Its because of the attitudes of players when faced with the information given to them.
Thats good, hopefully she can show that there are more ways than what we currently have to encourage a more positive experience within the game.
Meh, if it means anything I don’t think you’re one. I actually like that you have opinions and don’t rotate around the same old phrasing all of the time like some do on here, even if I do disagree with your point sometimes.