Mage x2

> Island Expeditions

> Apprentice Karyn

> Finally, a quick roundup- 28

> Area 52- Ravandwyr

> Shattrath- High Elf Refugee x2(?)

> Suramar- Silver Covenant Guardian Mage x2

> Towlong Steppes- Silver Covenant Guardian Mage x2

> Vale of Eternal Blossoms- Kriss Goldenlight

> Borean Tundra- Magister Dath’omere

> Grizzly Hills- Magistrix Haelenai

> Farstrider Lodge- Vyrin Swiftwind

> Ulduar- Kirin Tor Mage x4(?)

> Ratchet- Captain Thalo’thas Brightsun

> Thousand Needles- High Elf Boat Partygoer x???

> Darkmoon Isle- Darkmoon Carnie x1(?)

> Shadowmoon Valley (Draenor)-Azara Goldenwing

> The Ruby Sanctum- Captain Iskandar

> Mount Hyjal- Earthcaller Franzahl

> Tanaris- Trenton Lighthammer

> Stonetalon Mountains- Huntress Davinia

> Eastern Plaguelands- Death Hunter Hawkspear, Kirkian Dawnshield, Adon

> Highmountain- Zenobia

> Kun-Lai Summit- Master Cheng

> Gorgrond- Researcher Sarix

The following are comments from Members of the High Community with relation to High Elves:

High elves to me mean loyalty to friends and family above all. What I want specifically for them to be is to embody the ranger culture that was prevalent in the ranger core of quel’thalas. The classic wood elf feels but to also incorporate elements from the high elves of Stormwind and dalaran giving them magi and a link to the kirin tor as well as paladins.

I want those that chose to remain with the alliance for any number of reasons. - Fliktarg - US

To me, the High Elves are an adherence to tradition, principles, and family all while hoping for a better future. A renewed future. The High Elves have fought for peace and responsibility (especially in magical use as they are fully aware of the consequences) in the world since their exile from Kalimdor. The Sin’dorei, and now the Ren’dorei have all abandoned their traditional views and way of life when it comes to magical responsibility and traditional values. Values which were long intact due to lessons learned in the first coming of the Burning Legion. Those two have worked with and embraced the very forces that the Quel’dorei have long fought to keep at bay. It is as though they have completely forgotten their own heritage to become that which seeks power at any cost, regardless of the consequences. The Quel’dorei have held onto and openly embraced their traditional ways without succumbing to such a low and basal instinct as one would expect from the other races of Azeroth who are not nearly so long-lived and have not learned the same lessons as a whole people. They are unique, filled with an unwavering integrity in the face of even the darkest days and the ravages of the scourge. Instead of succumbing to the darkness of fel and void like many of their kin they have embraced their unique, continuing cultural identity with renewed fervor; never betraying their principles. Never becoming the ‘joiner’ in the 'if you can’t beat them, join them," mentality. They truly are High Elves in name, action, and in continued principles; which makes them an undeniable and unique bright star in the Warcraft universe.” - Arisena Sunsworn

To me, High elves represent the Alliance more than most of the races currently in it. They are a strong, independent people who parted from their kin during the most difficult times. And unlike the Blood elves, they never lost their way. They’ve stayed true to themselves and to the Alliance. That loyalty is something that most playable races today lack. They have always believed in the Alliance, and for that reason alone, they should finally be their own playable race._

And on a more serious note…

Their inclusion as a playable race would be a really nice gesture to Alliance players amongst the current hostility. Sometimes, it feels like Blizzard is putting Horde players’ opinions first with every new feature. For once, I’d like to see them put the Alliance first, and give us something of actual value. Give us something that makes us proud to be playing our faction.” - Stephanië US

High Elves, why should they be added? Well in my opinion not because of what they are, but because of what they represent. High Elves were always deeply connected with azerothian humanity and served as something like (analogically) its older cousins. They tutored humankind since its very origin in Arathor and continued to teach other (now Alliance) races and nations about the world. It’s because of them that Alliance exists in its current form and i feel like it’s really shame that they can’t be officially part of what they helped to build.“ - Spinel EU

High Elves are the Elves who choose loyalty over nationality. People who chose their friends over their brethren. They are the elves who overcame the mana addiction without fel magic. I want them because they have a lot to bring to the lore of Warcraft and represent a missed opportunity at deepening the story behind the Alliance/Horde conflict

Also, Elves just belong with humans dwarves and gnomes - Enariel (CrazedRaven) - US


A list of YouTube Videos gathered by Callistus@WymrestAccord

> 2 - Q&A April 26, 2018 Ion Gaffe.

