Most important- make only one variants for pvp gear as it’s so ridiculously annoying to buy wrong piece by mistake and it literally forces you to rebuy the same piece with different stat next week because of conquest cap. PVP should not be about simming and wondering which is the best gear to choose.
It will help you balance pvp better, as it will be tested with always max possible gear instead of using chat gpt for balancing outcome and then players in pvp season start simming and luck race
Second thing, make pvp sets again- even if its just boring stale bonus (2/4- 5% versa/ 4/4-10% versa ) and do pve set being useless in pvp (like you already did by the way, at least for some specs )
Third thing; Make pvp ilvl scale higher in pvp content than pve gear from mythic raid, it’s ridiculous that basically mythic raiding is needed right now to have adventage with ilvl in some cases because conquest cap is joke
thats not the problem as u can craft gear and choose stats for it, what’s the problem its still cost conquest which is limited and it’s just risky to try other stats/ variations, some specs are highly useless without certain stat and people who get their conquest gear wrong, have no chance to fix it.
also if u get pvp gear and decide to turn it to set through catalyst, it may be actually degradee to you, which u can’t just revert
amazing no? Blizzard is wondering why pvp is declining when they made it all about simming ?
Im pretty sure u could only buy only one variation of gear with certain stats in past instead of having to min/max everything
I get it, and where did I say it’s bad or should be changed? I just said that having one type of conquest gear for each spec / limited conquest to spec, not to character would highly fix pvp and make it way easier to balance
that’s the point, limit of conquest deprives you of choice anyway, even rn conquest cap is not enough to buy full set of conquest gear, not to mention choices here, cuz you are literally punished when u buy a wrong piece.…. - not a meta one u know, not to mention that rn when u play different specs, you are locked to one because conquest is shared with all specs and weapon cost 3 weeks of season
for what do u need costumisation of stats in pvp when there will be only one meta choice anyway, make it make sense… it’s not pve where u can spam content and get gear endlessy
yeah you hid your profile but I can easily tell you don’t do pvp at all.
I do both pvp and pve ( mainly pve ) but I did enjoy pvp in cata/wotlk way more, so did most of players based on statistics.
PVP now is so gatekepeed by conquest you can’t even play multiple specs at this point because of stats and conquest cap, while pvp armor is just weak version of pve gear scaled to pvp ilvl in pvp instance, it should be higher than pve gear in pvp instance at least and if they decided to conquest cap so badly, conquest cap should be based on spec at least, but again they can’t do this because it would force players to do multiple specs to wven buy what they need. Doing only one type of gear (stats) mixed for all specs as bis in gear for pvp ( through higher ilvl ) and balance pvp around this gear, would not only make pvp more balanced but also less frustrating.