BG premades are a disaster

I realized there aren’t enough threads on this issue so wanted to make one.

90%+ of your player base doesn’t want to be matched against premades in BGs Blizzord. Fix it and separate them.

Thanks in advance.

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Dont allow wsg/ ab to be queued solo.
Only in 5,10,15 man raid.
AV is for solo queing
Ab/wsg should be ONLY pre made vs premade.
#nochangesfortruevanillaexp

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Find some friends and q together. Server pop is 3 times what it was, shouldnt be an issue really

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Agree, its either solo q or 15 man premade only.But the thing is, premades will stop playing ab because of that,lol.They are only capable of farming random players.

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Game hasn’t changed there, but people are.

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Self-irony is delicious, but makes it difficult to understand if you’re actually making a point or just trolling around.

Sounds to me like 90% of the player base actually wants to run premades, and the remaining 10% are crying about it in the forum. I mean, if, as others have claimed, you meet premades 9 out of 10 matches, 9 out of 10 players must be in those premads, no?

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Your math skillz are impeccable :wink::+1:

No, seriously, if “90%” of player base wanted to solo queue AB, they could, you know, just, like, do that. They’d meet other solo queuers in 9 out of 10 matches and “just have some fun”. That one in 10 matches against premades they’d just sit in ghost and go “look at those r-trads sitting in coms, FAPping, LIPping, drinkan dem pots, looooooool tryharding much”
But in reality the picture is quite different. Almost as if most players want to premade AB.

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No it’s that any premade with a brain gets in and out of queue and is in queue much more often than anybody else who are never held up with playing an actual game involving challenge and skill instead of just zombie grinding honor.

You can not draw that conclusion at all, for several reasons. First of all as someone else mentioned pug vs pug games last significantly longer, so when they happen those pugs are taken out of the pool of possible enemies for a longer time. This skews the statistics.

Secondly and perhaps more importantly, the current PvP climate pushes people who want to play pugs away. Those who want to play some fun pug games might queue a few times, but they aren’t going to keep bashing their head into the same premade wall all day long. They’ll just give up and stop queuing, at which point you go “see, only premades want to play”.

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Premades face other premades just as much as solo queuers does, in fact if you assume it is as you said that the “PvP climate pushes people away” then they face a much larger number of premades than the solo queuers who only queues occasionally does.

Fridgitte is trying to push some moronic narrative that premades always gives up as soon as they face another premade, but the honor per hour is stupidly low if you do that. It would be even lower than solo queuers.
What premades does when they face each other, is play it similar to RBG in retail. You control objectives in an organized manner, and you go for as many HKs as possible to keep 'em in the graveyard to prevent grouping up and to get as much honor as possible.

In the event that the opposing team is too good, you stop going for objectives and only hunt for HKs in WSG, or in AB then you focus on whatever little you can hold properly.
But your main source of honor when facing a team you can’t beat as a premade, is from HKs. And if the opponents are too bad to hold that advantage and let too many die, you sneak off to get an objective done once you’ve got enough map control for it.

This is why you people complaining about premades are just self-entitled crybabies, and always have been. Then you try to say premades fills up the queues, while at the same time claiming you solo pvpers are the majority. That’s just stupid.

I’d argue the majority of solo “pvpers” just stays away from the BGs that has any premades and flocks to AV or only PvE content, as they should be, without complaining like you are.

Then there is “white noise” of some who quits playing because of the slightest inconvenience, but that’s what retail is for, not Classic. To presume everyone that has quit playing to be quitting because of any one single thing is just beyond moronic though.

You all should try watching some premade streamers sometimes. You’d learn a thing or two about what it looks like, instead of just guessing randomly.

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People who want to play pugs are looking for the vanilla experience they had in 2005. This amount of premades was never a thing except perhaps on a few servers.

If it is as you say and premades meet premades all the time and the majority of their honor comes from fighting other premades then we might as well split the queue. It won’t change anything for the premades, because as you said, they already play like this anyway.

On the other hand, it will vastly improve the experience of the pugs who can then play other pugs instead of being farmed by premades who allegedly don’t need to farm them anyway because they all get their honor from fighting other premades.

Over here in reality though, premade players keep flooding these threads and begging for their free honor not to be taken away. I wonder why that is.

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Already explained countless times how that is not feasible.

The cleaner solution is to just disable queuing as anything less than a full premade.

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It’s entirely feasible. You just don’t want it.

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Too many posts to be quoting, but go read up on the other threads. I’m not gonna repeat it.
Either that or stay willfully ignorant about it. Either way you’re just a self-entitled crybaby right now.

I’m aware of the criticism. It goes somewhat like this:

We can split the queue, but then players will exploit that split and bypass it somehow.

This is of course completely silly because it relies on a single specific way to split the queue without any mitigating factors. It goes on to assume that you can’t react to those exploits.

But you can absolutely react to players bypassing the system, just like they did with AV. Remember when it was impossible to stop AV premades? This is the same thing.

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Just fyi, already small matchmaking pools can still bypass the limitation of 5 people for AV.

As for the rest of what you said, do you seriously mean to say that everything that has been brought up, has only mentioned one teenzy tiny line of text?

You’re beyond stupid. Go read it all again. You’re clearly ignoring a lot of what has been said. Probably because it fits better into your narrative.

Seems like you’re deliberately choosing to stay ignorant about it.

Exactly.

In vanilla, I played both in premades and occasionally just to have some fun with pugs.

In vanilla, there was roughly 25-30% of the time you’d face a premade in pugs. Now it is 75-80%.
In vanilla, premades didn’t use 324543534 consumables and invul potions and definitely not even half of them were engineers/using all gadgets.

In vanilla, premades weren’t a big issue, now in classic they are.
Fixing the issue is the only vanilla-like solution.

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People are still ranking. Later on people will play more bgs for fun and the pug issue will improve.