The Chrono-Mage is a master of time, capable of supporting their allies as well as impairing enemies and hindering the magic of their enemies.
(Healer)
Level 3: Frost Nova
Level 7: Blink
Level 10:
Sand Blast: Deal Damage (70% of Spell Power) to an enemy and interrupting the enemy if they are casting.
(0s CD +GCD)(2.75s cast)(2% Of base mana)
Mounting Sand: (Passive) Interrupting a spell increases Spell Power by 10% for 10s, this effect stacks. (Rank 2 at lvl 65) at 50% or greater increased Spell Power your Temporal alteration becomes instant cast.
Temporal Alteration: Return the health of target ally or enemy to what it was 2 seconds ago.
(0s CD +GCD)(2.5s Cast Time)(10% Of base mana)
Level 14:
Hex of Aging: Reduce the maximum health of the target (by 200% of Spell Power) and reduce their movement speed and haste by 20% lasts for 5 seconds. (20s Cooldown)(Instant Cast)(15% of base mana)
Level 18: Polymorph
Level 22: Conjure Refreshment
Level 24:
Drain Mana: drain 7% of the targets mana per second, gaining it for yourself. Using this on a friendly target transfers your mana to them instead. If interrupted by an enemy, cooldown set to 30s.
Level 26: Ice Block
Level 27:
Temporal Barrier: Gain a shield equal to 20% of your maximum health. The enemy that breaks the shield has their haste reduced by 50% for 4 seconds. Lasts 60s
(25s cooldown)(Instant Cast)(4% Of base mana)
Level 30:
Psychic Acceleration: Channel, increasing the haste of an ally by 50% for 8 seconds.
(Cooldown 10s)(Channeled)(3% of base mana per second)
Level 32: Slow Fall
Level 34 Counterspell
Level 36:
Bubble of time: Create a time bubble for 10s. All that pass through it Return to the location they were 7 seconds ago. If they then return to the bubble, the effect is repeated. Not affected by paradox.
(60s CD)(2s Cast time)(10% Of base mana)
Level 40
Dimensional Fortitude: For 10s your spells can not be interrupted and effects on you can not be dispelled. (Is not affected by paradox)
(1 min Cooldown)(Instant Cast)(10% base mana)
Level 45:
Molecular Acceleration: Increase the target’s Base health regeneration by 10,000% for 7 seconds.
(30s Cooldown)(Instant Cast)(20% Of maximum mana)
Level 50: Invisibility
Level 54:
Stasis:(Passive) your ice block lasts up to 50% longer and can not be dispelled.
Level 65
Time Warp
Improved Time Warp:(Passive) You are no longer affected by Warp Sickness. Additionally time Warp can be used in arena at only 20% effectiveness.
Level 72: Spellsteal (No cost)
Level 78:
Mastery:Paradox : Bubble Of time and Temporal Alteration also Return your Cooldowns to what they were at the moment to which you are returned.
This is only a rough outline of the specialization, not taking into account the talents, Azerite traits or PvP talents. However I wished to make this greatly requested class fun and diverse to play. I don’t know how well of a job I’ve done as I just brainstormed it right now. I would like to hear your thoughts on the concept however. I do not claim it’s perfect but these are my initial thoughts on it.