> 1 - Looking into Discussions of Allied Races for excitement.

> 1 - Ion German Interview

> 2 - Void Elf Customization

> 1 Kul’Tirans no Mage

> 1 - Gold Eyes for Blood Elves

> 1 It’s High elves

> - Alex Afrasiabi - Best way to give feedback

> Video Links to pertinent segments of Q&A moments.

> 1 - Taliesin going over High Elves. Sounds like us. Good primer for the uninitiated.

If you would like to view High Elf concepts for an Allied Race, you could visit our Tumblr page:

You can also read more on High Elves here:

If you’d like to join a place to discuss High Elves, you are free to join the community Discord

Icon of Endurance created by Azrathel(EU)

Massive thanks to ALL members of the High Elf community who had made this thread possible!

(Daltor) #2

You’re dedicated, I will give you that.
It’s well thought out and presented, so good luck.
Let us see what obscenely high number we get to this time.

(Vintoleth) #3

while i dont mind either way what happens, that is some dedication on the artwork for hair styles etc. that alone makes it a cut above nearly any other request ive ever seen made to blizz (though to be fair, most deserving requests can be explained in a few sentances).

it could be interesting. giving them a unique starting zone. off the top of my head, that “unused” country north of EPL that is to the west of Ghostlands. OR as it the place was mentioned above, Allerian Stronghold in Outland. whole questlines could involve interacting with the high elf npcs through out the world which you have listed above.

just please dont make it an allied race needing loads of exalted reps and completed storylines :frowning:

btw, as im lazy i did skim basically everything but the pictures lol but i think you may have duplicated some of the stuff? either way… supported.


I honestly feel the same. Amazing dedication.

(Exris) #5

Frick me.

I just want to play a game not get involved in an evolutionary discussion of elves in Azeroth…


Appreciated and supported :slight_smile:

(Danellos) #7

Just want to say that this is a very impressively put out post. Very well done to you OP, and I commend your dedication to this topic. I have not been able to read it all yet as I am still at work, but I plan to take a good read into it when I return home :slight_smile:

My view is that, due to the popularity of the idea of Alliance high elves, it should be something we need to work to earn. Maybe not something as grindy or time-gated as reputations, but perhaps some actual (somewhat) challenging or interesting solo content we need to engage with with an intricate story that really does justice to this race.

(Solithrien) #8

I’ll admit I was dubious about starting up a new thread and abandoning the old one, but the new format and everything looks great!

(Leolamin) #9

Cheers! :smiley: It was put together by the community on our discord and written by a lovely friend there! awesome, let us know what you think when you get around to reading it!

(Vintoleth) #10

just because something is popular, doesn’t mean it should be hid behind blizz’s artifical gating system they love atm.

i will agree with you that an engaging and intricate story would be suitable though. i thought the quest for the blood elf armor, while short, was really well done. something along those lines i think would do it justice. beyond that, finally convincing blizz to do it after all the years would have been grind enough!

(Danellos) #11

Oh I totally get the frustration with Blizzard’s current gating system, but in my opinion it is mostly because of poor execution. I personally think the main issue is how grindy and frankly boring it is. They could probably get away with “gating” high elves if the content involved is actually fun, interesting, non-repetitive, and has some good quests associated with it.

(Leolamin) #12

100%, I would honestly love working towards High Elves, especially through fun and interesting, story-driven quests :smiley: I’d love for it to be challenging too, would leave quite a rewarding feel to it

(Azrathel) #13

As anyone who followed the old thread will have noticed, I’m a staunch supporter of playable high elves. I love what the community has come together and produced in terms of concept art and possible scenarios, in feedback as to why high elves are important to them, and in proper sources on why a high elf allied race makes sense.

