Death strike already has a 25% base nerf in pvp combat ( since BFA )
and now with the added 50% nerf
currently our max healing is 11.8% max hp with 1 death strike
with these nerfs i dont have to be a mathematician to tell you it will not be worth spending 40runic power to heal for 5.9% max hp with death strike in pvp combat
and thats not factoring the DPS loss and melee range required to use it
can someone please either revamp the way DK is healing or slightly adjust the nerfs, 50% is way too much, maybe look at giving us Death siphon back and removing death strike as a healing option for unholy / Frost
for those that dont know what DEATH SIPHON is , it was a 30yard 1 rune cast that healed you for 10% - 15% hp during WoD
a rune is far more expensive than RP , so it would net a dps loss but it would be easier to balance considering death strike affects Blood spec