Again rubbish. Sure, some runs succeed but you need to prove that more won’t fail (which we know they will without a filter to keep out people who shouldn’t be there) so until you can boo hoo live with it. Moan, wail, cry, throw tantrums, it won’t make a difference, it works, its good outweighs its bad and it will never go (or it will be replaced with a like tool for you to spew bile at)
You say that, but where do you get your info? I have done boosting myself in multiple different communities, along with being friends with the former owner of pink panda and council member of twillight, so i have a bit of insider knowledge, but what do you have? you have pure unfounded speculation.
Never said that there weren’t any customers, but over 90% of those customers are for gearing purposes, not for score purposes.
It’s especially alt gear that they get.
Knew someone who worked a lot and earned a lot of money, which meant that he didn’t have much time to play and gear alts, so he would just start an alt, pay for a million ish gold and spend it on boosts to get gear, and that is totally fair imo.
Oh yea you’re right, i obviously paid a couple of million gold for my score, you saw right through it…
It never did, discrimination was always there, the only thing it did was give us a more accurate way to sort people by experience.
You remember what we did before? We looked at ilvl, and we discriminated by ilvl, why is that any better? by any metric that is worse, since it tells you nothing.
Also i don’t see anyone raising flags that curve is pretty much mandatory and has always been to go into heroic. Why is it when people want others to have done a +15 when queueing for one it’s ridiculous, but when people want curve for people while starting a fresh run that is okay?
It’s not really discrimination either, but that’s a whole other point, but what you call discrimination will always exist in a game that is not completely homoginized, it just so happens that rio is a massive improvement over any other preexisting metric.
Sadly this does NOT prove anything. A +15 drops a 465, a +25 also drops 465 gear(same with weekly chest. You still get a 475 item if you do a +15 or a +25).
YET…a +15 is NOT the same difficulty as a +25.
1st. Why are you so sure that people are buying boosts en masse? Heck…most people who buy a boost don’t even know their score since they either care for the 465 gear or the weekly chore(475) piece.
2nd. Those are easy to single out. Anyone who has at least bothered to check somebody on the rio website can spot a boosted guy very easily. The fact that not all people bother to, well thats their problem.
As soon community manager realize what rio done to game, what community become, how game become second job, how it detteered millions of customers, and did big financial damage to blizzard and how boosting service flourish because discimination by same stupid addon…it will be end of your delusions… I heard they already discusing it…
How it not prove anything…if boss X is HARD to kill, and drops low drop chance trinket, and guy have this trinket , paired with other hard to get gear… this means guy reach state of farming this boss. How is possible that this proves nothing? maybe because rio boost is generaly cheaper than gear boost hmmmm…fishy fishy m8
You are missing the point or are are seriously miss-understanding me.
Ok again…
Keystone level +15 = End dungeon chest gives 465 item, weekly chest = 475 item
Keystone level +25 = End dungeon chest gives 465 item, weekly chest = 475 item.
So…I want to do a +25 dungeon for example.
Seeing a guy with 475/465 stuff DOESNT PROVE ANYTHING. He might have simply spammed +15s for the gear and never done anything higher + 16.
Yet a +25 requires MORE skill and experience than a +15…
Am I getting through you now?..
Keep deluding yourself, its been around since the beginning of the game in some form or another. You think they aren’t aware of it and its impact, pifalls and benefits?
People also seem to forget we used to use wowprogress before raider io came about. People would list higher keys saying checking wowprog etc.
Raider io is an improved version with more info and it’s got an in game version.
Quick google search shows (unconfirmed) that WOW has around 2 million active accounts atm.
Quick search in WoW progress shows that there are around 10000 guilds that stepped in mythic nyalotha and killed the first boss.
Thats around 12.5% of the current player base.
Checked this to see … roughly how many players out there actually have some desire for improvement and character development. People that actually try to progress and learn and do good in the game and by that to achieve and beat the hardest content in WoW. For the sake of my post lets round them up to 20%/80%.
Not an accurate percentage because many of those 20% dont care about RIO as well… And there are many heroic only raiding guilds that have good m+ players with high score and do care about RIO.
You guys need to understand that … as much as it sux, most of the other 80% do not play the game the way we play it. They play it casually and they are use to a new type gaming mentality where they deserve to be able to experience everything in WOW easy because they pay for it. And minmaxing and elitist players that stop them (via RIO or other means…) are considered toxic. And this most likely to be the reason for the stupid decisions blizzard have made over the last couple of years, that dosnt make sense (forced masterloot etc.). And they see players like the original poster here as their core player base. And for that type of playerbase, having a system that judge their experience in something and stopping them from doing certain things… its bad. Those players lack the experience and skill levels for the higher content and higher m+ keys, so they are kept away from this content because RIO in this case.
