It is dying and it’s not due to age, FFXIV has actually gained subscribers and likely surpassed WoW at this point in terms of active players and that game is 6 years old. The design choices made by Ion and his stooges, the generic and boring story can be blamed for that, in my opinion.
I played actively from 2006 until earlier this year, I never thought I’d stop in a raid tier but this expansion did a damn good job of showing me the door and guiding me to FFXIV, I should thank Ion for that at the very least.
If I put aside the snideness above, WoW’s class design isn’t good, it’s story, isn’t good and the reward system isn’t good. In FFXIV I have my carrots on a stick, I know what I’m working towards and will be happy when I reach that destination.
In WoW? Oh boy, I hope you like titanforging and warforging, the literal proof this dev team does not listen to players, they were warned there was pages and pages of threads about it on the EU and US feedback forums, people did not want more RNG being added in, what did Ion do? Screw that, release it boys, who needs PTR cycles when we’ll just ignore the feedback?
Said by an Alliance char? Bwuahaha, 1 or 2 rare farming groups isn’t much. having so few compared to Horde in all kind of groups isn’t a sign of good health. You know the only 3 day group WQ in nazjatar trouble finding a group as Alliance…
This game is suffering but due to msimanagement Alliance feels it alot harder than Horde.
FFXIV logs now receives just as many warcraftlogs does, I will never play a FF MMO (SP fan not MMO of them) but they did a damn good job whenever I see footage of the game. It’s just weird to play FF in a MMO style when used to all SP who are contained in their bubble.
I’m not talking about rare farming groups, that’s pretty much solo content at this point, therefore saying that not having many rare farming groups means that the game is suffering is just absolutely illogical. I was talking about instance/raid/pvp/world boss groups. Those are always full of groups and its easy to find an instance that you actually want to do, same with raids. Right now those things are the main focus of the game, not rare farming, so its not that unbelievable that there are not many rare farming groups.
But of course if you want to illogically hate on BfA as hard as you want then yes, you can say what you just did. People said the same thing during every single expansion unironically and the game is still doing more than fine. People who are not that emotionally invested into seeing this game fail will just laugh, like how we laughed at these comments during the last decade.
Or maybe the complaints about titanforging and warforging just shows that people on the forums still overreact everything. Everytime i see someone complain about it, they say that they don’t have to do relevant content in order to get mythic raid gear… well, i’m not doing any relevant content on this character, yet i can’t see my mythic raiding gear, nor on the people who claim that titanforging made progression irrelevant. Too bad you decided to hide your profile, i wanted to see how you got your mythic raiding gear by doing only world quests and lfr (/s).
People who do the most difficult content will still get the best possible gear. Titanforging doesn’t occur as frequently as people claim, not even close.
@All: Minor additional note from the official Q2 report:
“Subscribers in World of Warcraft® increased since mid-May, following the release date announcement and beta for World of WarcraftClassic and the Rise of Azshara™ content update.”
Sorry to burst your bubble hun, but it is rather the one who thinks personal preferences can be objective matters who is delusional. You can say whatever you want and rage about it as much as you like, but none of that will change the fact that I liked WoD a fair amount, while to me Legion and BfA are crap.
Oh, right, I can post on general again, since I subbed for classic. Anyway, WoW had risen from the 10th most profitable PC game, to the 7th in the spawn of 1 month. Now BFA is trash, nobody is denying that, 8.2 is seemingly an ok patch, that came too late into the expansion, when people already left and Blizzard even went as far as giving players 3 days free gameplay to “try” 8.2 and to top it all off, there is another store mount for the 15th anniversary of WoW - shameless, shameless cash grab.
Classic on the other hand is the saving grace of WoW. Such a surge of subs is insane. The game, even with some of the garbage changes has the potential to bring back the real WoW players, that will invest a lot of time into the game.
So no, WoW is not dying. WoW is being reborn. Thank the RNG Goddes for Classic.
No chance. FF14 is doing very well and apparently gained subs. It does feel less busy now but that’s to be expected.
Remember… FF14 never did release subs just total sales. The last educated guess of concurrency (those actually playing) was 500, 000. Even if you double that I’d guarantee WoW has more than that at the moment.
WoW is a freak in the genre. It still has a crazy amount of players (compared to other games) even when it’s far away from it’s peak sub rate. Not even ff14 will match WoW, very unlikely no game will.
I got my Dark Knight to 80 the other day so I have started on Gunblade. Sadly they’ve homogenised the classes too far, imo. Most classes are 1,2,3 combo with some differences. Gunblade feels too much like Dark Knight. The Heavenward (two expansions ago) Dark Knight felt more like the Cataclysm Death knight to me. In the name of balance I guess. Red mage was a proc job but the new Dancer is very similar in that regard.
I still enjoy it… currently more than Wow. WoW 8.2 isn’t bad it’s just not innovative enough. I think the tag line for BfA really.
would be nice if blizz released actual and transparent figures for the population in general, and per server. would be nice to see how many people actually are playing.
I hope blizzard learn from classic and incooperates aspects in retail. Nobody wants to play a 15 year old game, but BFA is simply not worth the sub apparently.
The health of many servers begs to differ. My server, once host to a healthy population, a good auction house and plenty of recruiting guilds, is now near enough a ghost town. Checking the auction house for current expansion items such as gems, flasks etc, will often yield 0 results, or if it does, it will be a few items listed at something ridiculous such as 4 million gold for a kraken’s eye of strength.
Let’s not even talk about non-current expansion items. they’re not going to sell, and you won’t find any on the auction house.
Never do I see a word mentioned on trade chat, unless it’s a level 1 spamming boosts. I’ve tried asking questions at peak hour - no replies. /who at certain times of the day yields less than 10 people level 5-119, and 20-30 level 120s at most.
The only thing retail could gleam from classic is the levelling process, ie making each level meaningful so levelling is still “part of the game” rather than antiques from prior expos.
I would rather they give classic a wide berth when it comes to things like dungeon design, class design/balance etc.
Pvp gearing might be a compromise, so long as its through an honour like currency again sans the rank requirements (assuming the rank system is like classics, ie those who play most win)
I’m generally fine with bfa pve gearing. Having options is not a bad thing. The only real mistake in retail with that atm is making benthic questionably strong in the raid its meant to gear you up for. Removing TF from it would be a solution (or just TF in general and make sockets something you can reliably grind for rather than pure RNG)
It shows nothing yet. when the 30day or 2 month sub goes away how many resub is the real question, right now classic shows nothing about how many will play the game in the long run.
I know you hate retail and want it to burn (yet you still play it) but you have no proof of anything at the moment.
Are we still arguing that World of Warcraft is dying or not?
What’s the point of this? This game has over millions subs. Millions! Even if half is gone. The game will still be on the top 5 MMO
Even if the game had around 10k active player it will still be playable. According to Steam, Runes of magic, an old mmo ( older than 10 years ) have only 200-300 active player yet it’s still ongoing with updates and patches. So as i said, the question, the argument, all of this nonsense about “WoW is dying?” are the exact meaning of POINTLESS
The REAL question is: Is WoW good to play?