Rio is not creating your experience. You can just run your own key. There is no failed measurement on experience. You have done something or you haven’t.
With everyone going for what is easy, whoever doesn’t use RIO has a limited player pool and that pool is diminishing all the time. QED, RIO is heavily affecting those who don’t use it.
This idiocy all happened because people got a single number and they got it right in the game. The number is BS, but since it’s simple to use, we live with this BS.
You have done a dungeon or you haven’t I myself don’t give a damn about the total rio-number. Also not when i pugged. But the newsflash is, i used my own key. And i invited by checking specific dungeon information. Why is it so hard to use your own key? There are no declines? I pugged myself somewhere halfway in s2 on a non meta class to +16’s. You know how often people asked for a “HEALER”, and when i applied it changed to “RDUDU” ? But i used my own key a lot.
Well for sure is better than inspecting someone and being done with it.
Rio show how many runs you did, wich one you failed or not.
The affixes that were in play and the others you were grouped with.
You really think it is comparable to “uuhh this guy have 2 M15 piece” what does it reveal to you?
We don’t think rio is a perfect system, it is just better than the proposed others.
No it is not, you either get judged correctly or not, which you can’t know even if you get rejected. Because more exp people may be in que and thus is not a lack of exp the reason you got reject.
Huh? Yes, you either get judged correctly or not and the probability that you get judged incorrectly raised. I am not sure why you opened with “No”, it’s “Yes”.
Yes, amazingly enough it is comparable. Because due to the way the system is structured, errors compound rather than cancel out.
You just all bought into this notion that rating supposedly reflects experience, while in reality due to the way runs build on each other rating mostly reflects itself. :-/ Someone had ratings for M+X so he gets a chance to do M+X+1, and after a couple of such steps all there is is a measurement error.
In every method the probability raise because you are simply adding more “roll”.
That is not the point, plus you won’t be able to know why you got rejected unless you ask everytime.
That’s why in matchmaking systems they add things like acceleration and decay. It’s been exactly my point that RIO is too simplistic to be useful. Errors just snowball, that’s just kindergarten-level. In any real system there would be corrections.
People not knowing why they are rejected is immaterial, what matters is that the measurement has an error.
I mean, again, we live in the reality we are in and RIO is here to stay, and I won’t fight to remove it because it is a pointless battle. But RIO’s ratings are BS and yes, their quality is comparable with ilvl.
Do you actually have any significant experience with the add-on? Do you know how it works? Do you use it? Do you know how it’s used?
I find it difficult to believe that the answer to any of these questions is yes. Because your posts are nothing more than word salad that just boils down to “Rio bad because reasons” and when you actually give a reason, it’s something that is clearly caused by the inability to effectively use the add-on/website and the data it provides
You’re delusional if you think that without any reliable way to evaluate if a player is a good fit for your run, the experience would be better. Finding like minded players would be even more difficult than it is now because you’d just be taking a chance every time you invite anyone to your run, not knowing if they are active M+ players or someone who has never done keys outside of weekly runs.
But you suggest ilvl as “good enough since is not rio”
Okay
I don’t use it, but I know how it works, know how it’s used and this has been the case since it appeared.
I said why RIO is bad and it was not “reasons”.
I say RIO is as bad as ilvl, yes, absolutely.
Can you elaborate? And don’t give me the “error” BS. There is little to no error in raw logged data.
You said something else, this looks more like “Rio bad, whatever else, is better, rio evil”.
The word “error” describes the discrepancy between the real performance and its perception in the eyes of the addon. This error exists, it is not insignificant, and it accumulates. See my posts above for the details. RIO is bad because as a result of this accumulation, RIO’s ratings after some time reflect not the real performance but rather themselves.
That’s just math.
And I stand by this. The objection to RIO is not simply that it is BS, it’s that it BS that harms people’s experiences. There are many cases of harmless BS, that can stay.
simply raider io hates ppl who are here just to finish for weekly chest and nothing else , and ppl who want everything instantly , if there is no raider io i will just check armory for raid / dungeon progress
Well, the ‘suggestion’ was to also remove armory
People should get invited randomly in challanging content with only 1 attempt. Because that would make experiences way better… of course.
Thanks, that saves me re-posting it.
No, there should be a hidden MMR and an automatic queue.
Plus manual groups for those who want them.
so that we cant see what we are really inviting well no way that i will just say NO CURVE NO INVITE , and NO DUNGEON MASTER NO INVITE ,
Oh no rogue. Leave. Queue again.
Holy pries?!! Leave. Queue again.
etc
Leave and lose MMR.