Please can Druids use Wild Growth and Rejuv without losing their Moonkin form? They’re squishy enough as it is. I’d also request the armor bonus be boosted by a little, maybe to 150%
There’s a whole laundry list of other improvements, but I’d honestly be happy with just these two.
Interested to see what other people would like, or any other Balance feedback.
Cheers!
I don’t pvp serious enough(only bgs). so i can’t speak for Growth and rejuv, it would ofc be nice.
Something very annoying is our lvl 25, 35 talents rows.
Lvl25 Row
Tiger Dash, probably nice. Wouldn’t know because i only use Wild charge.
Renewal is a heal, on a movement row?quite annoying.
Wild charge, i am literally never gonna change from Wild charge, because of how strong and iconic it is. To play druid without it, not an option.
Lvl35 Row
Heart of the Wild, yet again a heal/dps talent on a CC row. Quite annoying, i feel like we need an extra talent row for healing.
Moonkin talents is a mess as a whole.
And then for Damage talent rows, not really an annoyance but feedback.
Level40 Row
Soul of the forest: increases haste by 5%+3 sec on eclipse
Starlord: increases haste by 9%
Incarnation: adds 15% haste in incarnation+twice duration.
Very strange talent row, definitely needs some work in my opinion. It feels Unintuitive, Only Incarnation feels like it has a impact on performance.
Also, Rejuvenation should be baseline. It feels very strange not to have it if i were to pick bear/cat affinity.
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September 14, 2020, 4:25pm
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