With the grievous affix, Burning Rush is almost suicide.
Getting the orbs from the 3rd boss in Sanguine Depths is an example where movement speed is required, but Grievous ruins the effectiveness of BR.
I think it is about time the damage is reduced to 1% per sec, because 4% is too risky, 3 seconds and we’re under 10%. Most classes speed lasts for 15 sec, our equivalent takes 60% of our health. If it was 1%, that is still 15%, but easier to control.
Your best key is a 4 in time… You did a 7, so will have seen grievous, but you were double the timer, so I don’t think it was as “trivial” as you claim.
So you are claiming that it was br that was the cause?!
Thats just laughably idiotic.
But ok, posting on an alt to hide your main and then just use ad hominems to attack the person so not to need to give a reply to their point already says enough abouthow weak your argument is…
And as I stated, it isn’t seeing as we have more options then that.
And what you want is crazy; 1% instead of 4% means it will be an unlimited sprint seeing as our passive + active healing will then outheal that damage and then some.