Janitor was changed due to low qualification
us servers already posted what they patched at 28th of may
who cares about patches anyway, its not relevant info we need, keep hiding it, noone care
Agreed! Should be such an easy fix!
At least I noticed the keyring being removed in the latest patch, as all my keys were dumped in my regular bags.
Why did they change the hotfix title to 30 may without posting any hotfixes?
May 30, 2024
Cataclysm Classic
- When Nitro Boosts malfunction in a raid encounter, they will now also grant increased movement speed as well as damage their user.
- The Greater Inscription shoulder enchants available at exalted with Therazane are now Bind-to-Account.
- Death Knight
- Fixed an issue where Death Knights sometimes did not gain the benefit of Improved Blood Presence.
- Priest
- Fixed an issue where the spell casting haste from Time Warp and Primal Rage was able to stack with Power Infusion’s spell casting haste, which was not intended.
- Rogue
- Blind can no longer trigger poisons applied to the Rogue’s ranged weapon.
- Warlock
- Fixed an issue where some Warlocks retained the benefit of the Nemesis talent from Wratch of the Lich King Classic, which no longer exists in Cataclysm Classic.
Please remove the requirement to have engineering in order to use nitro boost. We’re all forced to have Engineering because of it.
I’m frustrated by these decisions. It’s annoying that Nitro Boost can still fail in raids and provide a boost, while in PvP, where skill is crucial, a failed Nitro Boost can ruin your chances.
Are there really experts making these decisions, or is it just arbitrary? Does the community genuinely want this? Show me the report that justifies this need and how much support it had. There are numerous topics about broken classes with many responses, yet you remain silent about them. After a month of silence, you come up with a few rows of useless fixes. Please address these issues.
Are you gonna implement the “bad luck protection” to archaeology?
June 3, 2024
Cataclysm Classic
- Honor rewards from completing a random battleground or a holiday battleground have been increased by 100%.
- Fixed an issue with Admiral Ripsnarl’s visual effect.
- Fixed a bug preventing the completion of the achievement Acrocalypse Now.
- Priest
- Atonement healing will now de-prioritize pets, and will only heal them if their health is very low compared to available player targets. It will treat them as if their health percentage is 50% higher when evaluating targets.
- Fixed an issue with Shadowy Apparitions that prevented them from being summoned under certain circumstances.
- Shaman
- Fixed a problem with Precision where it was granting an unintended additional 1/2/3% chance to hit.
Legacy PVP gear is still not transmoggable, neither are any replica npc’s there or the promised possibility to tmog the set without the replica npc’s…
Please note: Warglaives are still not able to be transmogged even though legendary transmog was added as a cata feature.
Nothing else is fixed, apart that one line in post, fun times.
Conquest cap is still 4000
June 5, 2024
Cataclysm Classic
- Fixed a bug in Conclave of Wind where a player dying could lead to Nezir dropping no loot.
- Druid
- Clearcasting will no longer be consumed by Nourish.
- Developers’ notes: This mirrors a change that was originally made in patch 4.0.3a. Nourish is a low cost heal and is intended to be a filler spell. It simply doesn’t feel good to be casting Nourish and have Clearcasting go off, and then spend it on the incoming Nourish.
- Clearcasting will no longer be consumed by Nourish.
- Paladin
- Fixed an issue where Paladins could start Arena matches with Inquisition or more than 0 Holy Power.
Are you going to say anything about the nerf to Boomkins? Is nerfing bottom-of-the-pack DPS without any thought the approach you want to be taking in Cata Classic? I understand Sunkin needed the nerf, but in what world is the right approach nerfing regular Boomkin rotation?
Where transmogable vanilla pvp gear without rank? Halo Blizz?
June 6, 2024
Cataclysm Classic
- Fixed an issue that could cause the Brutal and Focused Assault debuffs in Warsong Gulch and Twin Peaks to become misaligned.
- Fixed an issue preventing some players from seeing the Siege Tank during “Battlezone” after reconnecting from a disconnect.
Linxy, what about the Chaos Orbs? it’s really unfair that everyone can need on them without even “needing” them. I know people with 20 of them in their bags and nothing that they can use them for. Me, on the other hand with tailoring + engineering i barely got few in the hundreds of dungeons that I’ive done. This is really messed up and I hope you have a fix for this because by the time ZA/ZG comes out and you make them BoE it’s too late . Not impressed so far with this change. Why not leaving it as it was ? Only if you have a crafting profession you could need them.
Bro you get what you deserve before the relase those orbs where tradeable in auction house. And people cried about it and wanted it as bind on pick.
Now deal with it that people will ninja those period. Especially since there are professions that can sell those orbs lol