That being said, I’m no fan of full blooded high elves (the ones we want) being portrayed with models that are different from their current in-game models, and their blood elven kin. Genetically, high and blood elves are the same. The allied race we’re talking about is a faction (or a group of factions) of that race, who kept (or took back) the name quel’dorei, or high elves. There’s no reason why they should look physically different. That, too, being said, we’ve just been discussing, in the old thread, having half elf customisation options for the high elves.
Continuing the discussion from Quel’dorei High Elves as an Alliance allied race:

This and perhaps the option to get bulkier, more humanesque bodies, similar to how orcs can choose between two postures.

When it comes to war paints, I think this is something both blood elves and high elves should get, and is something the blood elves should have had a long time ago. Here, different colours for blood elves and high elves would help with making them less identical (hur dur dur blur faction lines dur dur).


There’s so much flavour waiting to be added to the game with playable high elves. Elves in general allow us to explore sides that might feel foreign to some of us, personally, like xenophobia and how life spans that stretch over thousands of yers makes one conservative. High elves would allow for some other dimensions to this than night elves, though, seeing as they’re in a slightly different situation, and haven’t been immortal like the night elves were for ten thousand years. And different to void elves because they’re less voidy. Their exile is different than that of the ren’dorei, to the degree of being exact opposites. Different to blood elves because of how they’re exiles, a minority, more conservative in some aspects, while less conservative in others, how they’re probably bitter at their old kin, their former leaders, the rulers of what used to be their home, for centuries and more.

Brigante gets it.

I think a great concern to many people is that high elves will become so popular that they’ll soon become the most played race in the game, far surpassing both blood elves and humans. Making them just a little harder to achieve would mean that they’re still available for anyone who really wants them, but that the tides of high elves would be calmed just a little.

(Embo) #14

Blood elfs with tattos.


I do commend the effort that went into the post, I’ll give you that. However I’m always going to insist that biologically (and culturally too as there are very few clear differences between the two) High Elves and Blood Elves are the same. In truth they are already playable and you have to roll a Horde toon.

And while it’s fine trying to make High Elves look more distinctive, there is absolutely nothing in the lore that indicates they look like that just because Alleria (as an exception) has a couple of tattoos. They aren’t woad-like and are just default Blood Elves with blue eyes.

(Destruct) #16

If all you can type is this as an argument because somehow you don’t want the Alliance to get a single requested race (they were requested since vanilla and blood elves were planned for the Alliance till they needed a pretty race for the Horde) or hate them. Just don’t post anymore. These are childlish, Horde can get a highly requested race aswell. So many people want undead elves (dark rangers, a core part of the Forsaken) playable. You get those, ogres or mak’natha (Rexxar half-orc and half-ogre) and we get our high elven rangers. To simply deny this out of spite…

I agree with was said and give Alliance for once what they want. Why were the Mag’har orcs available in all clans yet we didn’t get to pick how our Kul’tiran would like? Why weren’t we allowed to choose fat, skinny or normal?

(Lihkan) #17

great effort, but we already have void elves

(Tèsla) #19

I bow to you leolamin. High elves must be in-game.
For anasterian and quel’thalas!
Lihkan worse allied ever. Totally nonsense

(Lihkan) #20

silence shortie, our glorious race is the best thing to have ever graced this game

(Azrathel) #21

Point. Missed. Utterly.
We’ve discussed this up and down and across in all directions. We’re all aware that high elves and blood elves are the same race. That’s why I’m opposed to the concepts that use human models with elven heads. High elves should look like blood elves, because they are the same. Culturally, the differences come down to how you define culture. High elves have been tied to the Alliance since Warcraft II, to the humans through cooperation in Dalaran since that city was founded, to dwarfs in the Hinterlads for a long time. The ones that are in the Alliance today have often spent years outside of Quel’Thalas, and embraced Alliance cultures. Now, elves live for a long time, and changing one’s culture isn’t done in a heartbeat, but the years the blood elves have been with the Horde, the exile, the bitterness to their former leaders, all of this has changed the high elves’ identity as a people. The high elves we see in World of Warcraft today aren’t playable through Horde toons.

Warcraft II units. 'nuff said.

I really like void elves, but they’re not high elves.