Can you Ban ppl for leaving M+ ?


Well leaving when someone DC’d wouldn’t need a ban for a week if you ask me. You never know if their pc crashed, internet went kaput or just an annoying brother who downloaded too much p…n on the line. It can take 2 minutes or 25… Sadly for you a tank can easily find another group to go with.

That directly shows the problem in this matter; where do you draw the line and how do you prevent misuse; you can’t and you will never be able to.

Thus let LFG just be a slight risk, it will never be completely fault/a…hole/yolo-proof.

(Rezista) #41

I spent 10 to find a way to abuse it. You can not regulate hand picked groups. It is stupid to try.

(Orlen) #42

I wasn’t trying to regulate it, just come up with a silly solution.

The issue is that while a solution can be found the base idea needs to be fleshed out to the point it’s something only the most ludicrous circumstances could it be exploited.

(Rezista) #43

I agree that puggin M+ is way worse than in Legion. This comes to 3 things:
Harder dungeons: more trash, more mechanics, more affixes.
Bad rewards: Not enough ap, no Azerite armor, very few specific items.
The meta and class balance: some specs like enh shaman, ferral and guardian druid, all 3 lock specs, veng DHs, are unplayable in M+.

None of that has anything to do with player interactions. Thus you can not punish people for the faults of the game!

(Orlen) #44

That’s why my solution wasn’t to punish anyone…just reset the key :slight_smile:

Mythic + bosses are too easy while there is frankly absurd volumes of trash mobs, on teeming weeks you have to wonder if using timewarp/hero is better served on trash packs than the afk boss fights.

(Rezista) #45

Which is open to abuse. Frankly every single dungeon has to be remade - the amount of trash, abilities, damage. As well as every single affix, except vulcanic. I’m telling you, as a person who used to push 3.5k-3.7k raiderio during Legion, I can’t find a single week where I enjoy M+.


If someone leaves because you pulled additional pack after you’ve completed the necessary % saying “f*ck you wasting my time”, how is that the games fault?
In my eyes that person is just a prick.
Let’s also add that group was advertised as chill, we are not pushing score, ect.

(Orlen) #48

I agree the affixes need some attention, because while they may have been fine in legion they have been brought over and in some cases left alone or buffed to the point of stupidity like bursting is just bad at this point.

(Rezista) #50

I can’t even… So, you want to punish every single prick in the game? Then you need to punish half of the playerbase :rofl: . I’m telling you why M+ puggin is more toxic than Legion’s.

(Rezista) #51

Bursting, Sanguine, Teaming + Fortified (that combo SHOULD NOT EXIST), Explosive, Bolstering (in many dungeons with mixed mob pack, it is retarded), I’m not even gonna start on how stupid Reaping is, with casters shooting people through walls.

(Vulrin) #52

If the attitude of i pay for the game, I want to do what I want and play how I want was gutted and left on the side-walk. It wouldn’t be a issue but as of current game people just dont care for other players in progressive PVE.

If your a “elitist” you dont stretch out past your community/guild cause you cant risk the random just being beyond dead weight, like 8k dps on fortified week dead weight on a +10.

On the otherside of the coin your a “casual” you just play how you want, go at your own pace. Clear LFR with your talent/spec of choice without really much dwelling on it and probably little to no class knowledge? (this doesn’t apply to all, but this is the generic stereotype I’ve come across more often than not.) And thats why pugging is a absolute nightmare for both sides of the coin cause one side of people don’t even care for the idea of progression and the others have their own pre-made groups already


Well would be better if someone else could take the place from this guy wich left the dungeon. The myth + definitely wouldn’t be at time but atleast finished…

(Rezista) #54

With the current loot system, if the guy left and the Dungeon completes, he still gets gear. This was done to prevent trolling and abusing the kick function at the last boss. 3 friends do a key, they kick the 2 players right when the boss dies so they can loot everything themselves. Ironicaly this system also prevents replacing people once a M+ starts.


Omg … I didn’t know that -.-


Or… y’know, put a leash on them.

And you can punish frequent leavers really easily with a system that punishes repeated offense (i.e. stacking debuffs). It won’t stop people from leaving but it can definitely reduce significantly the abuse of leaving dungeons scot-free and no one who leaves the dungeon every once and then will suffer heavy repercussion. Or even lowering the leaver’s keystone.

The only ones who should be finding a problem with a system that punishes repeated leaving and ruining other people’s keystones are the ones who play a part in the problems.

(Rezista) #57

No you can’t. You can not determine with a 100% certainty what the reason for leaving is.

Again, this is ridiculous.

No, such system will effect everyone. Suddenly trolling by kicking people and abusing such system will be a hot topic. Sto trying to regulate people’s interactions between each other!


Read my entire comment, then put a bit of stretch on the word “repeated”. Leaving is NOT a problem. ABUSING the lack of punishment IS. And that can be spotted even by a 5yo toddler with the right tools because nobody who leaves due to occasional issues is going to leave on a frequent basis. And forget about the disconnection part, if you get kicked repeatedly because you get disconnected often, you’re the problem there for knowingly playing a mode that runs on the clock with awful connection. Once is okay, twice too and further is already pushing it too far.

So tell me. Do you really believe there are going to be that many who get the short stick of a system that punishes repetition rather than ocassional offenses? Do you really want me to believe people get kicked or leave that frequently they’re going to be punished along with the intentional leavers?

Ridiculous is pretending to discard any solution to a problem because of an hipotetical (and i really need to stretch that word, because literally what describe all of your counterargments) disadvantage for which there is no basis to believe it’s going to outweight the advantages the solution brings. Ridiculous is pretending problems are solved just by leaving them be. That kind of attitude just contributes to let problems pile up to a point of no return rather than solve one problem at a time.

(Rezista) #59

Half of my pugs, they can’t pass the first hard Trashpack in Fortified, or boss in Tyrancial. What should I do, stay and waste potentionally 3 hours of my already short free time to game? No thanks. I told you the issues are with the game! The BFA dungeons are not made for pugs, they are made for MDI.

Yes! And definitely Yes!

I gave you the BEST solution, in my opinio. Remake the dungeons and affixes! Do not meddle with player interactions for the faults of the game!

(Punyelf) #60

Key resetting would lead to abuse. If the key was starting to go south and they weren’t going to make the timer they’d just abandon it to start over. That’s not the idea of M+.


What faults of the game? That some affixes are difficult?
Game is what the game is, even though not perfect.
However if people leave the group because you are slow or do mistakes, that isn’t the games fault.