But thankfully if not RIO, there will be something alse to judge players in future. There will allways be. Because as much as Blizzard dont want to admit it, less experienced players that want to improve will lookup to the high rated players for guidance and copy their decisions. Thats why the permanent choice of the covenants is another stupid decisions that will make our lives worst. But for those 80% players - YAY RPG FUN TIME… They dont care…Untiiilll they are declined for m+ because of their covenant And then again we will have this same topic reposted.
WOW is a MMO. Massive multiplayer online game. And at its core its a competitive game where one player try to prove to be better than the other. PVPers beat eachother for higher rank. Raiders compare their logs or in general how well they perform on the encounters. Even mount collectors and achievement hunters do it for that very same reason. To showoff infront of other players. If you dont want your skill to be measured up by others in MMO game… you have chosen the wrong type of game.
Thats in other players hands. Not something blizzard can ban. Unless they remove party and raid play… so the only option to see raids and dungeon is via solo que lfr/lfd. No one is ever declined or kicked. Detemination stacks everywhere… Single player WOW HEAVEN! Sounds scary yes!
Anyway… dont want to give them any ideas. This just some thoughts…
People also seem to forget we used to use wowprogress before raider io came about. People would list higher keys saying checking wowprog etc.
Raider io is an improved version with more info and it’s got an in game version.
Non of those tools turn people into monsters and world bottom barrel gaming community as rio score did, and no of those tools attempted to turn WoW into second job, and nothing bring more discimination to game as rio score did.
I can agree that people will always try to hold on something, but rio score destroyed the balance, game become "2 hours wait just to play 30min. Those guys checking for anything even when they doing trivial content, It become unplayable to regular player which plan to log 3-4 hours per day and play, it apperantly become paradise for jobless kids, who can play 24/7 and grind their scores, since they have no goals in their life, because their parents pay the bills, offcourse they are fine that grinding rio is their job… but for regular player rio is nightmare and big detter from playing WoW.
-Gaming = not job (unless you are torunament player), but because rio anyone behave like they are tournament players, it become parade of fake elitism
I didn’t sign up for this
Yes you did as part of your agreement with Blizzard. You have given permission for your in game characters to be shown on Blizzards Public API. RIO then takes this and assigns scores based on various things. If you dont want to be shown on rio then turn the setting off on your blizzard account.
There is no discrimination going on at all. You can also use your own key and take who ever you want. And join M+ communities.
There is nothing at all stopping you from doing keys with likeminded people who dont want rio.
Just form a group and pick them at random! I’m sure it will work out just fine. Go do it, tell us how it turns out…
It become unplayable to regular player which plan to log 3-4 hours per day and play, it apperantly become paradise for jobless kids, who can play 24/7 and grind their scores
Wait I’m not allowed to have a full-time job AND have a decent score? Dammit, I guess I have to quit now, either the game or my job.
On a more serious note, you guys seem to think that the more dungeons you do the more score you get. You get your score for a certain keystone level only once. You don’t gain anything for running the same level of the same dungeon again, unless you complete it faster, which might grant you 5-10 score at best. 3-4 hours a day is more than enough. I don’t even have that much time to play outside of weekends and holidays. You either don’t know how score is calculated or you do and are willfully ignorant or delusional if you think I had to play 16 hours a day and spent all of it just on pushing just to get to 4.7k.
That’s the worst generalization ever. Not all 5k rio guys “live in their mom’s cellar”. They also got jobs or uni. Some even have their own kids.
You keep screaming how “bad this is for the casual player”. What about the keyholder who maybe also has 1-2 hours free?
Why should he risk his key to an absolute unknown nobody if he can at least use the rio score to increase his chances that he will get people who at least know what “interrupt is”.
The m+ system itself forces people to look for rio or any other judging tool.
The key holder takes 100% of the risk. If the group fails, then he will take the beating. The other pugs lose absolutely nothing from depleting/failing a key.
And you can’t replace “bad” people either. Once the key has been inserted, you are committed. And all you can do is pray and hope the other 4 guys at least know something…
If its not rio, then it will be logs or WoW armory checking. But people WILL use whatever tool they have to increase chances that the 4 random guys he invites…at least know the difference between left foot and right foot.
AAAAAAAAAAAAAAAND once again rio-hater-slash-troll couldn’t answer my question
- XXX sucks! Remove it!
- ok, so what’s your solution?
- I DON’T WANT SOLUTIONS, I WANNA HATE!
- ???
Just form a group and pick them at random! I’m sure it will work out just fine. Go do it, tell us how it turns out…
I asked him a same question. He didn’t answer. This is just weekly rio troll.
Has it always been visible to the player base? Or was it a response to gear score in wotlk…?
Has it always been visible to the player base? Or was it a response to gear score in wotlk…?
It was definitely a reaponse to gearscore. Players have created something so wide-spread it made sense to implement it to the base game. I wouldn’t be suprised if some sort of official scoring system was implemented for M+ as well in the future.
Yeah I thought it was a response to a player created ranking system.
Yeah I share your sentiment, it will be incorporated and it’s a flawed system. So is I lvl to be fair though, carries for good gear doesn’t make you a good player