We’re currently working on a pair of class adjustments, with the intent of making these changes during scheduled weekly maintenance (20 April in this region).
- Wildfire Cluster (Runecarving Power) explosions now deals reduced damage when striking beyond 8 targets.
- Inferno (Talent) now has a reduced chance for Rain of Fire to generate Soul Shard Fragments when it deals damage beyond 5 targets.
In both cases, we’re deliberately making changes that will not affect either spec engaging with fewer than 8 targets. In the case of Survival Hunters, we want the Wildfire Cluster to remain an excellent Legendary choice in AoE situations, with damage that is more similar to other AOE abilities. For Destruction, we’re focusing on the synergy between Inferno and Rain of Fire that leads to a dramatic increase in damage with target count due to resource generation.
We’ll have the final changes noted in our hotfixes update next week.