Can you nerf tyrannical more please blizzard

Strange have seen lot of Spriests doing realy good in 10+ keys. Also comes with lot of self sustain wich is very nice.

Personally i don’t mind taking wars or Spriest in my keys when i have spot. Problem is blizzard design of clases aka you want to have cr and BL in your party wich very much limits what you can take.

still to this day don’t get why holy priest don’t have combat ress :dango:

but no 15+ eh. gotta love that fire balance combo.

even tho 1 fire mage does more damage

that will always be the case because blizzard don’t reward any spec besides fast dps

because we know statistics of KSM each season

feel free to call me radical here, but imo all healers should have a combat res and have it removed from the other roles (with eng res being kept in as its available for all).

Unrelated to the thread, but you mention several communities you’re part of with regards to the M+ scene, i’m getting back into it hordeside after being ally last expo, any you’d recommend and you know to be open to new members? Obviously i’m not at the high end yet but looking to begin the climb after I sort out my leggo. The only one i Know of is Zen Horde but as far as I remember they were near constantly full.

I agree to what this man states :slight_smile:

They should address how lackluster it is for classes that can’t move and deal damage like fire mage druid balance and hunters or channel spells during quaking tyrannical :smiley: .

zug zug :stuck_out_tongue_winking_eye:

Fun fact: just got my KSM and ALL dungeons (except Spires) +15 in time in this were on tyrannical weeks. (Got a timed +16 Spires - first time on tyrannical)

While being a pretty hard affix to deal with, it’s still easier in general due to the fact that most of the time in dungeon you’re fighting trash. As soon as you get a bit experienced with the bosses mechanics, tyrannical stops being a challenge and turns into a pure dps/hps check which at most adds 2-3 minutes to the total time spent.

Fortified, on the other hand, while also being a dps check, is a dps check spread across whole run. If every mob takes 20% more time to kill in 80% of the run time it turns into 5-6 extra minutes which might decide the outcome of timing or not.

Tyrannical more so.

Spires is my first timed 16 and it was on Fortified. I very much prefer this on Tyrannical because the last 3 mobs are atrocious on fortified.

For some reason my best scores are Tyrannical at the moment, but my first 15 runs are 5 fortified vs 3 tyrannical. The tank I played most with for these weeks prefers tyrannical (paladin) because the bosses are much easier for him than the trash, and that influences how many overall tyrannical keys I do. When I play with others, the favor is greatly towards fortified. Not because Tyrannical is harder, but because trash is easier.

I personally take fortified over tyrannical any week. Last week I only managed to get 9/10 dungeons at 14+ because nobody wants to do keys on Tyrannical.

They should tbh just remove or nerf tyrannical its not fun.

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Same with plague fall first boss is a night mare on Tyrannical

And fortified as well. Just make the difficulty consistent and only modified by weekly/seasonal affixes.

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Tyrannical start scaling bad on a higher key level. I still have some preferences for tyr over fortified in some dungeons.

While i think the last 2 bosses are terrible on tyrannical in plaguefall, i don’t see the issue of the first boss. The 3rd boss gets a 1 shot when you get the circle, and the last boss the rain is getting really bad (read unhealable and needs a plan for the whole group per rain, like healthstones, warlock cookies, personals, immunities, etc). The 1st boss is on my level still ‘cheesable’ with frost trapping/banishing/turn evil/etc the big slimes (never killing them).

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i ran 23 dungeons in fortified week now i will only run 1 during tyrannical :stuck_out_tongue: fun game btw.

now i’m no expert but it sounds like your all saying tyrannical is to easy and ion and co should buff it :wink:

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