Bring back soul fire as a resource spender

Destro has always had its “single target” damage output limited due to havoc: if you buff the damage of chaos bolt too much, the damage during havoc become too high in cleave scenarios. Meaning that single target damage has had to be limited beyond what is healthy for the class, to the point that pvp damage has to be adapted using an idiotic, mandatory talent like focused chaos.

My proposal: make chaos bolt a single target spell unaffected by havoc but with higher damage by default. Bring back soul fire as a “long cast, high damage” resource spender, similar to chaos bolt, and make it compatible with havoc.

Chaos bolt would be the single target nuke, soul fire the havoc one (or viceversa). Which would allow the developers to buff our ST damage without improving our cleave.

It would have other advantages, such as giving us a hard hitting spell that isn’t on the chaos school, which would be nice for pvp.

Obviously, this would require some number crunching, plus a new, cool looking animation for soul fire, instead of the current one which is heresy for what was the hardest hitting nuke in our kit in Vanilla.

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