In classic, I am the hero.
In classic, I’m the one taking action.
In classic, I decide my own story.
In classic, I decide where to go or where my journey lies.
In retail, I’m not the hero. I’m a lackey.
In retail, I’m not taking action. I’m being told what to do.
In retail, I do not decide my own story, I must complete a set of quests before I can movz on.
In retail, I do not decide where to go. I folliw lore characters and be their sidekick as I watch them RP.
Sorry but Classic beats Retail in a few aspects.
In classic, dungeons feel real. They’re actual cities, caves, dungeons with a story behind them. You can go in multiple directions. There were also quests present, professions, even vendors.
In retail, dungeons are specifically designed to fit a certain meta. Since TBC they have becime very lineair and the aspect of dungeon delving got lost. You have to walk in a straight line but lately they try to cram as much stuff in a small hallway as possible.
Sorry but retail can learn from Classic on a couple of aspects.
In classic you’re a random adventurer, in retail you’re literal god amongst men. Wielding powerful artifacts, being able to escape the maw and whatever.
Well they’re not if you already find the levelling system in classic a “grind”.
You are never the hero. You’re a sidekick for lore characters.
Lots of stuff where you progress through “steps”.
You think there’s no story in classic wow?
Do you read quest texts?
But some zones require you to go back or some zones encourage you to start a quest chain for good item rewards that always end off towards the dungeon of the zone.
Then why do they complain that Retail chars are too powerful? Makes no sense.
You said that you DECIDE your own story, which is … well … not really true.
Eh, perhaps it was quite open 15 years ago…now we all just follow the “most efficient route to 60” guides, paste it in an addon and turn our brains off.
Its an MMO.
You should interact with other players on the market.
See what items or mats sell.
Light feathers can be easily farmed as early as level 10, and they sell for 40 to 70 silver.
Again you miss the point of an MMO. You want a single player with a lobby.
Only at level 60 do you become the hero. That is if you do your quest chains but you can easily jump into a raid from the get go.
Actually you are very wrong as usual i play for the social aspect if i didn’t have any on retail I’d quit already i have a guild and we do stuff as bros together i interact with people on my realm aswel they are a cool bunch.