The long forgotten quality that is known as aptitude… also heavily under-rated.
Titanforgin and warforging are systems that had potential but are badly brought into the game, everything would be fine IF there is a option besides random drop to upgrade ilvl of items that you want to upgrade, lfr will drop least amount of that currency and mythic would drop a lot of that currency so everybody is happy mythic raiders are best geared and lfr players have a progression in their lfr raids, ofc i would lock ilvl of many items to 25 max of base ilvl
Personally I don’t mind Titanforge system because still doing higher content means having better iLv as baseline so more difficult stuff you do more likely you have better gear as default. Those big 15+ iLv Titanforges are really rare (personally I haven’t had one through Legion or BfA).
For example LFR hero may get 385 item if they’re really lucky but Mythic raider will get 385 gear from the content they do as a baseline with no other luck needed than getting gear drop.
This doesn’t mean I like the system but rather just that I don’t mind it one way or another.
If you are having to go to a third party website to find out what content you should be doing, then the game has failed you. You should be able to tell just by looking at your gear what kind of content you should be doing, but that doesn’t work in bfa. If I look at the gear on this character, I should be doing at least +7s, but I know for a fact that I am not nearly skilled enough to do that level of content on this character. So what am I supposed to do?
The concept of titanforging is good. The implementation of it in wow is not.
As a casual player I enjoy the small chance to get a better item than I would normally get for running the content that I choose to run but the limit of how much items can titanforge currently is far to high.
I should never be given an item of heroic/mythic level gear from running LFR level content. At best an LFR titanforge upgrade should be normal ilvl gear and no more. Normal difficulty should upgrade up to heroic ilvl and heroic difficulty up to mythic and so on.
that is wrong, if both people play the same amount of time and do the same content, in the long term they will both have the same amount of warforged/tf items… you are only right if looked at a short segment of time, but wow was never about that…
this would give the player a certain amount of control over his progression, this is what i am advocating for aswell.
you see even if they would implement such a system, people on the lower end would complain, because they would actually have to play the game to upgrade and activision will not allow casuals to be unhappy with the game…
but i agree with you: cutting out a part of this excessive rng would be in my favor aswell
if only everyone in your situation would think like that, more people would enjoy pugging m+.
if you know you lack the skill, you know what to do…
Why though??? Seriously I’m really starting to lose my mind here. So many people are saying that Titanforging is a good system and yet nobody can give a reason why. Tell me! I need to know!!!
And no, “I enjoy it when I get a titanforged item” is NOT a valid answer.
Yeah, run +2 - +4 keys to practice the dungeons and my class, and get absolutely no reward from it because I overgear that content. What great fun! rolls eyes
what are you talking about? it is irrelevant how good you are if you lack the time to progress and get thos titanforges, you still wont progress. i cant see why you bringing this up??? yor answer to the quote is absolutely missing the point… he is not talking about the players you are mentioning obviously???
this is sadly the future we are living in, but look at it from this perspective: i run a 10+ dungeon every week, only a single one because i far outgear the loottable from those. I only do it for the higher tf chance in the weekly chest. do you think i have fun?
this is creating problems on both ends of the gearing spectrum im glas somene else besides me can see that <3
Because it’s nice to have a small chance at an item I wouldn’t normally get for running the content that I do. That small chance is enough to keep me running content that I would ultimately just give up on once I had obtained everything that I could obtain. It keeps me interested in the content for longer.
Yeah, it’s very sad indeed. But you know what, some people are right. Titanforging is relatively rare, so I think what I’m going to go in 8.1 is disregard Titanforging completely. I have a newly leveled up Feral Druid, currently sitting at 290ilvl. My plan is to gear it up entirely in dungeons and see what happens. Any Warforged or Titanforged pieces I get, I will disenchant. That way I’ll be able to see if the gearing system is any smoother if Titanforging was removed from the game.
It should be an interesting experiment to do.
yes i see what you are aiming at, but if you are going to be a natural bodybuilder competing with others, who use steroids, you will not come far. it will be very difficult for you to complete content unless you will be the partyleader of every single mythic dungeon you want to go in, or raid in that matter.
good luck. maybe this is a challenge worth making wow enjoyable and challenging again.
and for the case of titanforging being rare did you see my video on that ? xD
And there is the problem. If the only enjoyment you get from a piece of content comes from getting a Titanforged item, then that content has failed. Would you ever do Heroic or Mythic 0 dungeons on that character if Titanforge didn’t exist? The sad fact is that by doing this, you are being psychologically manipulated into playing the game even after you have stopped enjoying it. Casinos have similar mechanics to keep people in and playing.
I can’t post links on these forums (thanks Blizz!) but do me a favour and look up either “skinner box” or “operant conditioning” and you’ll see exactly what I’m talking about.
Guess what? WoW has been a Skinner box from the very start. People were always made to chase that better gear so they can do higher raids to get better gear. That’s why there was that whole “WoW addiction” scandal about decade ago.
Yes, but it’s far worse now than it was in previous expansions.
Not talking about titanforges. I was talking about the exact paragraph I quoted. Lack of progression = lack of skill. It’s not how it works.
Though I could have cut off some of the paragraph to make this more clear.
you are right on that one but its pointless to bring that up since the person not having time but the skill still wont progress due to the lack of time, it seems you are defending someone who doesnt need to be defendet, because it will make no difference.
I’m not defending anyone. I am saying people need to stop thinking “Lack of progression = Lack of skill”, because it’s not that simple.